EA Sports MMA Demo Available, Post Impressions Here (360, PS3)

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  • 23bluesman
    Pro
    • Jun 2008
    • 828

    #361
    Re: EA Sports MMA Demo Available, Post Impressions Here (360, PS3)

    A lot of demo vids on youtube already but this one is nice - shows a good variety of KOs. Esp loved when Lashley stiffened up (first time I've seen this happen!) and the last KO..

    <object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/6UlOcA7SRDc?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/6UlOcA7SRDc?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>

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    • PolkHigh33
      Rookie
      • Jun 2010
      • 233

      #362
      Re: EA Sports MMA Demo Available, Post Impressions Here (360, PS3)

      Originally posted by 23bluesman
      A lot of demo vids on youtube already but this one is nice - shows a good variety of KOs. Esp loved when Lashley stiffened up (first time I've seen this happen!) and the last KO..

      <EMBED height=385 type=application/x-shockwave-flash width=480 src=http://www.youtube.com/v/6UlOcA7SRDc?fs=1&hl=en_US allowfullscreen="true" allowscriptaccess="always"></EMBED>
      I really don't know how people can say that looks good .. it's slow and stupid looking ..

      When are we going to get a good MMA game ..

      Comment

      • Jukeman
        Showtime
        • Aug 2005
        • 10955

        #363
        Re: EA Sports MMA Demo Available, Post Impressions Here (360, PS3)

        Originally posted by 23bluesman
        A lot of demo vids on youtube already but this one is nice - shows a good variety of KOs. Esp loved when Lashley stiffened up (first time I've seen this happen!) and the last KO..

        <object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/6UlOcA7SRDc?fs=1&amp;hl=en_US"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/6UlOcA7SRDc?fs=1&amp;hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>

        Looks good to me!

        I hope Fight Night is similar especially with the "rock" moment where u let your hands go to end the fight...

        How cool would it be to get your opp against the ropes and finish him off via the ref stopping the fight

        Comment

        • Str8_A
          Rookie
          • Mar 2008
          • 147

          #364
          Re: EA Sports MMA Demo Available, Post Impressions Here (360, PS3)

          Originally posted by Greene_Flash03
          Actually there is a stand up game. CPU attempts to take you down because that's their forte'. You need to learn how to defend the takedown and beat them on stand up. Also, once you learn how to parry this game is sick!
          I kinda think 20 to 30 takedown attempts is a bit much. And this happens every fight, whether the opponent is Miller or Shields. But at least after a few more matches, I was able to defend against the majority of them. Which is good practice. I also need to learn the parry, havent executed that correctly just yet.

          Comment

          • EarvGotti
            MVP
            • Nov 2009
            • 2249

            #365
            Re: EA Sports MMA Demo Available, Post Impressions Here (360, PS3)

            Originally posted by 23bluesman
            A lot of demo vids on youtube already but this one is nice - shows a good variety of KOs. Esp loved when Lashley stiffened up (first time I've seen this happen!) and the last KO..

            <object width="480" height="385">


            <embed src="http://www.youtube.com/v/6UlOcA7SRDc?fs=1&hl=en_US" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></object>
            That...was....amazing.
            Lineup:
            PG) Gary Payton
            SG) '95-'96 Michael Jordan
            SF) Sapphire Scottie Pippen
            PF) '95-'96 Dennis Rodman
            C) Hakeem Olajuwon

            Comment

            • Lakers 24 7
              Pro
              • Nov 2006
              • 725

              #366
              Re: EA Sports MMA Demo Available, Post Impressions Here (360, PS3)

              Originally posted by Str8_A
              I kinda think 20 to 30 takedown attempts is a bit much. And this happens every fight, whether the opponent is Miller or Shields. But at least after a few more matches, I was able to defend against the majority of them. Which is good practice. I also need to learn the parry, havent executed that correctly just yet.

              20 attempts is right for guys like Shields and Lashley. I played Reem vs Reem and the TDs were significantly less.

              Comment

              • Azamien
                MVP
                • Mar 2005
                • 1475

                #367
                Re: EA Sports MMA Demo Available, Post Impressions Here (360, PS3)

                Originally posted by Lakers 24/7
                20 attempts is right for guys like Shields and Lashley. I played Reem vs Reem and the TDs were significantly less.
                If it was 20 attempts in a fight I would be OK with that, but it's 20 attempts per round.

                There are no FightMetric breakdowns for Shields or Lashley, so instead I took a look at the guys who like to spend the least time on their feet.

