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Old 11-14-2010, 05:01 AM   #7
ILLSmak
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Re: I tried NBA 2k but I didn't like it

Quote:
Originally Posted by TUSS11
While 2K11 has nearly all the details a basketball gamer could ask for, I still feel the gameplay is just a mash-up of animations. An example of this is the animation where the defender is riding the ball-handler. When this animation is triggered, the defender can either draw a charge or reach for the steal with a nearly 100% success rate. This causes you to wait on certain animations because you know you'll be rewarded. That's not basketball, it's just an animation match.

Another example is the shot blocking. As the ball-handler if you do a lay-up with the hand away from the shot-blocker but he times his block correctly, you'll see an animation where you go up with your inside hand just so the block animation can play-out. Again, that's not basketball. It's just a mash-up of animations that look nice but don't respect real basketball strategies.

Basically my point is that a game should be built on the fundamentals of the sport; the fundamentals you learned in grade school and high school. When you have that down, then you should focus on the finer intricacies of the game. That's just my opinion.
Yeah, this thread is about to get closed... but I agree. It's the foundation of 2k that is the problem, and they keep trying to hide it by adding more animations or cool extras.

It's sad that everyone who says this is labeled a ***** or if you say Live has a better core, you're a blind fan boy. Hey, I want both games to be good. I think 2k could make the better game if they started from scratch. It's not the animations or the graphics that make it bad, it's just lacking in a lot of core areas like spacing and the mid range game.

lol @ "You can play the best basketball sim or you can play NBA Live." It's stuff like that that really gets me...

-Smak
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