NBA 2K11 Video: Strategy Session Volume 3: Passing
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Re: NBA 2K11 Video: Strategy Session Volume 3: Passing
I guarantee you that if players actually had control over the type of pass they wanted to throw you would see a lot less complaints. Also, your ai teammates should naturally know when to come to the ball. In real life guys don't stand there looking like morons when you pass them the ball. They create space and go get it. Once you get the hang of it, 2k's passing game works well and isn't hard to use at all, but it seems a little tedious to have to icon passing for basic ball movement.Comment
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That was awesome! Especially with the real game footage at the end. One thing I love about this game is that sometimes it baits you into making bad passes. I What I mean by that is that on the break the CPU might play off a defender and make it look like he is open and only jump the pass when you make it. It could be what some call "psychic" defenders but to me that is just basketball.Pistons Tigers Flames Stars Lions Marlins Falcons
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"I'm so far ahead of my time, I'm bout to start another life
Look behind you, I'm bout to pass you twice
Back to the future and gotta slow up for the present
I'm fast, dudes can't get past my past
How they supposed to deal with my perfect present?"Comment
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Re: NBA 2K11 Video: Strategy Session Volume 3: Passing
I find that when playing on hall of fame the cpu damn near never misses any shot. thats why i lowered it to superstar/sim and put the off. and def. awareness sliders on 100 for both the cpu and the user. game plays great now IMOComment
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