yea I agree. They could even leave the same "rotating" of the lower the way it is now and just slow the twisting of the torso on up to simulate someone using angles.
There should be a way to implement that.
Yea that would be nice but the current system "looks" like FN4. But there is just more under the hood ratings that affect these things. They were not displayed in animation form in the build we got to play.
but the torso stamina, arm stamina, and stamina in general all had animations tied to those under the hood ratings. So maybe the footwork will see animations tied to it by release point. Lets hope

Ok man. Whatever you say. I'll use my old tried and true line. Dont buy it , the world shall keep spinning regardless, lol. Peace.
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