NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360)
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Re: NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360
thats what i use, 8 min.. sometimes 7!!
def hit up some slider sets, im sure you will find a solid balance..Twitch
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Re: NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360
Wow..... It's a scorefest.... I'm BOS winning SJ 7-6 in middle of 2nd... I'm not liking this game... It seems like just fire and score... I scored 3 from just throwing puck from point
Alright.. Went into OVertime and I BOS beat SJ 11-10.... I NEVER had a high scoring game like that... This stinks
Should mention above when I said I didn't like the game, I meant the Match I was playing in... With Sliders, Hopefully has potential... Because High scoring affairs, I don't want them.. Frankly it's boring.. I will play later and get some slidersCan't wait... A new challenge
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Re: NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360
Alright school became busy for 2 months so I really didn't have much time to play, but as thanksgiving approaches things are slowing down and I was able to play a bit with the new rosters and tuner set.
Good:
+ It seems the goalie sliders really make a difference now, I went from a 5-4 game at 6 min periods with some really weak goals with them previously set a 2, now at 4 the scores are better and the goalies seem to make the saves that they should at their rating levels.
+ The puck seems more loose and the CPU bobbles and misses passes more often.
+ Penalties still seem a bit scarce but at least they aren't constantly elbowing calls now, I have seen good calls for interference and even charging.
+ Less big hits now when the checking is set to zero.
Bad:
- Unfortunately the CPU AI on offense and defense is still greatly lacking. They are still not aggressive enough on D and seem backwards (i.e. they intercept passes on actual good plays but let simple ones go right through them), also the D will hang on to the puck too long in their zone usually coughing it up when all they needed to do was pass. At the same time the offense is just boring, the tendency to go back and forth to the wing and D is more prevalent now. They'll pass up good opportunities to shoot and then try a weak shot at a ridiculous angle.
- Associated with the offense there are still not enough shots by the CPU, though this could depend on many factors I guess especially the amount of time for periods.
- Do the diving poke checks seem nerfed to anyone? I tried to stop someone on a breakaway and even though my arms and sticks went through them nothing happened, granted it should have been a penalty shot either way but it is as if nothing happened.
- I know the checking physics are a work in progress for the foreseeable future, but they still seem pretty ridiculous at times i.e. you check someone from behind and they fall backwards. It seems they are more random than anything rather actually based on physics.Last edited by plaidchuck; 11-14-2010, 03:23 PM.Pittsburgh - 2009 City of Champions! YES WE DID!Comment
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Re: NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360
Also this should have been a goal right? Instead it seems anytime the injured animation is triggered the play is immediately blown dead.
<img style="visibility:hidden;width:0px;height:0px;" border=0 width=0 height=0 src="http://counters.gigya.com/wildfire/IMP/CXNID=2000002.0NXC/bT*xJmx*PTEyODk3NjIzNjEyNTAmcHQ9MTI4OTc2MjM2NDc5Ni ZwPTk1MDcxJmQ9Jmc9MSZvPWJmMjgyMWZkZDc5MzQ4MDhhMTYx/NDllOWQzZWYxZjNiJm9mPTA=.gif" /><object width="640" height="360"><param name="wmode" value="transparent" valuetype="data" /><param name="movie" value="http://cdn.www.easports.com/static/473.7.9/flash/mdMediaPlugin/mediaplayer.swf?file=http://cdn.content.easports.com/media2011/nhl11/13138360/561A0001_2_FLV_VIDEO_XWJ.flv&link=http://www.easports.com/media/play/video/48294609&linkfromdisplay=true&linktarget=_top&imag e=" valuetype="data" /><embed src="http://cdn.www.easports.com/static/473.7.9/flash/mdMediaPlugin/mediaplayer.swf" type="application/x-shockwave-flash" wmode="transparent" width="640" height="360" allowscriptaccess="always" allowfullscreen="true" flashvars="height=360&width=640&file=http://cdn.content.easports.com/media2011/nhl11/13138360/561A0001_2_FLV_VIDEO_XWJ.flv&link=http://www.easports.com/media/play/video/48294609&linkfromdisplay=true&linktarget=_top&imag e="></embed></object><div style="font-family: Arial, sans-serif; font-size: 12px;"><a href="http://www.easports.com/" target="_top" shape="rect">EA Sports</a>: <a href="http://www.easports.com/media/play/video/48294609" target="_top" shape="rect">injury</a></div>Pittsburgh - 2009 City of Champions! YES WE DID!Comment
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Re: NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360
IMO, this is bad, I'd rather have the elbow calls. Pre patch I had a good amount of penalties. Now I barely get any.Last edited by Roscosuper; 11-14-2010, 03:54 PM.Comment
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Re: NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360
First game after the patch, playing online, the first shot he took was one of those wrap around glitch goals, score. I immediately quit, not even going to waste my time with idiots like that.
