Also interesting is the CPU's Center runs out over 5 yards, sometimes 10 yards, to block my MLB who doesn't move so the HB can gain yardage.
The ball is in the air and CPU's WR turns to catch it while my DB looking in same direction just stands there or bends down to let him catch the ball.
The CPU's 5'7" DB jumps up to deflect the pass thrown to my 6'5" WR who is like 5 yards ahead of him. This particular play has been happening at least once in the past few games.
Ratings don't seem to mean much when my WRs rated mid to high 90's and CPUs DBs are rated in 70's.
The CPU has an amazing assortment of WRs and HBs rated B or C that have Speed ratings in the mid to high 80s and Acceleration of 99.
When the CPU wants to run for some yardage, the HB bounces off my MLB with 98 TKL and 95 HPW even when the HB is rated in low 80's for Trucking. Plus, it amazes me that the MLB with 98 TKL and 95 HPW doesn't cause a fumble when hitting a HB or WR 99% of the time. Now when my players get hit with much lesser talent, dropped passes or fumbles occur with more frequency.
My QB, Konrad Young, rated 98 with 94 THP and best accuracy ratings quite frequently overthrows/misses wide open receivers in every single game more often than its QB rated low 80's.
I still have Shaydon Favors HB on my team with Carry rating of 90. He fumbled 13 times last season--the most in the NFL.
The bottom line for me is the CPU knows every play you call and decides what should happen without regard for realism, except that the better team should win. In case you're wondering, my team is rated 97, highest rating in the NFL, and I'm in my 14th season of Franchise.
I do enjoy the game, but there are glaring issues, at least glaring issues for me in my Franchise.
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