NBA 2K11 Patch v1.2 Available Now, Post Impressions Here - Operation Sports Forums

NBA 2K11 Patch v1.2 Available Now, Post Impressions Here

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  • Hassan Darkside
    We Here
    • Sep 2003
    • 7568

    #46
    Re: NBA 2K Patch Impressions Thread

    Originally posted by nry20
    My initial impression is that I've wasted a lot of time on myplayer;

    My experience with my pointguard (72 overall);
    Last night I was in the rookie game, followed by the all star game, avged 38 points, 9 assists, 3 steals through those games. Log on to xbox live this morning, patch and.. Through 2 games against teams my team was 2-0 against I avged 16 pts, 4 assists, 1 steal. That's a huge down, the automatic play calling is brutal, when I get 10 pts in the first quarter (trying to draw a dbl team for easier assists) they automatically move me to SG. In order to receive the ball as SG I must do the play that is being called, which means 60% of the time I don't get the ball, even with the highest PPG and FG% in the nba on his myplayer.
    As my guy is 5'7" with capped quickness and speed, a long with capped hands, most of his points rely on the fast break. Taking ~5 seconds to go from rack to rack it used to be basically only mildly contested dunk. Now they don't even try to pass it to me; absolutely horrible. I can't imagine a situation where someone who can beat everyone upcourt wouldn't get the ball on 90% of fast breaks. I got 2 fastbreak buckets between the 2 games, compared to averaging 13 per game prior.

    My experience with my SF (92 overall);
    Absolutely horrible. Went from about 50 points per game (45-60ish, depending on who playing) to about 28-32. The shots that the play calling was giving me were reading as "Bad Shot Selection" from mid range, even with capped mid ranged shooting skills. I was shooting 74% with ~50 pts a game with mostly jumpers, after this patch it looks like I'll be shooting 45% with 30 pts a game.


    In general I'd love to see the automatic play calling go, it's just aweful. Beyond that the contested dunks are awesome. My 7' SF with 99 vertical (and capped off/def rebounding) is actually grabbing more rebounds than millsap (my sf is on the jazz) which makes a lot more sense to me. The rest of the changes seemed great.

    So in short, if you don't want to read all of that, the major issues I have with this that are going to make me not play this game very seriously until fixed are;
    Fast Break AI (If my guy is the only person down there why wouldn't he get a pass with 99 hands? This makes no sense to me. I can't call for the ball everytime (even though I catch it when I do) because once in awhile they actually do throw it down and for some dumb reason my guy quick-passes when they do if I'm trying to call for the pass)
    Automatic play call; speaks for itself in how silly and pointless it is in myplayer. What's the point of telling people their basketball IQ if they don't need to have any basketball IQ to play the game anymore? Icing out key-players and key-playmakers because of their rating is terrible. If one player is shooting 70+% for the season there's no reason to throw the ball to someone who is shooting 20% and only making shots off of offensive rebonds.
    This is just terrible.
    Last edited by Hassan Darkside; 11-24-2010, 11:22 AM.
    [NYK|DAL|VT]
    A true MC, y'all doing them regular degular dance songs
    You losin' your teeth, moving like using Kevin Durant comb
    Royce da 5'9"


    Originally posted by DCAllAmerican
    How many brothers fell victim to the skeet.........

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    • threes_co
      Banned
      • Sep 2009
      • 1932

      #47
      Re: NBA 2K Patch Impressions Thread

      Originally posted by erickonasis
      oh man i think im going to start my association over again then all the good things im hearing. and i am 75 games into the season. THANK YOU 2K... Darn shame im at work right now urrgh
      Originally posted by sLg00
      hey. i was wondering whether it is necessary to restart an Association for the fixes to apply? Has anyone tested this?