                St-Pierre: Most takedown attempts in one fight (5 rounds) was 12.

                Fitch: Attempted 11 takedowns vs Alves (3 rounds).

                Matt Hamill: 12 attempts vs Bisping.

                Based on reality wrestlers should be attempting takedowns at a rate of 3-4 per round. In the demo they're trying 3-4 per minute.

                I'm not really bashing the demo, because I enjoy it and will probably pick up the game. But the takedown attempts need to be toned down by a lot. I've found myself keeping Lashley or Shields in the face-down position after a sprawl just to stretch out the time and lower the number of takedown attempts.
                Impact de Montréal
                Tous Pour Gagner

                Comment

                • Mossfan8480
                  MVP
                  • Jul 2002
                  • 1169

                  #368
                  Re: EA Sports MMA Demo Available, Post Impressions Here (360, PS3)

                  Originally posted by Azamien
                  If it was 20 attempts in a fight I would be OK with that, but it's 20 attempts per round.

                  There are no FightMetric breakdowns for Shields or Lashley, so instead I took a look at the guys who like to spend the least time on their feet.

                  St-Pierre: Most takedown attempts in one fight (5 rounds) was 12.

                  Fitch: Attempted 11 takedowns vs Alves (3 rounds).

                  Matt Hamill: 12 attempts vs Bisping.

                  Based on reality wrestlers should be attempting takedowns at a rate of 3-4 per round. In the demo they're trying 3-4 per minute.

                  I'm not really bashing the demo, because I enjoy it and will probably pick up the game. But the takedown attempts need to be toned down by a lot. I've found myself keeping Lashley or Shields in the face-down position after a sprawl just to stretch out the time and lower the number of takedown attempts.
                  You have to take into account that when GSP or Fitch go for a takedown, they usually get it. Thereby limiting the time spent on the feet and opportunities to shoot for more takedowns.

                  If you look at the BJ Penn/Diego Sanchez fight from UFC 107 (http://blog.fightmetric.com/2010/08/...ic-report.html), you'll see that Diego attempted 27 takedowns over the course of 5 rounds, and didn't get one.

                  Comment

                  • Lakers 24 7
                    Pro
                    • Nov 2006
                    • 725

                    #369
                    Re: EA Sports MMA Demo Available, Post Impressions Here (360, PS3)

                    Originally posted by Azamien
                    If it was 20 attempts in a fight I would be OK with that, but it's 20 attempts per round.

                    There are no FightMetric breakdowns for Shields or Lashley, so instead I took a look at the guys who like to spend the least time on their feet.

                    St-Pierre: Most takedown attempts in one fight (5 rounds) was 12.

                    Fitch: Attempted 11 takedowns vs Alves (3 rounds).

                    Matt Hamill: 12 attempts vs Bisping.

                    Based on reality wrestlers should be attempting takedowns at a rate of 3-4 per round. In the demo they're trying 3-4 per minute.

                    I'm not really bashing the demo, because I enjoy it and will probably pick up the game. But the takedown attempts need to be toned down by a lot. I've found myself keeping Lashley or Shields in the face-down position after a sprawl just to stretch out the time and lower the number of takedown attempts.

                    No, that's a valid point. The problem though, IMO at least, is not exactly the amount of TDs being attempted, the core problem is actually the ground game. It's way too easy to sweep and way too easy to get off of the ground. In real life if Shields get you down you're working for at least a minute or two before you're able to get him off of you. In the game you can sweep Shields pretty easily (which is unrealistic) or you can push him off of you within seconds (also extremely unrealistic).

                    So because of that we see the AI attempting so many TDs. Once they get it down the AI is unable to keep it there, thus they're forced to attempt such a high number of TDs. If it wasn't so easy to get off the ground, we'd see the AI holding top position for a longer period and that make the flow of the game more realistic and cut down on the TD attempts. If Shields was getting thrown off this quickly in real life there's no doubt he'd have 20 attempts per round. But, that's not the case, so basically they need to improve the ground game and make it harder to stand in order to cut the TDs to a more realistic rate.

                    Comment

                    • russwg1970
                      Rookie
                      • Apr 2009
                      • 39

                      #370
                      It's a bit disapointing not seeing any developer involvement to answer a few of the questions regarding the demo game play. Considering that one of the devs was pretty active right when the demo was released and the game was receiving nothing but praise at that time. Now that some issues have been brought up, nothing. The game has potential, but EA's history is to support games that are BIG sellers, not niche type games (Head Coach). Hopefully, at some point, prior to release we'll get some news regarding the final product.

