Madden NFL 11 Title Update #4 Details
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MUT will remain the focus as long as morons keep spending additional money on it. It isn't even worth discussing how ridiculous some people are for spending additional money on something MUT but there must be a lot of those people out there because it's obvious that this is why the mode will continue to get a lot of attention from EA. Why bother with franchise mode when players of MUT mode are willing pay real money to EA for something that is of zero value and costs EA no additional time or money. -
Re: Madden NFL 11 Title Update #4 Details
Offline players in Madden are not getting the love anymore. 2012 is the last chance Madden has to keep those of us left who still support this storied franchise and were the foundation and backbone of why it became what it is today. It was our dedication to the series through the Genesis, Playstation and the PS2 years that have made it the cash cow and given it the reputation it has today.
Now that the brand has a life of it's own they have changed course to cater to the new gen of gamers who I call the online gaming generation. It is totally clear who Madden is catering to now.
I have no problem with that. What I do have a problem with is the NFL not EA only allowing one comapny to dictate how their brand is being represented in video games.
This is not EA's fault. The NFL wants total control. That is the problem. Once the license is not made exclusive we will get a choice again and that will of course create better games on both sides.
All we ask is please acknowledge us one more time with a deep and immersive franchsie mode and we will really be happy.Now Playing on PS5:
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Re: Madden NFL 11 Title Update #4 Details
LOL!wow, all you guys who defend the game with your slider theory fail to realize a large majority of the madden community plays online...particularly online franchises where you can't further 'tweak' the game.
i don't even know anyone who actually plays the cpu, which is why i find it profound that so many people refer gameplay issues over to their slider solutions. its the cpu...its not like its a challenge to destroy it even on all madden...and nothing will be realistic about it no matter how good your slider settings are.
i can live with the game as it is though, and adapt as well since we all know its a video game...plays like one, and is not meant to be an nfl simulator by any means. there are no slider fixes to stop a sproles animation that sends him trucking though albert haynesworth so lets focus on what CAN be fixed and what IS being addressed.
i am glad to hear they have possibly addressed the online franchise D/C issue as now its become so bad we are lucky to get 25% of our games completed. 9 franchises in our sim community league are putting the game on hiatus hoping the patch makes it possible to continue the league we worked on so hard for years to create...
U think no one plays the game offline....obviously you've been under a rock all yearNCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
https://forums.operationsports.com/f...s-dynasty.html
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Re: Madden NFL 11 Title Update #4 Details
i cited the wall street journal for my data, which at least proves MY end is clearly NOT the minority as others have said based off what you referred to as the 'he said, she said' scenario.Can either of you sides use actual data to prove you are the majority? No you cant plain and simple. Do you guys have any idea of the number of users who have a 360/Ps3 not connected to the internet? That alone skews the number that EA releases when they say X number of users are online. Even when they release "x number of players have played at least one online game." Well they leave it at one game because of the number of users who dont go back for a second game.
"Those playing Madden NFL 11 have averaged more than 2 million online connected game sessions each day, with nearly a fifth of all online play on a new feature that allows fans to play 3-on-3 with or against friends.
EA increasingly has focused on digital platforms and a slimmer portfolio of core games to recover from recent troubles and reposition itself in the gaming industry. As consumers migrated to online and mobile games and the industry shifted from packaged goods to digital interfaces and downloadable content, EA suffered more than its peers because of its traditionally high development costs, leading to job losses and expense cuts"
-By Kathy Shwiff, Dow Jones Newswires; 212-416-2357; [email protected]
thats a lot more people who are going to see those old spice, kfc, and tocho show ads the sponsors paid big bucks for. regardless of what online figures you subtract off total sales to get your online/offline consumer figures its the online gamers who are the clear focal point, which is why i said offline is being phased out...so i RATHER see the improvements for online franchises over modes like MUT which i will never play.Comment
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Re: Madden NFL 11 Title Update #4 Details
no just not in the slider section since it doesn't apply to me, obviously YOU'VE been under the rock if you really think offline gaming is more important to EA than online. its being phased out for a reason...Comment
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Re: Madden NFL 11 Title Update #4 Details
EA is hemoriging money and has been for years.i cited the wall street journal for my data, which at least proves MY end is clearly NOT the minority as others have said based off what you referred to as the 'he said, she said' scenario.
