Fight Night Champion Demo Gameplay Videos, Including Online - Operation Sports Forums

Fight Night Champion Demo Gameplay Videos, Including Online

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  • JayBee74
    Hall Of Fame
    • Jul 2002
    • 23021

    #46
    Re: Fight Night Champion Demo Gameplay Videos, Including Online

    Originally posted by vision
    Man... I reaally hate how the guy using Cotto was spamming the bob and weave in the second online fight. I find it very abusive and cheap. I thought EA was going to get rid of it. Is there an option to disable it?
    He might have abused it but he was knocked down 4 times and Pac hit him 62% of the time. Also all that "body torquing" is supposed to affect your stamina.

    In that 3 rounder Pac and Cotto averaged 250 punches per round. The welter weight average is 58 punches per round.

    The welterweight average per round is 19/58 (33%)
    Last edited by JayBee74; 01-29-2011, 04:32 AM.

    Comment

    • Dazraz
      Pro
      • Mar 2009
      • 795

      #47
      The good:-

      Improved lighting
      More fluid combinations

      The bad:-

      Fighter movement is too quick. They zip around the ring like a couple of mosquitos. Hopefully there is a slider to slow things up to a more realistic pace.
      Defence seems an afterthought. This could be a reflection on those playing the demo though.
      Same old dire commentary
      Lack of any quality pre fight build up or post fight sequences.
      Same old boring slo-mo KO replays

      Overall this is a disappointment. It's been a while since FN4 was released but it seems that EA have just taken a short time to work on the latest iteration. Improved lighting, some gameplay alterations & a Legacy Mode appear to be the limit of the upgrades. If Fight Night was released on a yearly basis I would likely be content with the changes. However for a title that is only released every 2 or 3 years I would expect something alot better. EA persistently ignore the presentation elements of this game.

      Comment

      • Jesus
        Banned
        • Aug 2009
        • 1860

        #48
        Re: Fight Night Champion Demo Gameplay Videos, Including Online

        The Stamina is at least twice what it should be. I dont care if you are hitting someone are not. The number of punches they are throwing is insane.

        And its encouraged because of the lack of reaction to the punches. Flush punches are treated like glancing blows.

        And whats odd is, since you see sooo many flush shots walked through it almost seems random when a person gets stunned.

        The accuracy is too high, but the stamina is outrageous.

        Comment

        • TheCreep
          Banned
          • Nov 2008
          • 1806

          #49
          Re: Fight Night Champion Demo Gameplay Videos, Including Online

          Originally posted by Dazraz
          The good:-

          Improved lighting
          More fluid combinations

          The bad:-

          Fighter movement is too quick. They zip around the ring like a couple of mosquitos. Hopefully there is a slider to slow things up to a more realistic pace.
          Defence seems an afterthought. This could be a reflection on those playing the demo though.
          Same old dire commentary
          Lack of any quality pre fight build up or post fight sequences.
          Same old boring slo-mo KO replays

          Overall this is a disappointment. It's been a while since FN4 was released but it seems that EA have just taken a short time to work on the latest iteration. Improved lighting, some gameplay alterations & a Legacy Mode appear to be the limit of the upgrades. If Fight Night was released on a yearly basis I would likely be content with the changes. However for a title that is only released every 2 or 3 years I would expect something alot better. EA persistently ignore the presentation elements of this game.
          I find this post interesting. Really shows the difference in peoples outlook. While most in here say the game isn't moving fast enough. He thinks they move too fast, lol.

          I'm sure its pretty difficult for devs to please each crowd.

          I personally think its fine. As long as its sliiightly faster than rnd4 I'm good. Dont want it moving to swiftly. As much as I like Hajime, they move like damn jack rabbits later on. A little too fast ya know. I really wouldn't want FN moving that fast actually.

          Comment

          • JayBee74
            Hall Of Fame
            • Jul 2002
            • 23021

            #50
            Re: Fight Night Champion Demo Gameplay Videos, Including Online

            Obviously the footwork needs work, but it looks like you're better able to maneuver your fighter around the ring.

            Comment

            • DaveDQ
              13
              • Sep 2003
              • 7672

              #51
              Re: Fight Night Champion Demo Gameplay Videos, Including Online

              Ok, it's time to be harsh. I think the sound in this game is awful. I actually like Fight Night. I'm not out to expect this wonderful simulation of the sport. I understand what goes on and why that's very difficult to expect.

              Still, the sound is just awful. I seriously think they got in a hall way full of doors and had 6 people run around opening and shutting them to make the sounds for the punches. Close your eyes and listen to punches and that's exactly what it sounds like.
              Being kind, one to another, never disappoints.

              Comment

              • allBthere
                All Star
                • Jan 2008
                • 5858

                #52
                Re: Fight Night Champion Demo Gameplay Videos, Including Online

                Originally posted by DaveDQ
                Ok, it's time to be harsh. I think the sound in this game is awful. I actually like Fight Night. I'm not out to expect this wonderful simulation of the sport. I understand what goes on and why that's very difficult to expect.

                Still, the sound is just awful. I seriously think they got in a hall way full of doors and had 6 people run around opening and shutting them to make the sounds for the punches. Close your eyes and listen to punches and that's exactly what it sounds like.
                I love Teddy, but I'm shutting off the commentary for this one. Joe sounds like crap and the context is whack. The first vid I saw was without commentary and I enjoyed it much more -

                about the punch output - is stamina universal across game styles? As in maybe there is more or less depending....and maybe I'm wrong but I think the cpu should be jabbing a bit more.

                And I don't mind a higher than real life output, and perhaps using an accellerated clock. There are a lot of things not in the game that slow the real thing down, so I'd be ok with 80 punches per round with a real-time 2 min round.

