Fight Night Champion Blog #1 - Community Day

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  • II Reignmaka II
    Rookie
    • Sep 2010
    • 21

    #31
    Re: Fight Night Champion Blog #1 - Community Day

    This needs to be posted on the EA forums as well. Granted there are people there with substandard comprehension skills. Man is that frustrating...

    Comment

    • Phobia
      Hall Of Fame
      • Jan 2008
      • 11623

      #32
      Re: Fight Night Champion Blog #1 - Community Day

      Originally posted by II Reignmaka II
      This needs to be posted on the EA forums as well. Granted there are people there with substandard comprehension skills. Man is that frustrating...
      If you can't tell I gave up over there. To many "immature kids". Nothing against everyone over there but couple bad people make it un-enjoyable over there.
      Last edited by Phobia; 11-05-2010, 07:28 PM.

      Comment

      • Bamtino
        Rookie
        • Nov 2007
        • 372

        #33
        Re: FN: Champion Blog #1 - Community Day

        Is stun blocking still in? Don't have to elaborate, just a simple yes or no question...

        Comment

        • RumbleCard
          MVP
          • Aug 2007
          • 1229

          #34
          Re: FN: Champion Blog #1 - Community Day

          As mentioned earlier there has to be more to the career mode beyond a CAP and a single road to title holder and subsequent defends. I made a post a long time ago outlining how much more immersed you would be if you played the part of (for lack of a better term) commish or promoter where you could guide a stable of fighters throughout the years or at the very least be able to fight all the fight cards top to bottom or cherry pick the ones you want to participate in. This allows you to experience the entire scope of all that boxing has to offer vs. a narrow scope of a single fighter journey. Having the ability to match up and create cards or progress a multitude of fighters over the years would be a breathe of fresh air. Obviously this would still allow you to stick with one fighter if you were to choose to do so.

          It seems that nearly every game has the same or similar career mode plus or minus tidbits here and there. There really needs to be a new and fresh landscape to the career mode.
          PS4 - CoastalRyan

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          • SHAKYR
            MVP
            • Nov 2003
            • 1795

            #35
            Re: FN: Champion Blog #1 - Community Day

            Originally posted by Bamtino
            Is stun blocking still in? Don't have to elaborate, just a simple yes or no question...


            He's a quote from someone who has a EGM issue 242 magazine with a 4 page Fight Night Champion layout.
            Originally posted by cem_ea_id.ModernAutomatic
            Here's some things I found in the article. I won't copy what they said in the article, but instead provide bullet points of what they revealed.

            - game looks smoother with light motion blur, improved physics and lighting effects
            - Tale of the tape screens
            - more dynamic default camera
            - numerous control alterations and gameplay tweaks
            - 6 control schemes, default includes punching with the stick AND buttons (?)
            - "Full Spectrum Punch Control" lets you throw double the variation of punches from round 4
            - Overhands, flair straights and hookercuts are examples of new punches in addition to our old repertoire
            - One button blocking allowing you to tap for a single punch or hold for lasting coverage
            - punching out of the block
            - Haymakers are gone, replaced with a power modifier for all punches
            - New stun states, including a "rung bell" that can last minutes, and even carry round to round
            - TWO stamina bars, aerobic and anaerobic. One for punching one for movement
            - Much closer inside fighting, including moving the opponent chest to chest
            - In ring referee
            - Automated between round corner game. Balanced and no more "points"
            - Fighters move different over the course of a lengthy fight
            - In addition to Legacy mode (which is returning) there is a new "Champion" mode that is yet to be revealed
            - Legacy upgrades like money which can be used to hire managers and other staff
            - Also in Legacy, international gym travel for advanced training
            - 10 training minigames
            - Legacy starts with lenghier amateur career with olympic scoring and equipment
            - 55-60 licensed fighters along with yet-to-be-revealed new faces
            - First EA sports title to be rated M for blood and language. Speculation that some trainers in legacy have potty mouths
            - There's a screenshot of two fighters fighting with no gloves, just handwraps duking it out


            So that's a breakdown of the info, but you should still check the magazine out! Great photos and well written article.
            ...and people said they were not going to read the wishlist we sent them last October.
            http://www.operationsports.com/SHAKY...oducers-hands/
            Last edited by SHAKYR; 11-06-2010, 09:16 PM.
            Poe is an advocate for realistic boxing videogames.

            Comment

            • Bamtino
              Rookie
              • Nov 2007
              • 372

              #36
              Re: FN: Champion Blog #1 - Community Day

              Originally posted by SHAKYR


              He's a quote from someone who has a EGM issue 242 magazine with a 4 page Fight Night Champion layout.


              ...and people said they were not going to read the wishlist we sent them last October.
              http://www.operationsports.com/SHAKY...oducers-hands/
              We finally got a ref in the ring and TOT...It only took EA 6 years to fulfill those wishes...Better late than never i guess... Anyways my question wasn't answered by your post...I want to know if stunning your opponent with a defensive maneuver is still in the game... I don't need any details just a simple yes or no...

              Comment

              • Kanobi
                H*F Cl*ss *f '09
                • Apr 2003
                • 6052

                #37
                Re: FN: Champion Blog #1 - Community Day

                If the beans were spilled to EGM about a month or so ago, why are the community guys under gag order?

                Comment

                • Phobia
                  Hall Of Fame
                  • Jan 2008
                  • 11623

                  #38
                  Re: FN: Champion Blog #1 - Community Day

                  Originally posted by Kanobi
                  If the beans were spilled to EGM about a month or so ago, why are the community guys under gag order?
                  We(the community day guys) are not sure either. Now I know for a fact it has to do with the EA Marketing department. I am sure they have a outline of how material is supposed to be "released".