"Those playing Madden NFL 11 have averaged more than 2 million online connected game sessions each day, with nearly a fifth of all online play on a new feature that allows fans to play 3-on-3 with or against friends.
EA increasingly has focused on digital platforms and a slimmer portfolio of core games to recover from recent troubles and reposition itself in the gaming industry. As consumers migrated to online and mobile games and the industry shifted from packaged goods to digital interfaces and downloadable content, EA suffered more than its peers because of its traditionally high development costs, leading to job losses and expense cuts"
-By Kathy Shwiff, Dow Jones Newswires; 212-416-2357; [email protected]
thats a lot more people who are going to see those old spice, kfc, and tocho show ads the sponsors paid big bucks for. regardless of what online figures you subtract off total sales to get your online/offline consumer figures its the online gamers who are the clear focal point, which is why i said offline is being phased out...so i RATHER see the improvements for online franchises over modes like MUT which i will never play.
This is very accurate. Those of us that are hardcore offline players...get while the getting is good because the next wave of console gaming will probably not have us in mind at all.Now Playing on PS5:
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Re: Madden NFL 11 Title Update #4 Details
i used to strictly play offline as well until the mode became stale to me and ai far less adaptive, but rather static.
"Those playing Madden NFL 11 have averaged more than 2 million online connected game sessions each day, with nearly a fifth of all online play on a new feature that allows fans to play 3-on-3 with or against friends. "
-The Wall Street Journal
2 million people is a small minority? really??
offline franchise hasn't been the focus for years now, and its clear where EA is heading...towards a demographic that will generate revenue and increase stock value. i'm simply adjusting with the times and trying to get the most out of what we have to work with.
i don't waste my time in the lobby's, or playing ultimate team. i enjoy a sim experience vs. a human opponent because i love competition, something for ME the cpu can't provide. EA recognizes this as well, and is doing what is in the best interest for the company to be profitable while they still can...sorry to say but offline franchises aren't going to bring in the money.
you offline guys trying to patronize me are sorely missing the big picture...
2 million "game sessions" is NOT 2 million people. One player playing 5 games that day is playing 5 sessions.
All I can say is I get the attraction to online. A game like Call of Duty, I play online amost exclusively, but it's a straight honest challenge in my book.
Football sims, unless you solely restrict yourself to leagues of disciplined sim players, aren't about the sport of football at all, but about the exploits. Truthfully a significant portion of the young players either never played the sport IRL or very little, too little to understand realistic strategy.
So, if you want to squeeze some online games in during your free time and you're taking whichever guy you get connected to as your opponent, we all know it instantly becomes about exploits and winning at all costs for most. That's why I avoid online.
But be that as it may, Madden isn't COD, and accordingly an awful large part of the community plays franchise mode for the fun of building uup a team. We just ask not to be discounted as though we don't count.Comment
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Re: Madden NFL 11 Title Update #4 Details
Do understand one thing about your overwhelming proof...i cited the wall street journal for my data, which at least proves MY end is clearly NOT the minority as others have said based off what you referred to as the 'he said, she said' scenario.
"Those playing Madden NFL 11 have averaged more than 2 million online connected game sessions each day, with nearly a fifth of all online play on a new feature that allows fans to play 3-on-3 with or against friends.
EA increasingly has focused on digital platforms and a slimmer portfolio of core games to recover from recent troubles and reposition itself in the gaming industry. As consumers migrated to online and mobile games and the industry shifted from packaged goods to digital interfaces and downloadable content, EA suffered more than its peers because of its traditionally high development costs, leading to job losses and expense cuts"
-By Kathy Shwiff, Dow Jones Newswires; 212-416-2357; [email protected]
thats a lot more people who are going to see those old spice, kfc, and tocho show ads the sponsors paid big bucks for. regardless of what online figures you subtract off total sales to get your online/offline consumer figures its the online gamers who are the clear focal point, which is why i said offline is being phased out...so i RATHER see the improvements for online franchises over modes like MUT which i will never play.
"Online connected game sessions" does not mean games played online in a Vs. situation. It means games played while said console was able to access the internet.