                      Comment

                      • allBthere
                        All Star
                        • Jan 2008
                        • 5847

                        #371
                        Re: EA Sports MMA Demo Available, Post Impressions Here (360, PS3)

                        Originally posted by Lakers 24/7
                        No, that's a valid point. The problem though, IMO at least, is not exactly the amount of TDs being attempted, the core problem is actually the ground game. It's way too easy to sweep and way too easy to get off of the ground. In real life if Shields get you down you're working for at least a minute or two before you're able to get him off of you. In the game you can sweep Shields pretty easily (which is unrealistic) or you can push him off of you within seconds (also extremely unrealistic).

                        So because of that we see the AI attempting so many TDs. Once they get it down the AI is unable to keep it there, thus they're forced to attempt such a high number of TDs. If it wasn't so easy to get off the ground, we'd see the AI holding top position for a longer period and that make the flow of the game more realistic and cut down on the TD attempts. If Shields was getting thrown off this quickly in real life there's no doubt he'd have 20 attempts per round. But, that's not the case, so basically they need to improve the ground game and make it harder to stand in order to cut the TDs to a more realistic rate.
                        I disagree because overeem shouldn't be trying so many takedowns or any at all.
                        Liquor in the front, poker in the rear.

                        Comment

                        • Azamien
                          MVP
                          • Mar 2005
                          • 1475

                          #372
                          Re: EA Sports MMA Demo Available, Post Impressions Here (360, PS3)

                          Originally posted by allBthere
                          I disagree because overeem shouldn't be trying so many takedowns or any at all.
                          That too. The first day the demo came out I switched from playing Overeem to Lashley just to get a break from so many takedown attempts, and Overeem shot almost right away.
                          Impact de Montréal
                          Tous Pour Gagner

                          Comment

                          • SA1NT401
                            Banned
                            • Sep 2007
                            • 3498

                            #373
                            Re: EA Sports MMA Demo Available, Post Impressions Here (360, PS3)

                            Lashley has topped 60+ takedowns several times over through 3 round fights in my experience with the demo.....Topped 78 in the 1 fight i had that i purposely went 5 rds.....Its Insane and thats isnt a good thing.

                            Hope the AI was tuned for the retail...This would break career mode for me.....And thats really the reason i am looking to get EA MMA....I have no interest in online....Which is the primary focus of the game overall...Online.

                            Comment

                            • Gotmadskillzson
                              Live your life
                              • Apr 2008
                              • 23442

                              #374
                              Re: EA Sports MMA Demo Available, Post Impressions Here (360, PS3)

                              Well I have read on EA's website last week that this demo was a early July build and since then they been playing the game every thursday looking for exploits and problems. Therefore the following was changed for the retail version:

                              Sound effects on punches
                              Player foot plants
                              Player movement
                              Sways and parries
                              Fighter stances
                              Punch and kick animations for some fighters
                              Takedown attempts
                              Counter window
                              Stamina drop on takedowns, missing punches, missing kicks, shots to the body
                              Ring rope interaction

                              That is all I can rememeber off the top of my head. But it was posted by them in the EA forums. Trust me not like they aren't aware of stuff, their forum on EA website is blowing up 24/7 since the demo came out.

                              Comment

                              • DaveDQ
                                13
                                • Sep 2003
                                • 7664

                                #375
                                Re: EA Sports MMA Demo Available, Post Impressions Here (360, PS3)

                                Originally posted by Gotmadskillzson
                                Well I have read on EA's website last week that this demo was a early July build and since then they been playing the game every thursday looking for exploits and problems. Therefore the following was changed for the retail version:

                                Sound effects on punches
                                Player foot plants
                                Player movement
                                Sways and parries
                                Fighter stances
                                Punch and kick animations for some fighters
                                Takedown attempts
                                Counter window
                                Stamina drop on takedowns, missing punches, missing kicks, shots to the body
                                Ring rope interaction

                                That is all I can rememeber off the top of my head. But it was posted by them in the EA forums. Trust me not like they aren't aware of stuff, their forum on EA website is blowing up 24/7 since the demo came out.
                                I'm curious about sways. I find it hard to sway to defend a punch. I'm actually getting better success by using my defend a take down maneuver. It pulls me away from the fighter and then I can head back in with a counter. The swaying seems to find me behind in time.
                                Being kind, one to another, never disappoints.

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