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Old 01-21-2011, 01:47 PM   #5
jeffy777
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Re: Destructoid preview of MLB 2K11

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This year, Visual Concepts is aiming to improve on the solid foundation of MLB 2K10, polishing what’s there by addressing underlying issues. I played a few innings of Major League Baseball 2K11 earlier this week, and from my hands-on time, I can say that the studio is on the right track.
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Another change that looks to help fielding is the introduction of new animations. The increased variety, especially for bobbled balls, makes the game more fluid and realistic.
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Team-specific camera angles for the behind-the-pitcher view are a nice touch, and the revamped player models look great. C.C. Sabathia is a hulking brute on the mound, just as he should be.
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On the pitching front, subtle changes seem like they’ll provide a ramped-up challenge. In MLB 2K10, it was way too easy to pitch with pinpoint accuracy -- even with sub-par hurlers -- once you got good enough. Visual Concepts has introduced variance for missed analog-stick gestures, so even if your gesture is off in a particular manner each time, you won’t be able to easily predict the behavior of the pitch: it might break more or less. Real pitchers can’t simply aim a pitch at a particular spot and get it there every time, and even MLB 2K pros won’t have that luxury anymore. There’s now a variable strike zone, too, which brings in the time-honored “human element” of umpires.
YEAH!
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