                250 is crazy, but at the same time...no way I'd throw 50 punches in this game if I was punching when I thought it was right/natural. Doing that would be forced and not enjoyable.

                One thing I just noticed - I liked the Ali vid, and the guy was fighting like ali for the most part and won because of it = good.

                BUT - this goes back to the semi-innefectiveness of the jab and other punches: In this game you can throw before, during or immediately after getting hit and be pin point accurate. There needs to be more big misses because there is a glove in your face and you can't see. You may not even finish the punch. So it looks like you can win fighting that way jabbing and such and moving BUT you could walk right through it if you choose (unless the game makes your punches very ineffective in that scenario, but if so it's not visually represented)

                overall though I'm back on board, the punches have some snap and viscousness so it's not "counter-window pillow puncher Rd 5" it's kind of a new game, at least for me.
                Last edited by allBthere; 01-29-2011, 02:30 PM.
                Liquor in the front, poker in the rear.

                Comment

                • DaveDQ
                  13
                  • Sep 2003
                  • 7672

                  #53
                  Re: Fight Night Champion Demo Gameplay Videos, Including Online

                  Here's a video from the same user of a one punch KO. I'd like to know more about what factors into this because if you watch all of this video, one fighter is winning and the other isn't. Punches are landing back and forth and then, whack, one of those punches causes the KO. The KO is around the 5:35 mark.

                  <iframe title="YouTube video player" class="youtube-player" type="text/html" width="640" height="390" src="http://www.youtube.com/embed/cMhdtqqxDc8" frameborder="0" allowFullScreen></iframe>
                  Being kind, one to another, never disappoints.

                  Comment

                  • N51_rob
                    Faceuary!
                    • Jul 2003
                    • 14831

                    #54
                    Re: Fight Night Champion Demo Gameplay Videos, Including Online

                    Dave, in the replay of the KO, it kinda reminded me of Paul Willilams' last fight. Tyson was busier and looked to be incontrol. He threw a left handed power punch and didn't get his glove back and Ali, landed flush and just...

                    It looked good, but at the same time would that same punch in that same situation always result in a flash KO? I hope not, but it looked good there IMO. It looked like Ali had a real heavy hand with that one punch.
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                    • DaveDQ
                      13
                      • Sep 2003
                      • 7672

                      #55
                      Re: Fight Night Champion Demo Gameplay Videos, Including Online

                      Originally posted by N51_rob
                      Dave, in the replay of the KO, it kinda reminded me of Paul Willilams' last fight. Tyson was busier and looked to be incontrol. He threw a left handed power punch and didn't get his glove back and Ali, landed flush and just...

                      It looked good, but at the same time would that same punch in that same situation always result in a flash KO? I hope not, but it looked good there IMO. It looked like Ali had a real heavy hand with that one punch.
                      True, I can understand it happening. Tyson missed and was vulnerable.
                      Being kind, one to another, never disappoints.

                      Comment

                      • vision
                        Rookie
                        • Jun 2009
                        • 261

                        #56
                        Re: Fight Night Champion Demo Gameplay Videos, Including Online

                        Originally posted by JayBee74
                        He might have abused it but he was knocked down 4 times and Pac hit him 62% of the time. Also all that "body torquing" is supposed to affect your stamina.

                        In that 3 rounder Pac and Cotto averaged 250 punches per round. The welter weight average is 58 punches per round.

                        The welterweight average per round is 19/58 (33%)
                        But I was talking about the fight were Cotto knocked Pac out. The guy using Cotto was spamming the bob and weave a lot more in this fight. It was honestly the only way he could win. Anyway, I hope it does have a toll on stamina.

                        Comment

                        • JayBee74
                          Hall Of Fame
                          • Jul 2002
                          • 23021

                          #57
                          Re: Fight Night Champion Demo Gameplay Videos, Including Online

                          Originally posted by vision
                          But I was talking about the fight were Cotto knocked Pac out. The guy using Cotto was spamming the bob and weave a lot more in this fight. It was honestly the only way he could win. Anyway, I hope it does have a toll on stamina.
                          Hmmm...I can't find that one.

                          Comment

                          • vision
                            Rookie
                            • Jun 2009
                            • 261

                            #58
                            Re: Fight Night Champion Demo Gameplay Videos, Including Online

                            Originally posted by JayBee74
                            Hmmm...I can't find that one.
                            3rd video. The 7:10 one. Cotto won that fight.. but he was bobbing and weaving like a mofo..

                            Comment

                            • TheCreep
                              Banned
                              • Nov 2008
                              • 1806

                              #59
                              Re: Fight Night Champion Demo Gameplay Videos, Including Online

                              Main thing that sticks out in the Ali vs Tyson vid wasn't the one punch knockout but the fact that it looks like a version of my beloved swing cam has returned. WoooHoo!

                              See how the boxers are actually moving AROUND the ring. Thats all I needed. I challenge you to use that camera during your fights. It actually makes it infinitely more challenging. Especially if you end up throwing punches and dodging on that North/South plane. FNC= I'm pickin up my cell phone and callin that one in advance.

                              Comment

                              • TheCreep
                                Banned
                                • Nov 2008
                                • 1806

                                #60
                                Re: Fight Night Champion Demo Gameplay Videos, Including Online

                                Oh yeah, before I say what I'm about to say let me preface it with this. I like to talk a lil bit of **** when it comes FN, but its all in jest and never disrepectful.

                                With that being said. Whoever those dudes playing in the Ali vs Tyson video are, I'd wash both of em quick...laundry room. They're already throwin wildly if you ask me lol.

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