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Old 01-30-2011, 12:38 PM   #73
DaveDQ
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Re: Fight Night Champion Demo Gameplay Videos, Including Online

Quote:
Originally Posted by Money99
That one-punch OK of Tyson bothers me on a couple of levels.

For starters, Tyson's never been stopped with one punch. Look at his losses to Buster, Evander and Lewis. In all of those fights he took some massive punishment before being stopped.
Second, Ali has never really shown to have one-punch stopping power (don't get me started on Liston - FIX).

Anyway, not only should boxers have a one-punch rating, but also a one-punch KO'd rating.
The first thing I'm doing is editing Ali so he no longer has 1-punch stopping power.

I guess my biggest gripe for ALL EA boxing games is that Ali is always made out to be superhuman. What made Ali special was his speed, heart and mouth - not to mention that he engaged in many wars in which he wasn't expected to win but did. That's why Ali is regarded so highly.
But in all EA games, the dude is KO'ing guys left and right with huge right-bombs. Most of Ali's KO's came from a long road of disecting his opponent.
He's never shown that he can stop a top contender inside of 5 rounds. The last time he did was against Cleveland Williams. Outside of that, the only top guys he stopped early were Henry Cooper and Gerry Quarry and those were based on cuts.

So please, lets bring Ali back to earth. When fighting him, it should be about being punished with jabs and sharp combo's that slowly wear you down. This isn't George Foreman with Patterson speed here.
I agree with you, but how do you govern that in a video game? We know why Al, Tyson etc. are in these games. People want that in there. It's selling power. So, some guy who knows Ali is "The Greatest of All Time" chooses Ali, but he doesn't understand why Ali is the greatest. All he thinks is, "He's highly rated, he's supposed to win.

So, now we run into specific styles for fighters, something EA isn't doing at 100%. Their idea of boxing styles is, "It looks like Ali." But you aren't really rewarded or penalized for fighting like or not fighting like Ali. That's where EA doesn't seem to dive in. There's not a heavy sense of fighting based on skills and tendencies. There's more of a sense that says, "I'm using Ali, I should win, right?!?"

The one punch KO is going to be interesting because I see a lot of frustration being had over dominated fights being overturned by what looks like randomness. here's another video of Manny vs Manny (online) with a one punch KO. It happens after th 9 minute mark...

There is some profanity in this vid.

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