02-02-2011, 04:28 PM
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#163
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MVP
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Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)
Ok...got about 12 games in today, and I can't stop playing it.
I consistently throw around 45-50 punches per round while my opponents get in about 80-100. Soooo satisfying beating these guys that just come in throwing hooks to the body. I usually keep my opponents around 35-40 connect % while I hit well over 50%. Im not trying to toot my own horn, but I really feel that the guys that are complaining are the guys that try to throw a ton of punches. There are some instances where me and my opponent won't throw a punch for 10-15 seconds (vs Sim fighters) and just wait for an opening.
I usually play with Cotto vs Pac and am definitely starting to find my groove. One complaint, and its gonna make me sound like a sore loser, but I got beat by a Flash Ko to the body in the 2nd rd. I know I get it, flash KD's happen, but how many times do elite boxers actually get Flash KO'd without prior damage being inflicted? especially in the first 3 rds.... I know Paul Williams, but it rarely happens, and Im not one to mix it up..though I did get KO'd while trying to exchange.
So apart from the flash KD's, Im having a blast. The one button blocking is GREAT. I hated blocking to the head, just to have my opponent throwing punches to body then head..etc. In real life, you cover up your whole body while in tight qtrs. I really hope they improve the punch delay, though its not that bad. I really want to test myself against some good sim boxers, please add me on xbox Sav713.
Every time I get a new boxing game, the first thing I do is try to box using the jab, mixing it up, conserving my energy...and they never let me do this. This is the first boxing game I've ever played where I can def box the way I want to box effectively. I do think this game may favor outside boxers more than inside fighters, but that could just be because I've always boxed from the outside, and haven't found anyone online to be especially effective inside.
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