Madden: Editing Player Ratings in Franchise - Need Your Thoughts

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • LionsFanNJ
    All Star
    • Apr 2006
    • 9464

    #61
    Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

    My thoughts on this. Though it probably won't work for Madden 11. But if potential has to be kept in the ratings, make it like NBa 2k potential rating system. It doesn't matter what the players already rating is, the potential effects how much they progress from their current point. A clear example, you edit a player with 50 potential rating which would be an F, to say an 85 overall player. With that low potential, he won't progress much if at all above his 85 rating possibly only to an 86.

    Basically instead of making it a ratings ceiling, make it a speed of potential/capper.

    Edit: Also, certain things shouldn't regress in regards to attributes. Physical attributes yes, but "mental" ones shouldn't/wouldn't change except for maybe awareness increase as they mature.
    HELLO BROOKYLN.
    All Black Everything

    Comment

    • PhillipR24
      Banned
      • Aug 2010
      • 30

      #62
      Personally Ian, I would want this feature in so i could decrease ratings.

      Comment

      • rooney8
        Pro
        • Jul 2009
        • 823

        #63
        Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

        Being able to edit imported rookies would be great.
        Vote Yes to option to hide player rating


        Comment

        • RedZoneD25
          MVP
          • Aug 2008
          • 2963

          #64
          Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

          Originally posted by PhillipR24
          Personally Ian, I would want this feature in so i could decrease ratings.

          Absolutely agreed. Especially if they have -5, -10, -15, -20 sets. This would only work if you could apply it to the pre-made draft classes as well to maintain.

          Comment

          • HarveyCamper
            Rookie
            • Oct 2010
            • 1

            #65
            If progression could be tied to production, I think that would help a great deal that would solve many ratings problems to begin with
            "The will to win is nothing without the will to prepare to win." - Juma Ikangaa

            Comment

            • redskinst21
              Rookie
              • Feb 2009
              • 129

              #66
              I think adding this is would be a great idea. case and point, me and my buddies are doing an off line franchise the week madden comes out and we get mike vick at a 73 rating then 10 weeks later after we have played through 2 seasons vick is stuck at like a 76 or so. so i wanna go in and edit a few things to counter the real life vick instead of having to restart the franchise over to get the new rosters. just me the franchise more replayable for me

              Comment

              • statum71
                MVP
                • Nov 2006
                • 1985

                #67
                Honestly Ian...this sounds like glitches and freezes waiting to happen. I say leave it alone 'til 12.
                The Lord is my shepard.

                Comment

                • Blue Line
                  Banned
                  • Nov 2010
                  • 37

                  #68
                  Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

                  Originally posted by redskinst21
                  I think adding this is would be a great idea. case and point, me and my buddies are doing an off line franchise the week madden comes out and we get mike vick at a 73 rating then 10 weeks later after we have played through 2 seasons vick is stuck at like a 76 or so. so i wanna go in and edit a few things to counter the real life vick instead of having to restart the franchise over to get the new rosters. just me the franchise more replayable for me
                  very good point, it would be great to do it within a season.....
                  if there is a belief that this would cause the game to crash then i would suggest to do a point cap...(lets say 15 points either way) to adjust ratings....that way no one can make a 0 overall player.

                  Comment

                  • brahmagoul
                    MVP
                    • Jun 2003
                    • 1860

                    #69
                    Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

                    Two thoughts:

                    1) Editing ratings in an offline franchise would be wonderful because it would allow the user to update ratings without needing to restart their franchise. I'd love to have either the editing ability or at the very least be able to import updated rosters into a current franchise.

                    2) Why stop at ratings? I'd love to be able to have control over injuries, much like in "MLB 10: The Show." There's no game that injuries are a bigger deal than football.

                    My rationale behind all of this is I like to play my franchise parallel to the real season. The easier a mode lets me do that, the better.
                    After more than eight years on here, I finally figured out how to edit my time zone!

                    Comment

                    • eraserx13
                      Rookie
                      • Sep 2003
                      • 265

                      #70
                      Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

                      All I care about is having the chance to change a players appearance. I cannot stand seeing a 300lb Defensive End look like my kicker while a 275lb DT looks huge in comparison. This is most prevalent in NCAA imported drafted players where the appearences are really out of whack.

