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Re: Madden Developer Podcast
Any plans on TeamBuilder coming to Madden?Find out the Truth http://www.amazon.com/Secrets-Heaven...1163314&sr=1-1Comment
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Re: Madden Developer Podcast
Very simple question sir. Why does speed dictate which teams are the best? Why are the Raiders the best team on madden? Why do you think most players pick the teams with the most speed online? If I'm wrong please explain why speed is not the most important thing. I play madden 80% of the time over any other game (always have) But IMO and a lot of others as well, we need to be explained why speed isn't the most important thing (if it isn't) Or what you guys plan on doing (or if you agree, acknowlede, there are a lot of people out there ( a lot) that believe speed is the most important thing)
We can talk about Fanchises and Animations, but if speed makes the best team, that makes the game unrealistic and a obvious flawed game. Now I could be wrong and If I am, I urge you to acknowledge this on your show and share some information with us so we can understand better and have a new understanding on what REALLY MATTERS and speed is not the Number one thing you need to win games. Because right now, I know It's not a fact and I can't prove it where it's 100% certain, But the Raiders are the best because they have the most speed.Comment
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Re: Madden Developer Podcast
It's a MPEG-4 (.m4a) format, so you might need to install Quicktime, if you haven't already. It should work when you press the link.Comment
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Online Franchise Questions:
1. Do you guys have any plans on improving online franchise drafts & free agency?
2. Many people wish there was a practice option for our online franchise teams. Do you think this can make the next Madden?
3. You think there will be the option to try trading off and allow flex scheduling in Online Franchises in Madden 2012? (I feel this would make a big difference in leagues completing season with less owners leaving)
4. Mini camp with your online franchise team? Better yet just give us the option to export the team into a save file if possible.
Gameplay Questions:
1. Do you think we can expect improvements in Pro-Tak and Procedural Awareness in Madden 2012?
2. Can you speak on your plans on improving the penalties to match more of the NFL's? (ie. ineligible receivers, intentional grounding, defensive holding, & illegal touching by receivers)
3. Can we get some mini games that actual help you with in game action?
4. What happened to user made tourney off & online?
5. Can we please get a small team to experiment with custom plays & playbook balancing implementation?
6. Can we get and improvement to pump fake timing and block shedding timing (especially with the D-Line vs O-line)
7. Will we be able to see more effectiveness of awareness and coverage skill when it comes to DB play over the speed rating?
8. Do you guy have any plans to bring back the ability to save offline games?
9. PLEASE, I mean PLEASE have an open beta test for upcoming maddens... I beg you! Many small things like commentary timing issue would be addressed earlier.
Presentation Questions:
1. Can we get an option to play the extra point right after our week is over during offline franchise?
2. Any future plans to extend extra point into half-time report?
3. Extra point for online franchises a possibility?
( As you can see the extra point is my favorite in the presentation)
Thanks for you open forum type of development Ian & Madden Crew. I loved the weekly roster updates this year, as well the improved run blocking logic.Comment
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Re: Madden Developer Podcast
Will there at least be consecutive hit tackling in M12 ? Considering the fiasco that was NBA Elite, I think real-time physics went out the window.
Will more be done to differentiate one player from the next ? Will we actually have a franchise mode worth playing? Will there be practice squads? Will we actually have 45 man game day rosters with 53 players, total, being on the team ? Will the roster requirements be gone ? Will IR actually work ?
Will we have substitutions in the pause menu rather than just the play-call screen ? Will we get all the pre-snap options we had in last-gen plus some new ones. Will we be able to double team Dlineman ?
Will we get finally create our own plays ?Comment
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Re: Madden Developer Podcast
I had the same issue, since I use Google Chrome. I bet that's what you use, so if you want to listen to it, try it on IE or FF.Have an awesome day!!Comment
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Re: Madden Developer Podcast
The podcast is only playing for about a minute through the online menu in madden for PS3. The podcast cuts off mid sentence every time.
I have a few topics maybe brought up already.
For franchise, Is it possible to have the 43 teams draft proper defensive ends and vive versa?
Last year people complained about lack of sacks, I had no problems, but this year I do with pass rush DE's. Ive simmed a few seasons in multiple leagues and Freeney/ Mathis have never got more that 5 sacks a season.... DT Antonio Johnson always has more. 3-4 ends record more sacks too in a 43. Im a pass rusher on madden, and it annoys me something bad.
Lastly, I'd like to see Customizable formation packages re-added. Much easier to get personel changed depending on weak side strong side or however else one chooses to set up their formation packages.Comment
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OP updated, w/ latest working link to podcast.Comment

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