Madden Developer Podcast

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  • SwayGod53
    Banned
    • Jul 2006
    • 573

    #16
    Re: Madden Developer Podcast

    How about fixing online disconnects? I mean I just sat here for 45 minutes in the wee hours of the morning so that I could get dropped from the EA Servers heading in to the 4th quarter. How was this product even allowed to hit the shelves!?

    Comment

    • RJTurneR
      MVP
      • Aug 2010
      • 2183

      #17
      Re: Madden Developer Podcast

      Nice to see you guys reaching out to the community. And cheer's for putting Matt Stafford on the first post.

      I wouldn't mind hearing about the development of some of the current features, or maybe the presentation. I think you guys did a great job with that this year, and I hope to see that continue.

      Comment

      • at23steelers
        Pro
        • Dec 2009
        • 950

        #18
        Re: Madden Developer Podcast

        Originally posted by Jono078
        Good initial podcast.

        Especially the insight into why it's difficult to get bigger rosters and fix IR and stuff.

        Promising to hear Ian talk about working on the fundamental modes as well, assuming that means Superstar and offline Franchise mode

        Can't wait til the next one, how often do you guys plan on doing a podcast?
        My tweet: "Are you hoping do this once a week, once a month? Thanks!"

        Ian's tweet: "pretty regularly...not weekly but consistent. We should get it hooked up with iTunes soon."
        Last edited by at23steelers; 11-06-2010, 08:22 AM.
        Have an awesome day!!

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        • capa
          Banned
          • Jul 2002
          • 5321

          #19
          Re: Madden Developer Podcast

          Phil,

          Nice job. Thanks for keeping us informed.

          I'll let the other hardcore gamers comment on the gameflow and franchise improvements required, but I'd like it if you guys could address one area of the game that I know is very tempting for you to delve into, but full of obstacles.

          If you look at this thread, there are over 13,000 hits ---> http://www.operationsports.com/forum...oster-set.html

          It deals with classic teams and players. Already I know you are about to click to the next page! LOL. However, can your team give some thought on how it would make it easier for the gamers to edit rosters to get these classic players and/or teams into the game? Your team would not have to even offer any teams or players...all we need is a more "open" editor that allows for full current team editing (so we don't have to create thousands of classic players from scratch). That's really all that is required.

          Icing o the cake would be more classic uniforms as offered in past Madden games, and maybe the ability to change team names (ie: '85 Bears rather than Chicago Bears).

          It's a long shot, I know. But there are ways to give the community a way to do this themselves without exposing your company to any lawsuits by former players or ruffling the NFL's feathers.

          I'd love to hear a discussion about that on an upcoming podcast.

          Thanks for listening.

          C
          Last edited by capa; 11-06-2010, 09:38 AM.

          Comment

          • Winnipeg59
            Rookie
            • Jun 2010
            • 350

            #20
            Re: Madden Developer Podcast

            Are you sure the link is working???
            410-Gone was my answer...

            Either way, I hope they immediately dove back into working on the game after filling us in.
            OOTP 16 - Head Coach 09 - FHM - NHL - Madden - MLB The Show - NBA2k - NCAA

            HC09 dynasty - Rebuilding the Raiders - "Russell Rulz"

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            • Cnada
              Rookie
              • Mar 2009
              • 407

              #21
              Re: Madden Developer Podcast

              I really really liked it.

              Like mentioned before i know they cant talk details but it was nice to get the official word on the direction they want to take and answered good questions.

              GO Franchise M12!

              The more podcast the better keep them cumming!

              Comment

              • jfsolo
                Live Action, please?
                • May 2003
                • 12965

                #22
                Re: Madden Developer Podcast

                Originally posted by roadman
                Exactly. Plus, he mentioned marketing is in on the decision making process.
                That's very unfortunate. In my Utopian dream world, marketing would be 100% answerable to the design and/or gameplay team with zero imput on new features or modes.

                Its my opinion that marketing has been a big fat albatross around the neck of EA's football and basketball development teams.
                Jordan Mychal Lemos
                @crypticjordan

                Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

                Do the same thing tomorrow. And the next. Now do it forever.

                Comment

                • stp2081
                  Pro
                  • Sep 2010
                  • 500

                  #23
                  Re: Madden Developer Podcast

                  Originally posted by jfsolo
                  That's very unfortunate. In my Utopian dream world, marketing would be 100% answerable to the design and/or gameplay team with zero imput on new features or modes.

                  Its my opinion that marketing has been a big fat albatross around the neck of EA's football and basketball development teams.
                  Does 2K's marketing department weigh in on development?
                  My Twitch channel

                  Comment

                  • roadman
                    *ll St*r
                    • Aug 2003
                    • 26339

                    #24
                    Re: Madden Developer Podcast

                    Originally posted by stp2081
                    Does 2K's marketing department weigh in on development?
                    And how is that relevant to the discussion? It's apples and oranges because they are different companies with a difference in a number of employees.

                    We don't know the organizational charts of either company.

                    Comment

                    • countryboy
                      Growing pains
                      • Sep 2003
                      • 52732

                      #25
                      Re: Madden Developer Podcast

                      I can't seem to get the link to work. It just says 410 GONE or something like that.
                      I can't shave with my eyes closed, meaning each day I have to look at myself in the mirror and respect who I see.

                      I miss the old days of Operation Sports :(


                      Louisville Cardinals/St.Louis Cardinals

                      Comment

                      • Flamehead
                        Banned
                        • Dec 2002
                        • 1501

                        #26
                        Re: Madden Developer Podcast

                        Originally posted by roadman
                        Exactly. Plus, he mentioned marketing is in on the decision making process.
                        That's so not a good thing.

                        Comment

                        • lofeazy
                          Banned
                          • Jan 2010
                          • 586

                          #27
                          Re: Madden Developer Podcast

                          Originally posted by Flamehead
                          That's so not a good thing.
                          I totally agree with you.

                          I don't know why they waste money on marketing there the only NFL Game in town.Why do you need to market that.Somebody should ask EA that.(if you like the NFL you'll buy the game.If you don't like the NFL you wont buy the game.)
                          Last edited by lofeazy; 11-06-2010, 08:09 PM.

                          Comment

                          • at23steelers
                            Pro
                            • Dec 2009
                            • 950

                            #28
                            Re: Madden Developer Podcast

                            Originally posted by lofeazy
                            I totally agree with you.

                            I don't know why they waste money on marketing there the only NFL Game in town.Why do you need to market that.Somebody should ask EA that.(if you like the NFL you'll buy the game.If you don't like the NFL you wont buy the game.)
                            In no way I support having the marketing team help choose the features. But in marketing it's not all about selling the product, it's also about who they are selling it to, and which features will cater to that group of people. I guess last year, they felt the need to cater to new fans, and this year hopefully back to the hardcore fans.
                            Last edited by at23steelers; 11-07-2010, 12:01 AM.
                            Have an awesome day!!

                            Comment

                            • jWILL253
                              You know why I'm here...
                              • Jun 2008
                              • 1611

                              #29
                              The link is broken...
                              jWILL

                              Comment

                              • TheCreep
                                Banned
                                • Nov 2008
                                • 1792

                                #30
                                Why does it say 410-gone? Thats what I get when I try the link. Broken?

                                Comment

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