Charging
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Re: Charging
I have not seen a charge. The call is always a blocking foul, even when it's clearly a charge.Comment
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Re: Charging
This is one thing that is actually broken.<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> <w:OverrideTableStyleHps/> </w:Compatibility> <m:mathPr> <m:mathFont m:val="Cambria Math"/> <m:brkBin m:val="before"/> 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mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
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Operation Sports is NOT a website for you to bitch and moan about sports gaming.
That's not the meaning of constructive criticism.
*Official Miami Heat Haters Club Member #1*Comment
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Re: Charging
While I can't do it consistantly I do draw charges every now and then (rarely though). I think the most I had the CPU commit was 2 in one game. Switching from Broadcast to the 2K camera really helped. I play on all star-default.Gt: rugged0shrewComment
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Re: Charging
I've drawn exactly one charge..lol This and the pick and roll control are the only thing I have a problem with. PNR isn't really broken though."I'm so far ahead of my time, I'm bout to start another life
Look behind you, I'm bout to pass you twice
Back to the future and gotta slow up for the present
I'm fast, dudes can't get past my past
How they supposed to deal with my perfect present?"Comment
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Re: Charging
I have yet to draw a charge or had one called against me. This is with the Charging Foul slider maxed out at 100. In 2K10, I usually can draw and get called for about 1 charge per game in a 10min quarter game.
It seems like every iteration of NBA 2K, the game take 1.5 step forward but also 1 step back. It's never completely just a total improvement over previous iteration. For instance, the rebounding of 2K11 is far inferior to 2K10.Comment
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Re: Charging
No, it doesn't do anything at all. I've had it maxed out at 100, and still have yet to draw a charge or had one called against me. I'd be willing to bet anything that a lot of the sliders in the game has no effect on the game whatsoever. The vertical slider is useless as you can still soar high for rebounds and dunks even if it is at 0. It has no bearing on the game. Same with the other foul sliders except for shooting foul. I have offensive rebounds maxed out at 100 and defensive rebounds at 0, and I'm still having games of only a handful of offensive rebounds per game (for me myself and the CPU). With that settings, the discrepancy between offensive and defensive rebounds should be huge. It barely has any effect as of now.
If the patch can just fix it the game so that all the sliders are useful and affect the game when you adjust it, that would be more than enough for me. I like to tinker with sliders until I get the game to play just to my liking, but the ineffectiveness of these sliders really have ruined it for me.Comment
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Re: Charging
I have seen one charge so far. It was from the hop spin move that was so frequent last year.Comment

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