      Thanks!
      From Ronnie 2k:
      @Travis__Weaver Patches affect in-progress seasons. about 14 hours ago via web in reply to Travis__Weaver

      Comment

      • Mos1ted
        MVP
        • Sep 2002
        • 2265

        #48
        Re: NBA 2K Patch Impressions Thread

        I had my first quitter online just now!! It was soooo satisfying!! I had the Washington Wizards and he ran with the Boston Celtics. He was being too one dimensional trying to score everything with Ray Allen. He got so frustrated since he wasn't scoring consistently that he just tried forcing passes all game.....EASY TURNOVERS and FAST BREAK OPPORTUNITIES for John Wall and the gang. He eventually quit once I was up by 13. And I gave him negative feedback in the process LOL

        The previous online game I had the Magic going against the Lakers. Once again, another one dimensional user. In fact, I held Kobe scoreless halfway through the third. All but two players on my team scored while only 4 players on his team scored the entire game. That was a satisfying win as well.

        I love how you just can't force the drive inside anymore online. These cheesers going to have to work on their jumpshooting now MUAHAHAHAHAHA
        Last edited by Mos1ted; 11-24-2010, 11:29 AM.
        According to my old marketing professor, satisfaction is when product performance meets or exceeds consumer expectation.

        Comment

        • jeebs9
          Fear is the Unknown
          • Oct 2008
          • 47653

          #49
          Re: NBA 2K Patch Impressions Thread

          Originally posted by BroMontana82
          it has offline at least. jameer nelson did a hop step right above the circle and big baby went to take the charge. it branched into non-call contact animation and then nelson went for a hook shot instead and KG came over for help D and fouled nelson. pretty nice.

          and no, you usually don't have to re-start. changes should pick up where things are left off like draft class potential.
          AWESOME!!

          I didn't try to get many charges attempts in the lane.
          Hands Down....Man Down - 2k9 memories
          http://www.youtube.com/watch?v=4IHP_5GUBQo

          Comment

          • Bootzilla
            MVP
            • Jul 2002
            • 1429

            #50
            Re: NBA 2K Patch Impressions Thread

            Wow. I'm super impressed.

            Fast breaks now exist. And they are done extremely well. No cpu speed cheat. 4 players aren't magically back after every turnover.

            The post game is beautiful.

            Passing is fair and balanced.

            Rebounding is better.

            The cpu makes you work defensively. More drive and kick.

            Before this patch I was semi-critical of the game mainly because I saw how perfect it could be. This patch (game play wise) has made this THE BEST SPORTS VIDEO GAME I'VE EVER PLAYED.

            Comment

            • kongemeier
              Lurking
              • Mar 2005
              • 1153

              #51
              Re: NBA 2K Patch Impressions Thread

              Originally posted by nry20
              My initial impression is that I've wasted a lot of time on myplayer;

              My experience with my pointguard (72 overall);
              Last night I was in the rookie game, followed by the all star game, avged 38 points, 9 assists, 3 steals through those games. Log on to xbox live this morning, patch and.. Through 2 games against teams my team was 2-0 against I avged 16 pts, 4 assists, 1 steal. That's a huge down, the automatic play calling is brutal, when I get 10 pts in the first quarter (trying to draw a dbl team for easier assists) they automatically move me to SG. In order to receive the ball as SG I must do the play that is being called, which means 60% of the time I don't get the ball, even with the highest PPG and FG% in the nba on his myplayer.
              As my guy is 5'7" with capped quickness and speed, a long with capped hands, most of his points rely on the fast break. Taking ~5 seconds to go from rack to rack it used to be basically only mildly contested dunk. Now they don't even try to pass it to me; absolutely horrible. I can't imagine a situation where someone who can beat everyone upcourt wouldn't get the ball on 90% of fast breaks. I got 2 fastbreak buckets between the 2 games, compared to averaging 13 per game prior.

              My experience with my SF (92 overall);
              Absolutely horrible. Went from about 50 points per game (45-60ish, depending on who playing) to about 28-32. The shots that the play calling was giving me were reading as "Bad Shot Selection" from mid range, even with capped mid ranged shooting skills. I was shooting 74% with ~50 pts a game with mostly jumpers, after this patch it looks like I'll be shooting 45% with 30 pts a game.


              In general I'd love to see the automatic play calling go, it's just aweful. Beyond that the contested dunks are awesome. My 7' SF with 99 vertical (and capped off/def rebounding) is actually grabbing more rebounds than millsap (my sf is on the jazz) which makes a lot more sense to me. The rest of the changes seemed great.

