online shot release points
Collapse
Recommended Videos
Collapse
X
-
online shot release points
offline i can make easily perfect release but online my every shot falls short. not even long. each of them falls short. it s really weird.Tags: None -
Re: online shot release points
Shot is long = early release
Sounds like lag is messing with your timing. Might take awhile to adjust.
EDIT: 2K11 dev blog/article
We’ve tied the ball physics to your release timing as an additional timing feedback tool. So if you release early, your shot will go long… if you hold too long, your shot will be all arms and miss short.Last edited by mbmonk; 09-30-2010, 11:45 AM. -
Re: online shot release points
Going back and forth between online and offline can be tricky. I wish we could shootaround before every online game for about :20 or so. Correlating ball physics to shot release is a good step forward.
Also I wouldn't mind if when we take timeouts and at the half we could get a breakdown of our shot release for the game kinda like in the VIP. i.e. 10% bad early, 40% slightly early, etc...Last edited by oOausarOo; 09-30-2010, 11:45 AM.Comment
-
Re: online shot release points
man u r right. i tried to release early and it s much better. but how can it be enjoyable if i release early.it s horrible. u can sense the lag in the menus also.Comment
-
Re: online shot release points
uh oh.
and where is the online insight? i have a feeling we are headed for another 2k9/2k10 online gaming experience.Comment
-
Re: online shot release points
Online always has that lag. It sucksSOS Madden League (PS4) | League Archives
SOS Crew Bowl III & VIII Champs
Atlanta Braves Fantasy Draft Franchise | Google Docs History
NL East Champs 5x | WS Champion 1x (2020)Comment
-
Re: online shot release points
Going back and forth between online and offline can be tricky. I wish we could shootaround before every online game for about :20 or so. Correlating ball physics to shot release is a good step forward.
Also I wouldn't mind if when we take timeouts and at the half we could get a breakdown of our shot release for the game kinda like in the VIP. i.e. 10% bad early, 40% slightly early, etc...
But there should be no lag in the first place it's not acceptable offline and online shot timing should be the same. Hiccups in the action is one thing but a constant delay in timing is crazy and absolutely unacceptable.
PeaceComment
-
Re: online shot release points
Best way to tell how much delay you're getting is on FT attempts.
Try to get to the line early, get a feel for the delay if there's much at all, then adjust accordingly.
Hopefully you're on 360 so you can get a fair share of games that feel close to delay free, I've yet to see one even close on PSN in previous 2k games.Comment
Comment