Madden NFL Designers Podcast #3

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  • PacMan3000
    MVP
    • Jul 2002
    • 1807

    #151
    Re: Madden NFL Designers Podcast #3

    Originally posted by Ian_Cummings_EA
    Some responses / questions...

    - WE CAN'T TALK ABOUT SPECIFIC FEATURES FOR MADDEN 12. You hopefully know that by now. Quotes like "Taken together, however, I see them very carefully attempting to set expectations." are just wrong. IT IS DECEMBER, WE HAVE TO BE CRYPTIC. If you are the type of guy that is going to get fired up about not enough talk about specific improvements, then I suggest you don't listen to the podcast.

    - Nowhere in the podcast are we saying it's going to take multiple years for you to see any improvements, or that 12 won't have any. See point above, and I can say we have been working on Franchise improvements for some time now.

    - "And as far as that "cant make drastic improvements in one cycle" BS....". Where did we ever say that? I 100% believe that drastic improvements can be made in one cycle.

    - "I guess after these podcasts, it just looks to me like Madden isn't gonna be a game I'm gonna ever like on these consoles." Does that statement seem a little ridiculous to anyone else? After a podcast that discusses ZERO REAL FEATURE ADDITIONS you aren't going to like Madden, EVER? I always hoped that this forum would eventually be a great place for feedback and ways to improve the game, not the sensationalist extremism that it can quickly descends into.

    - There is nothing more frustrating to me than people not actually listening to the podcast but jumping on the opinion bandwagon of another. Please guys, we are spending the time planning and recording these SPECIFICALLY for the Madden community...you could at least give us the respect of listening to it and forming an opinion of your own.

    Maybe we should just stop doing these for a while if too many people aren't able to cope with the lack of real information and turn that into a negative thing. That's not what we want out of these at all...we just want to give people a behind the scenes look at the development process and decision making. Thoughts?
    You make good, fair points. The only thing I'll say is that, as the lead designer, you have to sort of see your job as being the coach of the Dallas Cowboys. Huge franchise, great, long tradition, but in the minds of many, it's been disappointing for years. And I don't mean since you took over and became the lead man, I'm talking years before you likely came on board.

    So I think people are venting (and maybe to a degree unfairly) because they want the game EA is capable of producing--but for whatever reason hasn't. Just like the Cowboys fans want to see their team go deep into the playoffs, Madden fans, too, are tired of the wait till next year feeling that seems to permeate these boards.

    I don't think people complain because they enjoy it. I think they do so because they've played great console football games in the past, and they feel that the Madden franchise--ever since the "next gen" consoles hit store shelves five or six years ago--has been underachieving, while other sports get incredible video game representations.

    Comment

    • DaggerSwagger
      Rookie
      • Jul 2009
      • 86

      #152
      Originally posted by lofeazy
      This is why so many fans of this game gets angery.Every year its the same song no matter what time of year it is.(We don't have a enough time,The suits don't want sim.)Trust me people are going to complain when the game comes out.


      This what happens when you only have 1 NFL GAME.
      that's my thoughts excatly

      Comment

      • N51_rob
        Faceuary!
        • Jul 2003
        • 14805

        #153
        Re: Madden NFL Designers Podcast #3

        Just listened to the podcast. I think it's crazy to hear the stuff that was happening to Looman in his personal life because of a video game. People really need to get a grip and bring their priorties in line a little better. Having said that...

        It's still to early for me to draw any conclusions about Madden 12. But I am a franchise gamer first and formost. I didn't buy 11, but in 10 I played a grand total of 8 games onilne. I did play in the OS Vets online franchise, but those were games against good guys. I don't play online, I don't play MUT. I play franchise. That is what I enjoy to do with the limited time that I have to play games. So personally for me the easiest way for EA to get my NFL gaming $$$ is to make a game the includes all the things that Happen Monday to Saturday. I want 53 roster spot and 8 practice squad guys. I want to only dress 45. (I loved having to make that call in HC09). I want to be able to really get into contracts. Being able to front load or back load a contract. I want the preperation, work, and gameplanning that I do during the week to matter. I want the scheme that I run to effect my players. (ex. Andre Carter is a terrible 3-4 OLB, but had a pretty good year last year as a 4-3 DE).

