Keep in mind, if you are losing a lot that you just have to keep on fighting and you'll only learn how to call better plays defensively & offensively with these sliders!
Playing against high rated teams should be most difficult, playing against even should provide good games.
PLEASE TEST & LEAVE FEEDBACK!
LAST UPDATED - NOV. 3rd, 2010.
ANY RECENT UPDATES WILL SHOW IN THE EDIT LOG FOR WHATEVER SLIDER STAT I ADJUSTED AT THE BOTTOM OF PAGE.
You can use whatever quarter length you'd like but I don't know how different it effects overall score of game or anything like that.
PRESET 1. (Hardest/Hard.) - Original settings.
GameFLOW or conventional. (Your choice.)
Injuries - 37.
Fatigue - 53.
Speed - Slow.
Thresh - 68.
Quarter - 7-8 minutes. (15 accel optional)
CUSTOM.
14
13
14
13
Player - CPU.
Passing.
QB accuracy 18 - 58.
Pass Blocking 40 - 73.
WR catching 32 - 38.
Rushing.
Broken tackle 14 - 28.
Run blocking 43 - 59.
Fumbles 44 - 75.
Pass Defense.
Reaction time 40 - 74.
INT 10 - 7.
Pass rush 38 - 85.
Rush Defense.
Reaction time 15 - 70.
Block Shedding 33 - 49.
Tackling 50 - 62.
Special Teams.
FG power 15.
FG accuracy 54.
Punt power 44.
Punt accuracy 96.
KO 22.
PRESET 2. (Hard/Medium.)
Conventional. -GameFLOW makes things to easy.
Injuries - 37. (My choice for franchise.)
Fatigue - 53.
Speed - Slow.
Thresh - 68.
Quarter - 7-8 minutes. (Optional 15 accelerated).
CUSTOM.
14
12
14
12
Player - CPU.
Passing.
QB accuracy 17 - 55.
Pass Blocking 41 - 71 through 74. (Higher the harder lower the easier.)
WR catching 31 - 38.
Rushing.
Broken tackle 10 - 18.
Run blocking 38 - 55 through 58.
Fumbles 60 - 68.
Pass Defense.
Reaction time 43 - 74.
INT 8 - 8 or 5. (IF to many CPU INT's than 5 provides more pass deflections.)
Pass rush 35 - 83.
Rush Defense.
Reaction time 17 - 68.
Block Shedding 38 - 44.
Tackling 55 - 62.
Special Teams.
FG power 17. (High rated kickers should kick 40+ with ease while low rated won't.)
FG accuracy 54.
Punt power 44.
Punt accuracy 96.
KO 22.
EDIT LOG - Noticed too many CPU broken tackles so I lowered CPU's rushing broken tackles from 28 to 21 to stop the CPU from unrealistic runs. High rated runners like CJ2K should still make that good play while low rated may not. Let me know if results are correct. -10/24/10. (OLD POST)
11/3/10 - Did a mass re-haul/minor tweaks of sliders because I feel that they are to harder & broken since patch. So try these updated one's out listed under Preset 2 and let me know some results if you like them or consider the old one's still. I will keep old sliders still under Preset 1 if these are not to your liking. Moving on, the ground game should be fair on both sides of the ball with these but passing and defending it should be just as challenging as before. CHANGES are in purple.
PERSONAL NOTE - ALL OPINIONS & ADVICE ARE WELCOMED FOR ANY ASPECTS OF MY SLIDERS. THE MORE FEEDBACK YOU ALL GIVE THE MORE WE COME TOGETHER TO MAKE ONCE KICK *** SLIDER SET.

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