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Old 02-06-2011, 07:47 PM   #8
sportsaddict13
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Join Date: Dec 2009
Re: Deeper recruiting??? Would anyone else support this

Quote:
Originally Posted by fcboiler87
I think it could be deeper, yet less time consuming. Of course, it all starts with the fact that the menus are horrifically slow and if they could fix that, recruiting would be much quicker. But other than those issues, the idea of talking to him about what he likes and doesn't like becomes very tedious. I actually miss the old days of assigning phone calls and visits in a quick amount of time. Maybe through those visits and phone calls you could just get feedback about what he likes and doesn't like instead of beating your head against the wall getting his low responses coming up every time. Then, if recruiting were like that, it could be deeper by being forced to "uncover" his grades on things instead of them just being there. That makes sense; you don't automatically know how good a recruit is until you recruit him in some way shape or form. I dunno... just some thoughts off the top of my head. I don't terribly dislike it now, I just think it could be better and more efficient.
I agree completly i like everything but how you just get point by talking about topics that you uncover after week two. Again does anyone think that a summer camp could work i would love to be able to see my actual players, this could be run like madden did for the my player type mode, a combine with the players doing some basic drills like 40's and Bench but also stuff like 1 on 1 line drills. Then we could see if the 4* DE can beat the 4* OT
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