Madden NFL 11 Title Update #5 Available Now, Post Impressions Here (PS3, 360)

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  • Dice
    Sitting by the door
    • Jul 2002
    • 6627

    #16
    Re: Madden NFL 11 Title Update #5 Details, Post Impressions Here

    Originally posted by frankrizzo380
    ps3
    special teams

    the ai can return kicks!!! like fa'real!!! lol seems like they may have screw'd with the pursuit angles on punts/kickoffs a little too, i was getting decent returns, but it was still tuff and not as easy like it was prior to the patch
    If this is true, I might have to go back and play it again. I just couldn't stand that if I'm playing against a guy like Devin Hester or Josh Cribs that I have no fear in them bringing it to the house. Special Teams is 1/3 of football and needs to be a factor.
    I have more respect for a man who let's me know where he stands, even if he's wrong. Than the one who comes up like an angel and is nothing but a devil. - Malcolm X

    Comment

    • ChicagoChris
      60526
      • Jul 2002
      • 1547

      #17
      Re: Madden NFL 11 Title Update #5 Details, Post Impressions Here

      Originally posted by Dice
      If this is true, I might have to go back and play it again. I just couldn't stand that if I'm playing against a guy like Devin Hester or Josh Cribs that I have no fear in them bringing it to the house. Special Teams is 1/3 of football and needs to be a factor.
      and 1/3 that is 100% ignored in Madden. I have been complaining about this for years. I am going to go load up M11 with 1.05 and see if there is any difference.

      Comment

      • Giants4Natic
        Banned
        • Oct 2010
        • 2475

        #18
        Re: Madden NFL 11 Title Update #5 Available Now, Post Impressions Here (PS3, 360)

        Originally posted by Gotmadskillzson
        I wouldn't say instant sack, but it either ends up in a sack or loss on the play due to how fast the defense goes through your front line. Defense isn't fooled by it at all.

        Running from the shot gun is non existent.

        The cpu offense can't execute a screen play to save their life it seems. Out of 20 attempts, the cpu only successfully did 2 of them. Their RB's and WR's drop the ball way too much on screen plays when they wide open.

        Seen a couple of instances of the cpu RB cutting back to the middle of the field when he had a wide open space on the outside, but he cut back to the middle of the field where it was crowded.

        Over all this patch is I don't know how to describe it. The cpu defense don't play smarter, they are just faster now, especially on running plays, they get to that ball carrier pretty darn quick like a heat seeking misslile.

        So that aspect of it, yeah you won't be averaging 5 or more yards a carry, you will be lucky to get 1 now. Flats are and out routes are covered better.

        But on the other hand the middle of the field is even more wide open and deep routes are open too. So if you can avoid that bersker rush the defense has, you can have an excellent passing day going deep and over the middle.

        Am assuming you are not using sliders at all right? If so then it means nothing because this game or any sports game cannot be played without slider changes regardless of patch.

        Comment

        • Giants4Natic
          Banned
          • Oct 2010
          • 2475

          #19
          Re: Madden NFL 11 Title Update #5 Available Now, Post Impressions Here (PS3, 360)

          To me with the sliders I had already, the game is very defensive oriented on both sides of the ball.

          I have started to tweak a few sliders to get the correct balance but this is a very good patch.

          I am trying to fix the pass blocking for humans, and improve the pass defense further for cpu defense.

          Comment

          • roadman
            *ll St*r
            • Aug 2003
            • 26339

            #20
            Re: Madden NFL 11 Title Update #5 Available Now, Post Impressions Here (PS3, 360)

            Originally posted by Giants4Natic
            Am assuming you are not using sliders at all right? If so then it means nothing because this game or any sports game cannot be played without slider changes regardless of patch.
            He's testing on All-Madden.

            All-Pro, for me, enough time in the pocket, flats and outs are covered much better, I tried using Jennings over the middle on deep slants and sometimes he caught it and sometimes Urlacher was there to knock it down.

            I'm loving the defense on All-Pro. I noticed I will need to up OL Blkg on human, and lower int's for both human and CPU.

            Tighter coverages, folks. You really need your 2nd, 3rd and 4th reads.

            Comment

            • Giants4Natic
              Banned
              • Oct 2010
              • 2475

              #21
              Re: Madden NFL 11 Title Update #5 Available Now, Post Impressions Here (PS3, 360)

              Originally posted by roadman
              He's testing on All-Madden.

              All-Pro, for me, enough time in the pocket, flats and outs are covered much better, I tried using Jennings over the middle on deep slants and sometimes he caught it and sometimes Urlacher was there to knock it down.

              I'm loving the defense on All-Pro. I noticed I will need to up OL Blkg on human, and lower int's for both human and CPU.

              Tighter coverages, folks. You really need your 2nd, 3rd and 4th reads.

              That is weird, I tried the game with some All Pro sliders, and the game still is to easy on that level. I am able to throw streaks with ease and sacking the qb is not to hard at all. I just feel that All Pro regardless of sliders is just not meant for a challenge from the CPU.