              So in short, if you don't want to read all of that, the major issues I have with this that are going to make me not play this game very seriously until fixed are;
              Fast Break AI (If my guy is the only person down there why wouldn't he get a pass with 99 hands? This makes no sense to me. I can't call for the ball everytime (even though I catch it when I do) because once in awhile they actually do throw it down and for some dumb reason my guy quick-passes when they do if I'm trying to call for the pass)
              Automatic play call; speaks for itself in how silly and pointless it is in myplayer. What's the point of telling people their basketball IQ if they don't need to have any basketball IQ to play the game anymore? Icing out key-players and key-playmakers because of their rating is terrible. If one player is shooting 70+% for the season there's no reason to throw the ball to someone who is shooting 20% and only making shots off of offensive rebonds.
              Sorry, but reading your post makes me think that I actually WANT to play My Player now after the patch! Finally I can start out as a role player and do all the small things and eventually grow into a super star... and still win games because my teams runs plays for my AI teammates!

              1 hour left before I get off of work... Can't wait!!!
              Success is temporary - Loyalty means forever
              SimWorld's NBA2K19 MyLeague Experience
              TWITTER & INSTAGRAM: @SimWorld4k
              #SimWorldSports #SeeTheGameBeTheGame

              Comment

              • jeebs9
                Fear is the Unknown
                • Oct 2008
                • 47653

                #52
                Re: NBA 2K Patch Impressions Thread

                I really loved in my few games how much the CPU reached for the ball though. Its a huge change. Its not the well timed steal anymore. It almost may I dare to say "human like" steal attempts.
                Hands Down....Man Down - 2k9 memories
                http://www.youtube.com/watch?v=4IHP_5GUBQo

                Comment

                • jeebs9
                  Fear is the Unknown
                  • Oct 2008
                  • 47653

                  #53
                  Re: NBA 2K Patch Impressions Thread

                  I called 2 timeouts in my few games. I don't remember seeing the 20 second timeout display.... Anyone see it?
                  Hands Down....Man Down - 2k9 memories
                  http://www.youtube.com/watch?v=4IHP_5GUBQo

                  Comment

                  • tcnumba10
                    MVP
                    • Nov 2008
                    • 1822

                    #54
                    Re: NBA 2K Patch Impressions Thread

                    Originally posted by tcnumba10
                    Questions:

                    Does anyone notice that the CPU use a variety of plays in their playbook when playing against them instead of using the same 1-2 playbook plays?

                    How is shot selection by the cpu on offense? Do they still jack up random outside/mid-range shots on a fastbreak resulting in a high FGA by the team overall when playing 12min/quarter?

                    Is there more randomization in the offense for the opposing cpu team and are role players getting more shots up instead of star players jacking up 25-30 FGA?

                    When starting a new Association, do teams still reset their rotations or do they use the same rotations (minutes) before you enter a new association?

                    Is cpu substitution more logical? Does the CPU effectively utilize players with their 2ndary positions?

                    I know it's alot of questions but if someone would kindly answer them that would be great . Still waiting here for the PC patch :P
                    Anyone please?
                    2018-2019 NBA Champions!

                    Comment

                    • BroMontana82
                      Support Sim
                      • Nov 2004
                      • 2230

                      #55
                      Re: NBA 2K Patch Impressions Thread

                      example of better rebounding and distribution:

                      in the 4th quarter of a game i'm playing right now offline
                      nate: 3
                      ray: 6
                      pierce: 7
                      KG: 6
                      baby: 3
                      west: 3
                      shaq: 7
                      daniels: 4

                      Comment

                      • Eman5805
                        MVP
                        • Mar 2009
                        • 3547

                        #56
                        Re: NBA 2K Patch Impressions Thread

                        Originally posted by kpax1º1
                        Looks like the high bank lay ups are gone.
                        Having witnessed a particular layup that ALWAYS got the ridiculously high banks go in near the middle of the square, I can say with confidence that, yes (YES!), those are a thing of the past. I've noticed a few other occurrences that weren't mentioned.