        I understand that these things can't happen overnight or in a single development cycle. But I also know that I'm 29 years old, soon to be engaged and married after that. I am becoming more of an "adult" and won't have the time I used to and eventually won't really be a "gamer." I would hate to think that by the time Madden has the things that I want I won't care to play because life will be to time consuming.

        Lastly, Ian mentioned something about casual gamers not really know all ins and outs of football as it relates to franchise mode. I would offer him MLB 10. They had a very good mode on the calender and in game that explained things that I was never familier with like the Rule 5 draft, and A and B level FA (or whatever they were). They also had a calender that was very helpful with all those things. I don't know how easy that is to implement but it can be done and can be very usefully for those that don't know that much about the sport.
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        • DickDalewood
          All Star
          • Aug 2010
          • 6263

          #154
          Re: Madden NFL Designers Podcast #3

          Originally posted by N51_rob
          Just listened to the podcast. I think it's crazy to hear the stuff that was happening to Looman in his personal life because of a video game. People really need to get a grip and bring their priorties in line a little better. Having said that...

          It's still to early for me to draw any conclusions about Madden 12. But I am a franchise gamer first and formost. I didn't buy 11, but in 10 I played a grand total of 8 games onilne. I did play in the OS Vets online franchise, but those were games against good guys. I don't play online, I don't play MUT. I play franchise. That is what I enjoy to do with the limited time that I have to play games. So personally for me the easiest way for EA to get my NFL gaming $$$ is to make a game the includes all the things that Happen Monday to Saturday. I want 53 roster spot and 8 practice squad guys. I want to only dress 45. (I loved having to make that call in HC09). I want to be able to really get into contracts. Being able to front load or back load a contract. I want the preperation, work, and gameplanning that I do during the week to matter. I want the scheme that I run to effect my players. (ex. Andre Carter is a terrible 3-4 OLB, but had a pretty good year last year as a 4-3 DE).

          I understand that these things can't happen overnight or in a single development cycle. But I also know that I'm 29 years old, soon to be engaged and married after that. I am becoming more of an "adult" and won't have the time I used to and eventually won't really be a "gamer." I would hate to think that by the time Madden has the things that I want I won't care to play because life will be to time consuming.

          Lastly, Ian mentioned something about casual gamers not really know all ins and outs of football as it relates to franchise mode. I would offer him MLB 10. They had a very good mode on the calender and in game that explained things that I was never familier with like the Rule 5 draft, and A and B level FA (or whatever they were). They also had a calender that was very helpful with all those things. I don't know how easy that is to implement but it can be done and can be very usefully for those that don't know that much about the sport.
          I completely agree here. Casual fans don't NEED to know the ins and outs (I'm one of those players), because if it's a GOOD franchise mode, that means we should be able to set things up so that the computer handles them and they are still done correctly; after all, that's what the non-human controlled teams are already doing.

          I've been playing MLB The Show and the 2K basketball series for a few years now, and despite lacking the real knowledge to be a true GM, I still manage just fine leaving a lot of the work up to the computer, and jumping in when I see fit. The best part about it? There are OPTIONS for EVERYONE, no matter their game skill.

          Comment

          • kjcheezhead
            MVP
            • May 2009
            • 3118

            #155
            Re: Madden NFL Designers Podcast #3

            This post is an attempt to explain completely, thoughtfully and as respectfully as I can, my concerns/reactions from this podcast. It’s also pretty long.

            The first part of this podcast dicusses MUT and it’s overall success. Having no interest in MUT, I found it somewhat irritating and here’s why. MUT from my perspective is a selective game mode. Many gamers ignore it, but it has received an excessive amount of attention because of the financial potential it provides to EA.

            After talking about MUT, they later explain how Offline Franchise is a multi-year project. Now to clarify, I wasn’t upset that it would take as long as five years to get everything we want in franchise mode, that's a given, but at the fact franchise was almost completely ignored while the MUT building process was going on. In other words, I feel we probably could have had at least some of the franchise improvements last year or sooner, if not for MUT.

            My second issue with the podcast was that Online Franchise is a long term goal, but not necessarily a Madden 12 goal. I know many on here care nothing about online franchise, but I have been an online franchise guy since the days of the EA lockers on the PS2 and a solid online franchise would be my mode of choice. Considering there was a time online franchise was touted as easily improved with “server side fixes” , I’m disappointed in not at least having contracts and a salary cap added to the mode and was/am hoping for improvements like setting it to 8,12 and 16 team leagues to make them more managable and eliminate the need for so many cpu teams. My feeling after the podcast is this mode will not receive any attention.

