01-05-2011, 08:35 PM
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#26
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Rookie
OVR: 0
Join Date: Jan 2011
Location: AUS
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Re: Why Motion Controls Will Never Be the Focus of Hardcore Sports Games
I absolutely agree with this. The fine-tuning required to accurately simulate the motions of hardcore sports games are too complex, and just think about all the things required to effectively play a game like Madden or MLB. I just don't think the industry is at a level where you can accurately simulate those things through motion control, and I think it's a cost-prohibitive effort to try.
Just my two cents.
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