Fight Night Champion Blog: A Quick Look at Gameplay with Video - Operation Sports Forums

Fight Night Champion Blog: A Quick Look at Gameplay with Video

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  • WhosAuthority
    Rookie
    • Jan 2011
    • 6

    #46
    Re: Fight Night Champion Blog: A Quick Look at Gameplay with Video

    Originally posted by boritter
    Great ideas.

    But I would be a lot more excited if they added stuff like this instead of a campaign mode full of cut scenes.
    exactly. but thats what happens when you have people making the game who dont truely love boxing enough to be entertained by a simulation of the real sport.

    Comment

    • JayBee74
      Hall Of Fame
      • Jul 2002
      • 23021

      #47
      Re: Fight Night Champion Blog: A Quick Look at Gameplay with Video

      Originally posted by WhosAuthority
      exactly. but thats what happens when you have people making the game who dont truely love boxing enough to be entertained by a simulation of the real sport.
      I don't know about that. Brizzo seems to be a huge fan and student of the sport. It's easy to love boxing. It's a lot harder to make a great simulation of the sport.

      Comment

      • DaveDQ
        13
        • Sep 2003
        • 7672

        #48
        Re: Fight Night Champion Blog: A Quick Look at Gameplay with Video

        Originally posted by JayBee74
        I don't know about that. Brizzo seems to be a huge fan and student of the sport. It's easy to love boxing. It's a lot harder to make a great simulation of the sport.
        Yeah, Brizzo knows his boxing. There are so many things that play into how this game is made. One thing I think they were smart to do was include the Champion mode. espcially on the heals of The Fighter being released. Boxing is in the atmosphere right now.
        Being kind, one to another, never disappoints.

        Comment

        • Phobia
          Hall Of Fame
          • Jan 2008
          • 11635

          #49
          Re: Fight Night Champion Blog: A Quick Look at Gameplay with Video

          I agree Dave. I am sorry many of you don't want to see the Champion story mode. But after I played 30 mins into it, I did not want to quit. It was intense and came off like a great story. Maybe not the most original but still very entertaining.

          All I know is FNC will offer me many modes to enjoy. Legacy, CAB, Champion(story), and Online.

          Comment

          • jtdribbles25
            Banned
            • Aug 2003
            • 1416

            #50
            Re: Fight Night Champion Blog: A Quick Look at Gameplay with Video

            Originally posted by Phobia
            I agree Dave. I am sorry many of you don't want to see the Champion story mode. But after I played 30 mins into it, I did not want to quit. It was intense and came off like a great story. Maybe not the most original but still very entertaining.

            All I know is FNC will offer me many modes to enjoy. Legacy, CAB, Champion(story), and Online.
            I think the story mode is actually a welcome addition. the problem is most of us see it as something that is not addressing the immediate issues with the game. And should only be added after the gameplay has been "perfected". it tends to feel as if this mode will have taken away precious gameplay development time for "fluff"

            Comment

            • Phobia
              Hall Of Fame
              • Jan 2008
              • 11635

              #51
              Re: Fight Night Champion Blog: A Quick Look at Gameplay with Video

              Originally posted by jtdribbles25
              I think the story mode is actually a welcome addition. the problem is most of us see it as something that is not addressing the immediate issues with the game. And should only be added after the gameplay has been "perfected". it tends to feel as if this mode will have taken away precious gameplay development time for "fluff"
              I understand that but it is not like 3 guys are working on the game. They have a crew dedicated to gameplay WHILE they have another crew working on CHAMPION mode. So it is not like they can't work on both at the same time. I think that is the biggest misconception people always look at. Just because they are working on something else does not mean they are not working on gameplay.

              Comment

              • Vast
                MVP
                • Sep 2003
                • 4015

                #52
                Re: Fight Night Champion Blog: A Quick Look at Gameplay with Video

                Originally posted by Phobia
                I understand that but it is not like 3 guys are working on the game. They have a crew dedicated to gameplay WHILE they have another crew working on CHAMPION mode. So it is not like they can't work on both at the same time. I think that is the biggest misconception people always look at. Just because they are working on something else does not mean they are not working on gameplay.
                If they gave us a greatly improved legacy mode, no one would be complaining. The fact that legacy mode has received only a mediocre improvement is the reason why people are being vocal.
                "I'm addicted to Video Games, and i chase it with a little OS." -Winston Churchill

                Comment

                • Phobia
                  Hall Of Fame
                  • Jan 2008
                  • 11635

                  #53
                  Re: Fight Night Champion Blog: A Quick Look at Gameplay with Video

                  Originally posted by Vast
                  If they gave us a greatly improved legacy mode, no one would be complaining. The fact that legacy mode has received only a mediocre improvement is the reason why people are being vocal.
                  Yea but that is something none of us can change. EA has a direction they want to take the franchise. I may not agree and you may not agree, but in the end we can only tell them how we want it.

                  So my point is singing the same song over and over will do nothing to change Fight Night Champion, it is made and designed this way. So either you send them your complaints on the design or you accept it.

                  Now I agree with letting the devs know the areas you are unhappy with. But that does not happen by talking about it. You must relay those issues to the devs themselves. So if everyone e-mailed their issues to these members it would be more "in their face" rather than a Q&A team researching on forums relaying back to them "their findings".

                  So in the end, e-mail them your complaints.

                  Comment

                  • TheCreep
                    Banned
                    • Nov 2008
                    • 1806

                    #54
                    Re: Fight Night Champion Blog: A Quick Look at Gameplay with Video

                    Originally posted by Phobia
                    Yea but that is something none of us can change. EA has a direction they want to take the franchise. I may not agree and you may not agree, but in the end we can only tell them how we want it.