            My other big disappointment is Ian’s response to a question about ps2 adjustments. He said he wasn’t “gung ho” about adding them because they were unsim. My reaction to that lead Ian to correct me by pointing out he liked those features and actually designed many of them. None the less, I felt after those reponses that it was unlikely they would make madden 12 and I was accused of sensationalism by stating I already doubt madden 12 will be the game for me. Now to understand just how important these adjustments are to me, feel free to watch this video I produced for Madden 10….

            <O</O
            http://www.youtube.com/watch?v=V5aGfcvh1xs
            <O</O

            I don’t want to exaggerate or sensationalize the importance of these adjustments for me again so I will just say this.. if I have to donate my right testicle to get them in, I will do so.

            Finally a concern that these podcast left me with is that only franchise mode is going to get the upgrades. I hope that isn’t the case. I believe upgrading superstar mode some and/or the minigames so that we can have challenges like “swat ball” and “pocket presence” instead of the bench press, 40 yard dash, and the current DB drill that requires no skill would offer gamers a way to enjoy Madden without commiting to it for an hour or more and has the benfit of improving the gamers “on the field” skills. In other words, the more enjoyable modes madden 12 has, the better overall game imo.

            I understand many of my concerns aren’t what the majority wants, but I hope now that I have laid it all out on the table, both the devs and fellow Osers will understand my initial responses were not meant to attack the devs personally or blindly bash Madden just for the fun of it. It may be December, but I have genuine concerns for the future of this franchise and simply attempted to voice those concerns. I also stand by my earlier statements, I will not respond to any additional podcasts without concrete info to respond to.

            Thanks for reading and sorry if I wasted your time.
            <O></O>
            <O></O>

            Comment

            • lgxjames
              Pro
              • Mar 2009
              • 894

              #156
              Re: Madden NFL Designers Podcast #3

              I like and enjoy the podcast and all but I just wonder if there will ever be a separation from those who listen and "all is well" and those who listen and "post every negative thing they can think of"

              I just can't believe these things get out of control over 10 negative comments when 100000000 (exaggerated) buys madden and probably a 3rd of that listens to the podcast and enjoys them and can comprehend what is being said without it being said.

              It seems to me we often times all get grouped in together...

              Sidenote: The hateful tweet of the week had me rolling....lol

              Comment

              • Tengo Juego
                MVP
                • Dec 2007
                • 2524

                #157
                Re: Madden NFL Designers Podcast #3

                I didn't anticipate this podcast going south with the community. I'm guessing a lot of the Madden community doesn't listen to a whole lot of podcasts. Generally, it's just a few people sitting around in a recording booth shootin' the sh*t. That's pretty much what this podcast has been, but all in subject to Madden.

                I've enjoyed them, and hope that you guys continue to make them. Maybe not on a weekly, or even bi-weekly basis. But checkpoint podcasts would be cool. They'd be even more worthwhile listens post-blog, when that time comes.

                Also, this is just a thought... kill the hateful tweet of the week. You're just encouraging those people.

                Comment

                • Yeah...THAT Guy
                  Once in a Lifetime Memory
                  • Dec 2006
                  • 17294

                  #158
                  Re: Madden NFL Designers Podcast #3

                  I kinda skipped around the podcast a little because I didn't care so much about MUT as I did about franchise mode. It was cool hearing all the talk about HC09 seeing as how that was one of my favorite games that I've played.

                  I always assumed that moving all of those features to Madden would probably never work due to the disc space, but for me, the few features from HC09 that I would die to have are:
                  The Draft
                  Free Agent Bidding
                  Contract Negotiations
                  Pre-season (by this, I mean figuring out rookie's ratings after each game, making cuts each week, etc.)

                  If this takes 5 years to get all of these things in the game then so be it, but those are the 4 features from HC09 that I most want to see in Madden soon, and in that order.

                  Also, I'm not sure if it would save disc space or not, but with features like Adam Schefter being in HC, perhaps if Madden just had an NFL.com or something similar to what NBA 2k11 has and Schefter could have some notes on different rookies on one of the pages. I don't know if that would save space instead of having the actual Schefter head talking or not, but if it would, I would totally support that.

