View Single Post
Old 12-16-2010, 06:40 PM   #93
El_MaYiMbE
MVP
 
El_MaYiMbE's Arena
 
OVR: 10
Join Date: Mar 2003
Location: Orlando, FL
Re: MLB 11 The Show Goes Analog, Includes Balks and More Control (IGN)

Quote:
Originally Posted by Russell_SCEA
Well you don't "have" to pre-load your throws. However if you want the best animations and the smoothest transitions you need to pre-load your throws. This isn't just cosmetic it directly affects gameplay. When you miss your branching points the player will transition into a throw ready animation then he will throw the ball. Doing so could or could not result in a base runner being safe as opposed to being thrown out had you pre-loaded your throw in time.

It's meant to simulate real baseball, fielders know what base they are going to throw to before the ball gets to them. Hence why we want you to pre-load whenever possible.
SCEA didn't exactly reinvent the wheel here guys, pre-loaded throws were in last years game too with buttons. I don't see much of a difference between this year and last year (aside from analog).

I hope everyone has been pre-loading their throws because throwing flat footed everytime looks UGLY on routine ground balls, and takes alot longer on things like doubleplays and bang bang plays.
El_MaYiMbE is offline  
Reply With Quote