I had a couple of very satisfying games after that, a 4-2 win and a 3-2 loss, both played well.
The only thing I have a gripe with is the wrap around still working 90% of the time (tried it in practice mode), and in the neutral zone, the forwards just bunch up like pee wees. They don't try to get open, go east/west, nothing. Sometimes they will, but alot of the time instead of skating to open space, they all just bunch up and get flustered together, forcing a dump in or D-man rush. I've tried changing strategies, everything, it still happens more than it should. People I play with know how to get open, shouldn't NHL players? Or at least make an effort to?
Overall a good patch, but those two things are annoying.Comment
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Re: NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360
Players in these games have never tried to get open. In the offensive zone your CPU controlled teammates still just stand around and stare at you, and if you lose possession of the puck, even if it's down low beyond the circles, your CPU teammates immediately turn around and take off out of the zone rather than trying to get the puck back. Mind you it's not as bad as past games but it's still a problem.Comment
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Re: NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360
I played a few more games today, and I'm still getting very good results.
I playing on All-Star/Normal, 10 minute periods...with a few slider adjustments. My last two games were both 2-1 losses. One was in a SO. My games have been very hard fought, and very fun and exciting to play. My only real wish now would be to have separate aggression sliders for offense/defense.
I've tried maxing the aggression sliders and liked what the results were defensively. But the problem was, it caused the cpu's offense to be more aggressive than I personally could deal with. And the balanced feel of my games was thrown off. I feel confident now in saying this patch/tuner game play wise, will be fine for me with my current settings.1969 NFL ChampionsComment
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Re: NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360
The only thing holding this tuner set back is that players are falling all over the place.
I had a player standing still and I started to skate and he fell down...
Another time, I got the puck and fell down. The guy I was playing against picked the puck up, and fell right after. Looked pretty funny, but it can be frustrating because it's so unrealistic.
Watch a CPU defender fall down while basically standing still... He was in the offensive zone along the blue line, no puck, going slooooowly sideways, and *Whamp* he just fell down like a deck of cards.
And later in the same game, or the game after one of m,y players fell down, and wasn't able to get up.
I thought he was injured, but the game didn't stop when I got the puck. Checked the replay, and he just lost and adge on his own without the puck, and then he just stayed on the ice lying down for about a minute, unitl the played stopped.
As some of you have mentioned, I think it's going back to slider adjusting again... The CPU don't seem to shoot as much as before.
Overall I like the patch and tuner... game feels lose and there's alot of battling of lose pucks, missed passes and I'm actually seeing the CPU getting icing calls...
But it feels that there will be need for another fix, as I've read here and other places about more bugs.
Thank you EA - This game is officially better than sexComment
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Re: NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360
Players in these games have never tried to get open. In the offensive zone your CPU controlled teammates still just stand around and stare at you, and if you lose possession of the puck, even if it's down low beyond the circles, your CPU teammates immediately turn around and take off out of the zone rather than trying to get the puck back. Mind you it's not as bad as past games but it's still a problem.LGRW!!!Comment
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Re: NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360
But I haven't seen a player fall in any of my GM mode games.1969 NFL ChampionsComment
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Re: NHL 11 Title Update and Tuner v2.0 Available Now, Post Impressions Here (PS3, 360
Is it possible that only players fell down with an low skating rating ? I noticed that stuff only on the World Tournament with teams like Kasachstan or Austria were players fell down without reason. I didn´t noticed that problem in BaGM also.Comment
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