              Comment

              • cdon2k
                MVP
                • Mar 2006
                • 1042

                #22
                just played a game against the cpu (no sliders/all pro) and liked what I was seeing. normally, when i play the cpu i am laid back (almost sleepy) as the computer generally makes so many mistakes that i really dont have to pay attention to the game to win. i just got beat by the cpu because i wasnt dialed in. i do wonder about how they accomplished this after reading what some people have posted about broken run plays and whatnot. i had no problem with time in the pocket, i actually like the extra pressure. i was able to touch brady which was a plus. good stuff.
                Twitter: CitizenChad
                FB: NoneOfYourBuisness :)

                Comment

                • JVM
                  Banned
                  • Jul 2010
                  • 725

                  #23
                  Re: Madden NFL 11 Title Update #5 Available Now, Post Impressions Here (PS3, 360)

                  Originally posted by at23steelers
                  I was very impressed with the sliders. I played on all-pro, 5 min quarters and won 20-10. Each RB got 5.0 YPC. Both QB's struggled in the snow. As someone mentioned before, the only thing I noticed that needs fixed is that quick pass audible doesn't work sometimes.
                  Is it only the quick pass audible?

                  Many have said running is more difficult, so seeing you get 5 yards per carry seems strange.

                  Comment

                  • Giants4Natic
                    Banned
                    • Oct 2010
                    • 2475

                    #24
                    Re: Madden NFL 11 Title Update #5 Available Now, Post Impressions Here (PS3, 360)

                    Just finished another game with the sliders i am tweaking from my last set and it is getting better and better. Challenge is there and the gameplay is tight.

                    Comment

                    • youALREADYknow
                      MVP
                      • Aug 2008
                      • 3635

                      #25
                      Re: Madden NFL 11 Title Update #5 Available Now, Post Impressions Here (PS3, 360)

                      Originally posted by roadman
                      He's testing on All-Madden.

                      All-Pro, for me, enough time in the pocket, flats and outs are covered much better, I tried using Jennings over the middle on deep slants and sometimes he caught it and sometimes Urlacher was there to knock it down.

                      I'm loving the defense on All-Pro. I noticed I will need to up OL Blkg on human, and lower int's for both human and CPU.

                      Tighter coverages, folks. You really need your 2nd, 3rd and 4th reads.
                      Why do you need to increase OL Blocking? Is this because of the instant swim moves by DL and blowups by defenders behind the LOS on PA/counter/screen plays? Or is it because the OL are no longer getting push on DL and getting pancake blocks?

                      If the problem is the swim moves and defenders behind the LOS, then I don't see how slider changes are going to help. If the problem is OL/DL push and pancakes, then sliders should fix those.

                      Comment

                      • JVM
                        Banned
                        • Jul 2010
                        • 725

                        #26
                        Re: Madden NFL 11 Title Update #5 Available Now, Post Impressions Here (PS3, 360)

                        Originally posted by roadman
                        He's testing on All-Madden.

                        All-Pro, for me, enough time in the pocket, flats and outs are covered much better, I tried using Jennings over the middle on deep slants and sometimes he caught it and sometimes Urlacher was there to knock it down.

                        I'm loving the defense on All-Pro. I noticed I will need to up OL Blkg on human, and lower int's for both human and CPU.

                        Tighter coverages, folks. You really need your 2nd, 3rd and 4th reads.
                        Do sliders have any effect on All-Pro?

                        Comment

                        • roadman
                          *ll St*r
                          • Aug 2003
                          • 26339

                          #27
                          Re: Madden NFL 11 Title Update #5 Available Now, Post Impressions Here (PS3, 360)

                          Originally posted by youALREADYknow
                          Why do you need to increase OL Blocking? Is this because of the instant swim moves by DL and blowups by defenders behind the LOS on PA/counter/screen plays? Or is it because the OL are no longer getting push on DL and getting pancake blocks?

                          If the problem is the swim moves and defenders behind the LOS, then I don't see how slider changes are going to help. If the problem is OL/DL push and pancakes, then sliders should fix those.
                          I didn't really notice or focus on the why part. I'll take a look at it again. All I know is that Starks finished with 22 carries for 42 yds. Maybe that is par for the course for the Pack as they are more of a passing team. I just noticed the blitzes and DL blow up the OL on running plays.

                          Giants, I just know that the Madden teams test the game on All-Pro. That's why I start from there and usually end up on Custom sliders. I'm a nut when it comes to stats. I will now test games to get that 4.2 yds per rush, 60% passing, etc.....

                          JVM some sliders affect the outcome on ALL Pro. For instance, if you lower Int's, you will have less int's, lower QB Accuracy, you will have lower QBA, etc...... You need to be careful as one slider might offset another one.

                          Draw plays do work out of shotgun formation.

                          Comment

                          • Smitty_Panthers#1
                            Rookie
                            • Nov 2010
                            • 71

                            #28
                            Re: Madden NFL 11 Title Update #5 Available Now, Post Impressions Here (PS3, 360)

                            the defense kind of got worse to me, my running game dominates even more now.
                            Better luck next year

                            Comment

                            • Bootzilla
                              MVP
                              • Jul 2002
                              • 1433

                              #29
                              Re: Madden NFL 11 Title Update #5 Available Now, Post Impressions Here (PS3, 360)

                              Overall vs. the cpu on All-Pro the game feels faster. I have not found it difficult to run counters, draws, or out of the shotgun (with the Eagles). Actually the cpu defenses' aggressiveness oftentimes gets defenders caught in the wash enabling you to break runs.

                              Play action is fine. Just call plays at the right time. Maybe it's just my imagination but the pass rush from the right defensive end seems to be better.

                              Comment

                              • Gotmadskillzson
                                Live your life
                                • Apr 2008
                                • 23434

                                #30
                                Re: Madden NFL 11 Title Update #5 Available Now, Post Impressions Here (PS3, 360)

                                It's not your imagination, the Right DE does have a lot more power and pressure now, along with the Right DT. Guess they really wanted us to focus on our blind side protection.

                                Over all the whole line gets more pressure, but more so from the defensive right side, which would be our left.

                                Comment

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