NBA 2K11 Patch Details Released (Updated With Release Dates)

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  • bearschicago
    Pro
    • Jul 2008
    • 674

    #76
    Re: NBA 2K11 Patch Details Released

    Originally posted by tcnumba10
    Ah, didn't see that they addressed the repetition of the same play calls being made by the opposing CPU team and lack of randomization on offense.

    A positive is that it seems that they've addressed the high amount of dunks performed by installing more contact animations.
    I think they addressed this issue:

    - Addressed a playcalling issue where non-stars are getting a bulk of the plays run for them during specific situations.

    Comment

    • green94
      MVP
      • Feb 2004
      • 3131

      #77
      Re: NBA 2K11 Patch Details Released

      Originally posted by chinkiwinki
      arghh disappointed they didn't mention the PS3's high bank layups.
      I know right... I thought Mike said they fixed this pre release but I notice it quite frequently on the PS3. Was it mentioned that this didn't make it in when the game shipped?

      Comment

      • greenieblue
        MVP
        • Nov 2010
        • 1240

        #78
        Re: NBA 2K11 Patch Details Released

        Originally posted by bearschicago
        I agree but it would be difficult to implement. Perhaps they may need a new engine to do this. Or they may wait until next-gen consoles comes out.
        That's probably true.

        The hand check rules have completely eliminated bumping on the perimeter (in the backcourt) in the NBA. All you really have to do is watch 2:00 of an NBA game to see this. You basically have to let the guy go right by you. I hope 2k12 can at least fake this. Otherwise guys like Rajon Rondo, Russell Westbrook, etc. are useless.


        Or maybe with the patch and sliders, it can happen.
        Originally posted by Fabian Avenarius Lloyd
        [...] a man of subtlety or refinement is almost always nothing but an idiot.

        Comment

        • The 24th Letter
          ERA
          • Oct 2007
          • 39373

          #79
          Re: NBA 2K11 Patch Details Released (Updated With Release Dates)

          great stuff.....lets pray this isnt "2k8 missed layups" part 2.....I swear every person who complains the game is "too easy" post patch after whining it was too hard pre patch should be insta banned.

          Comment

          • GOBLUE_08
            Pro
            • Aug 2008
            • 833

            #80
            Lol @ PC patch TBD, I'm assuming that means 8 months or so after consoles..

            Sent from my SGH-T959 using Tapatalk

            Comment

            • oo7Soxs
              Rookie
              • Mar 2006
              • 242

              #81
              Re: NBA 2K11 Patch Details Released (Updated With Release Dates)

              Great stuff, but I wished they made a slight tweak to the AI in MyPlayer mode for teammates to play a bit more consistently.
              Pistons Tigers Flames Stars Lions Marlins Falcons

              Comment

              • bearschicago
                Pro
                • Jul 2008
                • 674

                #82
                Re: NBA 2K11 Patch Details Released

                Originally posted by greenieblue
                That's probably true.

                The hand check rules have completely eliminated bumping on the perimeter (in the backcourt) in the NBA. All you really have to do is watch 2:00 of an NBA game to see this. You basically have to let the guy go right by you. I hope 2k12 can at least fake this. Otherwise guys like Rajon Rondo, Russell Westbrook, etc. are useless.


                Or maybe with the patch and sliders, it can happen.
                I see what you are saying. I made a post about this a while back:

                The problem is having too much control/options/realism can be a bad thing. If you want ultra realism/Sim you need everything that occurs in the NBA. If you want realistic perimeter defense you need everything that occurs in perimeter defense/offense in the NBA. The following that is not in 2K11 but in real life NBA:

                1. All the fouls in the NBA. Hand-check/pushing/tripping/holding/offensive fouls where you clear your off arm/illegal use of hands/illegal use of elbow/away from the ball (off-ball) fouls//double fouls/flagrant/technical/delay of game; 2 delay of game=technical foul.

                2. All the violations when trying to dribble or ISO a guy. Palming/double-dribble/carry/traveling. In 2K11 you can constantly chain crossovers without these risks. NBA players don't constantly cross-over because of these risks. Generally they make one or two crossovers and they are gone.

                3. Main reason the cutoff dribble in 2K11 is needed is because of this major glitch/exploit that was in 2K10:

                -There is this semi-glitch on defense. What happens is say I’m the PG with the ball and I go near to my SG. I pass it to my SG and player defending PG will freeze and stay next to SG for 1-2 secs allowing PG an open shot. Can take advantage of this almost every time.

                You don't even have to pass to the SG. You can just dribble (PG) towards the SG.

                4. Help defense is still lacking in certain aspects. Such as shading/zoning/roaming if an off-ball offensive player is not a offensive threat.