                      Comment

                      • eraserx13
                        Rookie
                        • Sep 2003
                        • 265

                        #71
                        Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

                        Also, I would edit ratings, specifically speed ratings, for older players. The lack of regression in this game really blows. As an example, there's only a handfull of productive runningbacks at the age of 32 and beyond. Yet, in this game, Chris Johnson and Adrien Peterson maintain their 99 OVR as they approach retirement. As a result, posting 1500+ seasons in the "twilight" of their career happens more times than not. Actually since their is no regression and very few injuries in the sim game, most of guys in the top 10 in career rushing records are by modern day players. While some maybe good but probability and history will be against most of them.

                        Comment

                        • Dewie12
                          Banned
                          • Jul 2010
                          • 787

                          #72
                          Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

                          Originally posted by Ian_Cummings_EA
                          Please comment and be specific about what exactly you NEED to edit. What is your overall specific intent with wanting to edit these players? Are there certain time frames we can lock it to? Are there certain specific changes you could only be allowed to make instead of full league-wide control? By reducing the amount of variables we can look into finding ways to make this happen. Unfortunately allowing the user to set every player in the league anytime from a 0 to a 99 is not going to be an option because of all the instability it will cause...and we just don't have the testing man-power to ensure that the mode won't start crashing all over the place.
                          Wow. This is disappointing to hear. I didn't realize that there could be that many issues.

                          I want full control over my franchise rosters. I like to control all 32 teams. Have players retire closer to real life (instead of every star player playing into their mid 30's), give more realistic rise and fall of ratings in later years, real life style injuries (ie more), increase the challenge of playing certain teams.

                          It is also very important when I import players from NCAA. I would like some control over how these players ratings are distributed, since there seems to not be a very good transfer. It would be great to ensure that 6'1 225 Adrian Peterson clone transfers from NCAA to Madden the right way.

                          Also if you could give us create-a-player in franchise or edit draft classes then this may not be such an issue. I really just want my slow footed wide receiver with great hands in my franchise!

                          Wouldn't the solution be to just have an option to allow all editing? Add a disclaimer that says "Use at own discretion, possible file corruption can occur."

                          The idea for editing ratings is for total control. With restrictions I don't even know what to think. Couldn't there be error check restrictions that allow force the CPU to correct....

                          Some things I would like opened up in the player editor screen
                          • Player cyberfaces. Allow us to choose from all the cyberfaces in the game instead of just the generic ones.
                          • Change height and weight.
                          • Potential (I read above, just important for lowering the amount of stars that never regress in ratings)
                          • Injuries (I would love to add more injuries to players since this is never accurately represented, especially QB's)
                          • Ability to create odd rating players. Slow receivers, high awareness rookies, running QB's.....

                          Thanks for the discussion.
                          Last edited by Dewie12; 11-23-2010, 02:56 AM.

                          Comment

                          • alifeincomplete
                            I bent my Wookiee!
                            • Jul 2008
                            • 1255

                            #73
                            Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

                            My sentiments have been pretty well established by others in this thread. Because I purchased he game, it is my property; I should have as much flexibility with editing as possible. However, the issues of game crashes scare me. If there was a way to strike a good balance there -- which I'm sure there is, but I'm not a game dev -- it'd be ideal. I primarily just want the ability to edit players/depth charts for everyone. I don't need a rookie editor if that's the case because I can edit rookies after the fact that they get drafted.

                            Thanks for introducing the discussion, Ian. It's great to see that you guys never stop trying to get fan feedback on this.
                            The Last of Us is the Citizen Kane of video-games. It is better than every game that has ever come before it, and is the new benchmark for all games to follow. It is nothing short of a work of art.

                            Comment

                            • rooney8
                              Pro
                              • Jul 2009
                              • 823

                              #74
                              Re: Madden: Editing Player Ratings in Franchise - Need Your Thoughts

                              Is this only being able to edit player ratings? Lets say progression/regression is still too low in Madden12 there is no way I would go through the thousands of players doing my own progression. Would some of you guys do that?
                              I maybe would edit 300 imported rookies if they were really off but I wouldn't be happy about even having to do that. If we could edit progression/regression itself like make it double of treble that would be cool.
                              Vote Yes to option to hide player rating


                              Comment

                              • thuganomics87
                                Rookie
                                • Dec 2007
                                • 18

                                #75
                                i say do it so yes is my answer

                                Comment

                                Working...