                  What I can say, is I got a e-mail from EA and we will be allowed to go into gameplay and legacy mode pretty soon. So it should not be to much longer guys.

                  Comment

                  • Kanobi
                    H*F Cl*ss *f '09
                    • Apr 2003
                    • 6052

                    #39
                    Re: FN: Champion Blog #1 - Community Day

                    Originally posted by Phobia
                    We(the community day guys) are not sure either. Now I know for a fact it has to do with the EA Marketing department. I am sure they have a outline of how material is supposed to be "released".

                    What I can say, is I got a e-mail from EA and we will be allowed to go into gameplay and legacy mode pretty soon. So it should not be to much longer guys.
                    Awesome! I'd rather get you guys' opinions on the new features and changes than the mags'.

                    Comment

                    • Money99
                      Hall Of Fame
                      • Sep 2002
                      • 12695

                      #40
                      Re: Fight Night Champion Blog #1 - Community Day

                      Legacy upgrades like money which can be used to hire managers and other staff
                      - Also in Legacy, international gym travel for advanced training
                      DROOLS!

                      I also love hearing that there's more punches. I really hope that means there's different ratings for each punch.

                      I want to be able to scout my future opponents and know if I have to watch out for a particular shot.
                      Someone might reconsider circling to their right if they're facing Razor Ruddock and his daunted "Smash" punch.

                      Comment

                      • Phobia
                        Hall Of Fame
                        • Jan 2008
                        • 11623

                        #41
                        Re: Fight Night Champion Blog #1 - Community Day

                        Originally posted by Money99
                        DROOLS!

                        I also love hearing that there's more punches. I really hope that means there's different ratings for each punch.

                        I want to be able to scout my future opponents and know if I have to watch out for a particular shot.
                        Someone might reconsider circling to their right if they're facing Razor Ruddock and his daunted "Smash" punch.
                        ..........................

                        Comment

                        • BezO
                          MVP
                          • Jul 2004
                          • 4414

                          #42
                          Re: Fight Night Champion Blog #1 - Community Day

                          - more dynamic default camera
                          Prays there's a stationary camera
                          - One button blocking allowing you to tap for a single punch or hold for lasting coverage
                          I was hoping for some defensive assist a la NBA 2K
                          - punching out of the block
                          ? out of the clinch maybe?
                          - Haymakers are gone, replaced with a power modifier for all punches
                          Sweet!
                          - New stun states, including a "rung bell" that can last minutes, and even carry round to round
                          Sweet! Hope they don't screw this up with some silly slow mo animations are birds flying around a boxer's head
                          - TWO stamina bars, aerobic and anaerobic. One for punching one for movement
                          Hopefully stamina is present in the animations. I like turning the meters off.
                          - Much closer inside fighting, including moving the opponent chest to chest
                          Punching in the clinch?
                          - In ring referee
                          Sweet! I hope they did a good job with this. I also hope this means we get a stationary camera. Swivel cam & ref don't go together.
                          - Automated between round corner game. Balanced and no more "points"
                          Yes! Just give us some good/relevant animations & audio
                          - Fighters move different over the course of a lengthy fight
                          Hope this means quicker, more realistic footwork
                          - In addition to Legacy mode (which is returning) there is a new "Champion" mode that is yet to be revealed
                          Hopefully they didn't split too much time between modes. We just need ONE good career mode.
                          - 10 training minigames
                          Still calling them mini games? I'm nervous. Hopefully they get rid of the meters & flashing lights.

                          Nice list. I hope they get this right
                          Shout out to The Watcher! Where you at bruh?

                          Comment

                          • thelwig14
                            Banned
                            • Jul 2002
                            • 3145

                            #43
                            Re: Fight Night Champion Blog #1 - Community Day

                            I am sorry but by far the best news from that list is the power button modifier. Thank you, thank you. Haymakers do not exist in boxing or this dojo. Finally someone at EA started paying attention. I can't wait to throw a range finding jab or a soft jab with a powerful overhand right after it.

                            All I ask at this point is no counter, parry, fireball, or anything that makes it gimmicky.

                            Comment

                            • Phobia
                              Hall Of Fame
                              • Jan 2008
                              • 11623

                              #44
                              Re: Fight Night Champion Blog #1 - Community Day

                              Originally posted by thelwig14
                              I am sorry but by far the best news from that list is the power button modifier. Thank you, thank you. Haymakers do not exist in boxing or this dojo. Finally someone at EA started paying attention. I can't wait to throw a range finding jab or a soft jab with a powerful overhand right after it.

                              All I ask at this point is no counter, parry, fireball, or anything that makes it gimmicky.
                              ...................

                              Comment

                              • Chef Matt
                                True.
                                • Apr 2008
                                • 7832

                                #45
                                Re: Fight Night Champion Blog #1 - Community Day

                                Originally posted by thelwig14
                                I am sorry but by far the best news from that list is the power button modifier. Thank you, thank you. Haymakers do not exist in boxing or this dojo. Finally someone at EA started paying attention. I can't wait to throw a range finding jab or a soft jab with a powerful overhand right after it.

                                All I ask at this point is no counter, parry, fireball, or anything that makes it gimmicky.
                                I don't really mind the gimmciky counter window/ parry crap but I'd be just fine if it all went away.

                                Originally posted by Phobia
                                ...................
                                Hey Phobia, great stuff. Can't wait to read more. Other then The Show this is usually the only other sports game I purchase. (unless you count the skate series) Looking forward to more coverage.
                                Originally posted by Anthony Bourdain
                                The celebrity chef culture is a remarkable and admittedly annoying phenomenon. Of all the professions, after all, few people are less suited to be suddenly thrown into the public eye than chefs. We're used to doing what we do in private, behind closed doors.

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