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Old 01-21-2011, 02:02 PM   #125
JayhawkerStL
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Re: MLB 2K11 Game Features (360, PS3, Wii, PS2, PSP, DS, PC)

Quote:
Originally Posted by Skyboxer
My biggest thing is some of the same people who say they want a totally realistic/real world franchise system will not use any "house rules" etc.. to make THEM play a realistic franchise. There's never been a franchise that you really couldn't abuse one way or another to get a monster team. Maybe one day we'll get there but until then, and the fact we are trying to get a software package to act "real", if we can police ourselves with rules (or 30 team control etc..) then do it. Don't go in accpeting BS trades that you can easily keep from happening, and then complain the GAME isn't realistic.
It goes both ways.........
I agree. It's why I limit it myself to single season play. I also will turn trades and injuries off many times. Because the trades CPU make with each other can be pretty awful. And once injuries stat resting it's head, you find teams with ridiculous line-ups and rosters moves.

But again, it's what I can reasonably expect a game to achieve. The reasons errors were unforgivable is because that is an essential element games have gotten right in the past. It's the same with injuries. I want the throw meter to have an effect, becasue it used to.

But when I see convoluted line-ups for opposing teams, it break the immersion far more than the fact that none of my guys committed an error in the game.

Some of my very favorite baseball games of all time were completely useless in franchise, or even season play. This call for improvements to franchise play is universal among all sports games. It has not been hard to figure out that they just don't work.

I had a blast playing through a full season of NHL 10.

But that game was blasted for its weak franchise mode and sim results. But the play per game was fun. Were the guys bashing it for its weaknesses right? Yep. and they were right again this year, too. And they will be right next year, too.

We can go through The Show threads and find problems folks have with MLB's franchise mode. I'm in two online dynasties in NCAA 11, but if you play more than a year in it, it falls apart really darn quick. OOTP's GM and manager AI's are a joke.

I'm not saying I wouldn't enjoy improved franchise play. It's just that it's the easy thing to bash, even in the very best games.

MLB Today was the perfect work around. I get a ton of meaningful games, with great presentation, solid line-ups, but it lacks accumaltion of stats I am responsible for.

I hope, hope, hope, that MLB Today has been integrated into franchise play so that if I play a game, those stats replace real life. But every other game keeps the real life stats. It would be perfect if i could play play any previous game, too. Rather than be locked into today's game, I can play several in an evening and catch-up. Or I can skip some.

It could be called a band-aid. But it is one hell of a lot better than simming results, when even a text sim like OOTP can't do simming justice.
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