NBA 2K11 Patch v1.2 Available Now, Post Impressions Here -
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I don't play with any sliders. And after a few plays happen. I triple checked to see what level I was on Hall of Fame and sliders were default... Yes 3 times in one game...lol
I was more successful shooting the 3 in the online games that I played than before the patch. I wasn't making everything, but I was making enough to make the other guy pay for leaving me open consistently. He eventually quit LOL
Back to my offline impressions:
I'm playing the Suns vs Bulls (Me) NBA Today game on Superstar/Sim. Thanks to the fixed verticals and rebounding, Superstar seems like a legit difficulty setting now. I feel like I'm going up against a really smart user versus someone who has an unfair rebounding advantage over me.
I'm halfway through the third quarter, and only have 4 turnovers. That's never happened before LOL (I was pretty turnover prone pre-patch). I credit that to the fixed directional passing. The Suns currently have the rebound advantage (34-32) but I didn't have any rebounds "stolen" from me by their overjumping, out of position, big men, so I'm satisfied with that aspect of the game.
I still think the game is a little too much half court focused on Sim; there's little to no transition offense going on (could just be that both teams are doing well in transition defense). I love going baseline now; you can actually put up legitimate shot attempts there (you couldn't before).
Enough babbling! Gotta finish up this game!
According to my old marketing professor, satisfaction is when product performance meets or exceeds consumer expectation.
Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here
Originally posted by edaddy
OK quick questions I understand that some new animations have been added ..I presume that some previous animations had to be taken out..Has anyone noticed that some animations have been removed?...I love the falling down jumpshot animation has that been taken out?..also has anyone noticed if there is more movemnt offensively with players who dont have the ball?..Finally anyone noticed a change in the amount of charging, illegal screens, and reach in fouls called?..
yeah that jumper animation is still in. there are definitely charges and non calls as well.
oh man i think im going to start my association over again then all the good things im hearing. and i am 75 games into the season. THANK YOU 2K... Darn shame im at work right now urrgh
You don't have to start over, the patch affects modes already started.
Re: NBA 2K11 Patch v1.2 Available Now, Post Impressions Here
The problem I'm experiencing is DISCONNECTIONS...Pre-Patch I had excellent connections...virtually no lag or disconnections and this afternoon I have attempted to play 7-8 games and they all have disconnected within the first 2-3 minutes of the game...No lag at all...Just an abrupt disconnection...WTF???
I have to agree here guys. The I play likes to shot a lot of 3 pointers (plays with the Suns). But this morning I've never see him miss so many 3's. It will probably just take some time getting use to to the new releases. He was telling me that the releases were much more later. I missed my fair share too. It just an adjustment period.
My question now... What do you guy think online guys will relie on now? No more spin dunk/hopstep or touchdown passes. What will they lean on now?
I thought you use real FG% ? Shot release doesnt matter
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