With that said, somehow I bet if I went and compared the number of copies of Madden sold to that 2 million GAMES played, it would pale in comparison to how many games are played "offline" (lets refer to this is single player henceforth for the sake of preventing confusion).
Seeing as Halo reach averages around 1.2 million actual players per day, and Madden was last pegged nearly out of the top 10 games played while connected to XBox live at 8th... let's try to workout some numbers here.
Halo 3 is 3rd, and you know how many people play it on average in a day? Only about 130,000.
So it's pretty safe to say that Madden on X360 doesn't even see 50,000 people a day in 8th place. Let's say it sees 20,000 (which, it very well may not...)
Madden has sold, surely, at least almost 1,000,000 copies. But let's say it only sold 500,000 (250,000 to the X360) just to be safe.
You've got to wonder where those other 230,000 owners are if the total connected online players PERIOD (which doesn't mean they're playing online) is only around 20,000 gamers.
The single-player/offline gamer base is actually much larger than some of you people seem to comprehend. Not only are they the majority, they are the majority by a very large margin. Hell, I've had XBox Live just about since it launched, and even I have probably played more single-player/offline games than online ones. Especially in the latter years of my XBL career because quite frankly kids, cheaters, and flat out jackasses have made that a preferable style of play.
That goes 10 to the 23rd power for Madden. Nothing but idiots and cheaters running about there for the past few years.
Franchise and Play Now gamers outnumber online multi-player gamers 5:1 more than likely, and that's quite possibly an underestimate.Last edited by St. Chaos; 10-20-2010, 04:14 PM.Comment
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Re: Madden NFL 11 Title Update #4 Details
You want to know how the cheesers can be controlled spectator mode. Trust me people only cheese online because no one is watching them and outside of people in your living room or you being in a party on xbox live then its your word against his. Ea should have spectator mode availble online in sim lobbies tournaments and of course online franchies quick play and casual lobbies would be out of luck. It really can be a powerful toolIt's stupid to spend $65 to cheat...play with honor but have fun..Comment
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Re: Madden NFL 11 Title Update #4 Details
sparkyiii2k, spectator mode would be just plain cool period. Lot's of times over the years, friends have been playing online and I've/we've/they've wished we could be watching other than a stat update in your friends list.
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Re: Madden NFL 11 Title Update #4 Details
I think that EA has all these data and numbers, however, I don't believe they are interpreting it correctly. They are twisting the facts to fit their belief...I believe.Comment
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Is this patch going to help with the freezing? On my offline franchise, I cannot even get through a game without it freezing. Heck I am lucky if it even gets through the opening game stuff. VERY frustrating. NCAA is much better because I can actually play a whole game... Never thought I would say that.Comment
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I'm gonna sum up exactly what is going on. The madden community as a whole is fairly disappointed with what was update in this title update, but with proper sliders this game plays great with sliders offline. We all wish gameplanning is tweaked too.
When you take this game online you are taking a sim game and turning it into an arcade style because human interaction is involved on both sides. All games that can go online has a disclaimer saying that things may change online and can't be rated the same way.Comment
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Re: Madden NFL 11 Title Update #4 Details
I have played hundreds of games in offline franchise and it has never frozen on me.Is this patch going to help with the freezing? On my offline franchise, I cannot even get through a game without it freezing. Heck I am lucky if it even gets through the opening game stuff. VERY frustrating. NCAA is much better because I can actually play a whole game... Never thought I would say that.
Try loading the game to the hard drive and playing that way.
Also, and I know this is one of those 'duh' things, but make sure the disc is clean or doesn't have any scratches on it.Comment
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Re: Madden NFL 11 Title Update #4 Details
And where have they said they are going to fix gameplanning?I guess we are playing different games. I have played hundreds of hours of Madden since it was released and the AI hardly all out blitzs half the time.
That aside, you just said in you post that there is nothing wrong with game play that the sliders, and to you, game planning doesn't fix. It's also very apparent that gameplaning breaking was a screw up on EA's part that is going to be fixed.
As for game planning, as I said, I have never even used it. In fact, I never even looked to see what it was, despite that, I have seen Brady throw to every receiver on the field and I have seen 200 yards run on me, so I am not getting where the game play is 'broken', again, in a way that sliders, or for you, game planning can't compensate for.Comment

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