                    So my point is singing the same song over and over will do nothing to change Fight Night Champion, it is made and designed this way. So either you send them your complaints on the design or you accept it.

                    Now I agree with letting the devs know the areas you are unhappy with. But that does not happen by talking about it. You must relay those issues to the devs themselves. So if everyone e-mailed their issues to these members it would be more "in their face" rather than a Q&A team researching on forums relaying back to them "their findings".

                    So in the end, e-mail them your complaints.
                    More like email them your complaints AND accept it. Hell, cant do anything but accept what we have at this point ya know lol.

                    I suppose I'll try out the story mode once and see what the deal is. I'll probably just end up ignoring it. Its similar to Hajime. There's a story there also but you might as well say it doesn't exist as I've NEVER payed attention to it. Couldn't tell you the least bit of info about it.

                    If it was open ended, I'd look into it a bit more. Other than that, nah. We'll see.

                    Comment

                    • Seymour Scagnetti
                      Banned
                      • Oct 2006
                      • 2491

                      #55
                      Re: Fight Night Champion Blog: A Quick Look at Gameplay with Video

                      So what I'm seeing here is that the legacy mode is pretty much the same as FN4 or at best incremental changes. What happened to all these significant improvements to legacy by those with sneak previews who said we would all be extremely happy with what they did with that aspect for FN Champion.

                      Comment

                      • Phobia
                        Hall Of Fame
                        • Jan 2008
                        • 11635

                        #56
                        Re: Fight Night Champion Blog: A Quick Look at Gameplay with Video

                        Originally posted by Seymour Scagnetti
                        So what I'm seeing here is that the legacy mode is pretty much the same as FN4 or at best incremental changes. What happened to all these significant improvements to legacy by those with sneak previews who said we would all be extremely happy with what they did with that aspect for FN Champion.
                        Where did you read that??? I was one of those at community day and I NEVER said legacy mode had significant improvements. Now I did say over and over that the gameplay saw many great improvements. Here is the list of blogs I wrote covering the game after community day.

                        Blog #1
                        http://www.operationsports.com/forum...ay-legacy.html

                        Blog #2
                        http://www.operationsports.com/forum...questions.html
                        Last edited by Phobia; 01-27-2011, 03:08 PM.

                        Comment

                        • TheCreep
                          Banned
                          • Nov 2008
                          • 1806

                          #57
                          Re: Fight Night Champion Blog: A Quick Look at Gameplay with Video

                          To be honest I didn't really have a problem with the legacy mode in FN4, so any addition that makes it better will be fine with me. I'm a simple man. Not very hard to please.

                          I have this outlook on life that I'm sure many are familiar with. I apply it to my games also lol.

                          I dont expect anything in this life (she is a bitch I must say) and I keep my expectations tempered. That way, if nothing big becomes of the situation I'll just continue on with my day because I wasn't expecting anything anyway. While everyone else is losing their rabid *** minds because they didn't get something they were EXPECTING.

                          Now when something big does become of the situation, I'm elated because I wasn't expecting anything anyway. Then I shall (once again) continue on with my day. Its wonderful.

                          With that being said. Coming from the old school game era starting with Atari, colecovision, commodore 64, turbografx, nes, etc. Man shiiiiiit, these new gen games are AWESOME. I sometimes just dont get what folks are complaining about sometimes. Must still be young padawans who dont appreciate ****. Yea.

                          Comment

                          • Phobia
                            Hall Of Fame
                            • Jan 2008
                            • 11635

                            #58
                            Re: Fight Night Champion Blog: A Quick Look at Gameplay with Video

                            Originally posted by TheCreep
                            To be honest I didn't really have a problem with the legacy mode in FN4, so any addition that makes it better will be fine with me. I'm a simple man. Not very hard to please.

                            I have this outlook on life that I'm sure many are familiar with. I apply it to my games also lol.

                            I dont expect anything in this life (she is a bitch I must say) and I keep my expectations tempered. That way, if nothing big becomes of the situation I'll just continue on with my day because I wasn't expecting anything anyway. While everyone else is losing their rabid *** minds because they didn't get something they were EXPECTING.

                            Now when something big does become of the situation, I'm elated because I wasn't expecting anything anyway. Then I shall (once again) continue on with my day. Its wonderful.

                            With that being said. Coming from the old school game era starting with Atari, colecovision, commodore 64, turbografx, nes, etc. Man shiiiiiit, these new gen games are AWESOME. I sometimes just dont get what folks are complaining about sometimes. Must still be young padawans who dont appreciate ****. Yea.
                            I got to say I am pretty much the same way. I try not to freak the hell out if something is not right. But I also expect quality for my money. I do my research before hand so I don't get burned by a product of lesser quality.

                            I agree where people are coming from on how certain things should be included in this day and age of gaming. But in the same terms I also see the financial side of a business decision and how that direction might not always agree with some people.

                            I just try to keep a more neutral tone on games. The last game I freaked out on was UFC 2010. But that was warranted lol, they destroyed a quality product in UFC 2009 by releasing the garbage of UFC 2010. My "worse" game of the year award goes to UFC 2010.

                            Comment

                            • jtdribbles25
                              Banned
                              • Aug 2003
                              • 1416

                              #59
                              Re: Fight Night Champion Blog: A Quick Look at Gameplay with Video

                              Originally posted by Phobia
                              I understand that but it is not like 3 guys are working on the game. They have a crew dedicated to gameplay WHILE they have another crew working on CHAMPION mode. So it is not like they can't work on both at the same time. I think that is the biggest misconception people always look at. Just because they are working on something else does not mean they are not working on gameplay.
                              i agree. this is a big misconception. thats why I said it tends to feel this way. there was a similiar issue with 2k, and the 3d patch. People "feel" something was taken away.

                              Comment

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