                  I'd also like to say that I appreciate the time that Ian, Donny, Josh, and all the other guys put into making this game. I think Madden is finally going in the right direction again, and hopefully we'll get back to having great franchise mode and gameplay like we did in the Madden/2k days.
                  NFL: Bills
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                  Comment

                  • die2cry
                    Rookie
                    • Jul 2010
                    • 75

                    #159
                    It's unbelievable, but most people here criticize
                    ian and EA. they do their best to make to the hottest football game ever.
                    It is also quite unfair only to do everything down what ian says.

                    he does not have to upload Potcast ... he does it to let us know about it. and we have just december ok, I mean you expect the Madden 12 is already finished? madden is released in August 2011, but as times keep the ball flat ian, and let ea and work.

                    oh by the way it is no wonder that some people from his twitter ian list removed when he was only criticized. for that is totally unnecessary!

                    are rather glad that it is possible to comunicate with him or EA!

                    I for my part, can not wait, that madden 12 is finally released, and I also hope that this year it will finally be available in Germany.
                    its in the game!

                    Comment

                    • ryan36
                      7 dirty words...
                      • Feb 2003
                      • 10139

                      #160
                      Re: Madden NFL Designers Podcast #3

                      I like the podcasts...I don't listen to them for features that are coming up, I just like hearing the dudes talk about the game , and the behind the scenes stuff. It's like a "making of Madden" extra feature on a DVD.

                      Comment

                      • Hova57
                        MVP
                        • Mar 2008
                        • 3754

                        #161
                        Re: Madden NFL Designers Podcast #3

                        couple of things

                        First i just want to hear the freakin podcast i can't get them to work for me so i dont hear them. fml

                        as for what ian said about OS being a place to help with the game for more perspective. I think it can be done. The biggest issue with the nonsense that happened on here for madden 10 was the nubbies to the site and that bs that came with them.

                        There needs to be a dev portal where they can speak with Vets on OS. To be considered a Vet you would have to have a certain post count and years on OS. In this portal all Dev could speak with people on here and get good feedback and opinions.

                        Ian you and your crew do the best you can. Unfornately for you guys you have a very high bar to reach in the eyes of some and you'll never get there. Like someone else said on here Everyone wants you guys to succeed. Alot of us on here just want to relieve our childhood of madden too.

                        Comment

                        • TomServo09
                          Banned
                          • Aug 2009
                          • 73

                          #162
                          Looks like I won't be buying Madden again for a long time....oh well, maybe by then some other company will get a shot at an NFL game.

                          Comment

                          • lgxjames
                            Pro
                            • Mar 2009
                            • 894

                            #163
                            Re: Madden NFL Designers Podcast #3

                            Originally posted by TomServo09
                            Looks like I won't be buying Madden again for a long time....oh well, maybe by then some other company will get a shot at an NFL game.
                            and what are you basing this on?

                            Comment

                            • lofeazy
                              Banned
                              • Jan 2010
                              • 586

                              #164
                              Re: Madden NFL Designers Podcast #3

                              Originally posted by PacMan3000
                              I don't think people complain because they enjoy it. I think they do so because they've played great console football games in the past, and they feel that the Madden franchise--ever since the "next gen" consoles hit store shelves five or six years ago--has been underachieving, while other sports get incredible video game representations.
                              Great point.You cover my biggest complaint about Madden.We went backwards and not forwards.

                              Comment

                              • rooney8
                                Pro
                                • Jul 2009
                                • 823

                                #165
                                Re: Madden NFL Designers Podcast #3

                                Originally posted by Hova57
                                couple of things

                                First i just want to hear the freakin podcast i can't get them to work for me so i dont hear them. fml

                                as for what ian said about OS being a place to help with the game for more perspective. I think it can be done. The biggest issue with the nonsense that happened on here for madden 10 was the nubbies to the site and that bs that came with them.

                                There needs to be a dev portal where they can speak with Vets on OS. To be considered a Vet you would have to have a certain post count and years on OS. In this portal all Dev could speak with people on here and get good feedback and opinions.

                                Ian you and your crew do the best you can. Unfornately for you guys you have a very high bar to reach in the eyes of some and you'll never get there. Like someone else said on here Everyone wants you guys to succeed. Alot of us on here just want to relieve our childhood of madden too.
                                Have you downloaded the latest version of quicktime????
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