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Originally Posted by adembroski |
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Ultimately, I think the point here comes down to complexity vs. realism, and acknowledging that they're not mutually exclusive.
I think a lot of people that EA seems to get their data from are confused by the myriad of options available pre-snap. While we're missing some basics we want, there's too much for someone new to the game to really pick up. They were developing for the existing users for so long, new users were left behind.
But Ian's quite right in saying that most of the pre-snap options are unrealistic. He's also right in saying that we need it to create the plays we want because the playbook system doesn't have them.
So an overhaul of the playbooks would permit a trimming of the presnap options... thus simplifying the game for the new user, making it more sim, and allowing all of the options the hardcore football guys want. At that point, presnap options that are realistic and make sense could be added in place of the ridiculous system we have now.
The downside is a lot of people would be pissed losing the existing presnap options. Personally, I think this is a fair trade off. Give me a play calling system that covers everything and the Madden universe will adjust in time and realize they're better off. Everything you want to call is still there, and then some, and new users wont feel so intimidated. A simplified set of preset plays could be created for a 'simple' playcalling interface (and this could be made default) that also works within GameFlow.
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Great job on the thread, as some of you guys should definitely be on the Madden team helping them out. I agree 100% with Broski here. I always see people trying to exploit the defenses flaws by hot routing every player, and it's just not realistic. If there were plays set in the play book, there would be less cheesing online, and as he said, make it more sim. I am really hoping they go all out and making the defensive AI much better, along with the tackling.