                        I'm not sure, but I think I saw the CPU try to send players to the scorer's table to check in before getting substituted, but I'm not sure. They were standing around walking back and forth before they stepped on the court. I'm not sure now...

                        Edit: And since I'm playing My Player with the Rockets, I'd always notice how Yao would jump ridiculously high to grab every rebound. Now he's barely clearing the rim and the same with the blocking animations. He's still swatting them, but he can be shot over now. And while the game has compensated for high jumping bigs with low verts, the animations are the same so they're hovering 5 inches off the ground. Kinda funny.
                        Last edited by Eman5805; 11-24-2010, 11:35 AM.

                        Comment

                        • nry20
                          Rookie
                          • Nov 2010
                          • 151

                          #57
                          Re: NBA 2K Patch Impressions Thread

                          Originally posted by kongemeier
                          Sorry, but reading your post makes me think that I actually WANT to play My Player now after the patch! Finally I can start out as a role player and do all the small things and eventually grow into a super star... and still win games because my teams runs plays for my AI teammates!

                          1 hour left before I get off of work... Can't wait!!!
                          That would make sense if my PG wasn't the 6th man on the team, avging 9 assists for the season (5min quarters) and season stats wise he was assist leader with 9 assists over rondo's 4.8 per game (5min sim quarters). The changes impact people who know what kind of offense they want to run from that spot, or any other position, and it's now "what kind of shot the computer wants" instead. I'm an INSIDE or INSIDE-OUT kind of guy, not a "catch it and release it while only partially open because the play broke down and the shot clock is at 2s". There should at the very minimum be an option to turn this crap off, or it should turn off automatically if you have an A+ basketball IQ.

                          Comment

                          • ehh
                            Hall Of Fame
                            • Mar 2003
                            • 28933

                            #58
                            Re: NBA 2K Patch Impressions Thread

                            Wow I LOOOOOOOOOVE how the CPU tries to take charges now. Playing an exhibition with the Knicks in Boston. First four pick and rolls I tried with Amare...

                            1. Dunk on Shaq who tried to block the shot
                            2. Rondo tries to take a charge, called for a block
                            3. That Turkish guy tries to take a charge, no call
                            4. Pierce successfully draws the charge

                            Absolutely sick!
                            "You make your name in the regular season, and your fame in the postseason." - Clyde Frazier

                            "Beware of geeks bearing formulas." - Warren Buffet

                            Comment

                            • jeremym480
                              Speak it into existence
                              • Oct 2008
                              • 18230

                              #59
                              Re: NBA 2K Patch Impressions Thread

                              Originally posted by ace23
                              From Ronnie 2k:
                              Hmm... That's great but, I'm in January in my Association and I have 3 players that are already upset because of injury and are saying they won't resign next season. I wonder if they'll still be upset after the patch.

                              Originally posted by BroMontana82
                              example of better rebounding and distribution:

                              in the 4th quarter of a game i'm playing right now offline
                              nate: 3
                              ray: 6
                              pierce: 7
                              KG: 6
                              baby: 3
                              west: 3
                              shaq: 7
                              daniels: 4
                              That looks great!

                              Originally posted by nry20
                              That would make sense if my PG wasn't the 6th man on the team, avging 9 assists for the season (5min quarters) and season stats wise he was assist leader with 9 assists over rondo's 4.8 per game (5min sim quarters). The changes impact people who know what kind of offense they want to run from that spot, or any other position, and it's now "what kind of shot the computer wants" instead. I'm an INSIDE or INSIDE-OUT kind of guy, not a "catch it and release it while only partially open because the play broke down and the shot clock is at 2s". There should at the very minimum be an option to turn this crap off, or it should turn off automatically if you have an A+ basketball IQ.
                              My 2K17 Boston Celtics MyLeague

                              Alabama Crimson Tide
                              Green Bay Packers
                              Boston Celtics

                              New Orleans Pelicans

                              Comment

                              • Armor and Sword
                                The Lama
                                • Sep 2010
                                • 21551

                                #60
                                Re: NBA 2K Patch Impressions Thread

                                Will DL the patch in 2-3 hours....really pumped!!!
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