1. Take out Jump the Snap. A) it doesn't work nearly as well for the human as CPU...and B) the CPU jumps about 90-95% of the snaps, which ruins the timing of the play, particularly draws and playaction, neither of which work worth a damn on any level above Varsity.
2. Fix the freakin SWIM MOVE success rate...I'm tired of seeing 55 rated DT's swim by my 93 rated OG 100% of the time. He has no rating above 60 anywhere in his moves...my OG has no blocking rating below 90...but yet, this particular DT finished a 7 minute game with 5 sacks, and 14 tackles, 12 for loss....all because the damned swim move success rate for the CPU is ridiculously high.
Oh the best part is, the CPU jumps the snap, swim moves past, and your QB is sacked IN THE SHOTGUN on a WR screen, which takes about 1 second. So, the DT moves 7 yards at the snap of the ball, gets by the OL guys, and sacks the QB in 1 second.

Agreed...That is priority number one. I mean can you imagine playiing a basketball game and the cpu never dunked ? Or a baseball game and the cpu never hit a home run or attempted to steal a base ?
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