                If you truly want all the perimeter bumping to stop as well as the cutoff dribble, the above things must be implemented/fixed in 2K. If not, the current set-up is the way it has to be.

                Comment

                • greenieblue
                  MVP
                  • Nov 2010
                  • 1240

                  #83
                  Re: NBA 2K11 Patch Details Released

                  Originally posted by bearschicago
                  I see what you are saying. I made a post about this a while back:
                  Good stuff. And judging by the patch, the 2k guys have seen it.

                  I also think it's one of the few AI shortcuts in the game. It's meant to prevent "cheesing". But in this case, "cheesing" is actually what happens every night in the NBA. It's a speed game up high, a battle down low (as much as they wish that went away).
                  Last edited by greenieblue; 11-23-2010, 10:12 PM.
                  Originally posted by Fabian Avenarius Lloyd
                  [...] a man of subtlety or refinement is almost always nothing but an idiot.

                  Comment

                  • FranchiseBoi101
                    Rookie
                    • Oct 2008
                    • 21

                    #84
                    Re: NBA 2K11 Patch Details Released (Updated With Release Dates)

                    Originally posted by DocHolliday
                    I wish they would just come out and say if this patch will work for CURRENT associations, and if it will fix an association that has had the inter squad scrimmage bug hit.

                    It seems if they are just avoiding this, which makes me assume it will not work on current associations.
                    this is ronnie's answer...
                    @Travis__Weaver Patches affect in-progress seasons.

                    Comment

                    • bearschicago
                      Pro
                      • Jul 2008
                      • 674

                      #85
                      Re: NBA 2K11 Patch Details Released (Updated With Release Dates)

                      Originally posted by GOBLUE_08
                      Lol @ PC patch TBD, I'm assuming that means 8 months or so after consoles..

                      Sent from my SGH-T959 using Tapatalk
                      Shouldn't be too long:

                      Hi all,
                      Below you will find notes for the upcoming NBA 2K11 v1.2 patch update. As you can see, we have worked hard to take fan feedback and make the "greatest sports game of this generation" (IGN) that much better. The update is slated to hit PlayStation 3, XBOX 360, and PC platforms over the next couple weeks. I will be updating this note as we secure official release dates for each platform (we may have an update on one platform very shortly) so please be on the lookout for these additions. Feel free to leave your feedback in the comments below and we'll do our best to answer them as quickly as possible. Thank you!

                      - Ronnie2K


                      PC is a longer process because we have to send it to D2D, OnLive, Steam etc otherwise it'll crash. Shouldn't be too long.


                      We can't post PC Patch to our sites without posting it on the Digital Distributors. Compatibility issues.


                      To all those wondering whether the patch will affect existing/current associations:

                      Patches affect in-progress seasons.

                      Comment

                      • Rodgersfan12
                        Banned
                        • Nov 2009
                        • 364

                        #86
                        Re: NBA 2K11 Patch Details Released (Updated With Release Dates)

                        Can't wait should improve the game I hope.

                        Comment

                        • jenglund
                          Rookie
                          • Apr 2004
                          • 229

                          #87
                          Re: NBA 2K11 Patch Details Released (Updated With Release Dates)

                          -Users are now able to button through lengthy substitution overlays and get right back to gameplay.

                          Thank you!!!

                          I'm pretty happy with the gameplay overall, so I just wanted the Association fixes, but I never expected this one. I love the presentation, but when you are playing hundreds of games, I really don't need all the cutscenes. Thanks for helping speed up the games!
                          Playing:
                          NBA 2K23 on PS5, Red Dead Redemption II, World of Outlaws, MLB The Show 22

                          Comment

                          • Majingir
                            Moderator
                            • Apr 2005
                            • 47466

                            #88
                            Re: NBA 2K11 Patch Details Released (Updated With Release Dates)

                            So I won't need to start a new my player or association mode right?

                            Also, its great that the audio is finally fixed. Now I can play audio files in the game on my ps3!!

                            Comment

                            • NINJAK2
                              *S *dd*ct
                              • Jan 2003
                              • 6185

                              #89
                              Re: NBA 2K11 Patch Details Released (Updated With Release Dates)

                              Originally posted by The 24th Letter
                              great stuff.....lets pray this isnt "2k8 missed layups" part 2.....I swear every person who complains the game is "too easy" post patch after whining it was too hard pre patch should be insta banned.
                              So true 24th. I hope 2k doesn't stray too far from their release day gameplay with this patch...
                              EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

                              Comment

                              • The 24th Letter
                                ERA
                                • Oct 2007
                                • 39373

                                #90
                                Re: NBA 2K11 Patch Details Released (Updated With Release Dates)

                                whens the last time a patch didnt effect mid assoc progress? serious question, just wondering...

                                Comment

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