Madden NFL 12 Interview with Ian Cummings - SOK and Tuner Sets (ESPN The Gamer)

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  • Hova57
    MVP
    • Mar 2008
    • 3754

    #31
    Re: Madden NFL 12 Interview with Ian Cummings - SOK and Tuner Sets (ESPN The Gamer)

    Originally posted by roadman
    One man's junk is another man's treasure.

    Tuner sets are huge for the consumer as well. If running backs are only avg 3.2 yds per carry across the board, tuner set time. I'm a big stat person and I respect everyone's opinion, but for me, the stat nut, this a huge feature.

    Also, just because they release info in small amounts early on, doesn't mean there isn't something that looms larger, game play, presentation and franchise wise down the road.

    Some people are trying to compare SOK's to what's behind door #1, door #2 and door #3. Pretty difficult to judge when there isn't anything to compare it with.

    For example, it's much easier for me to look and compare franchise info in May and put it up against SOK's in early February.
    Right Road, most of the time in madden when it comes to patches alot of it could have been fixed through tuner updates. But really man like you said its Feb and people come out the woodwork to complain about a game that doesn't come out til August

    Comment

    • jjsmitty34
      Rookie
      • Jul 2006
      • 259

      #32
      I'm sorry but a special about On-side kicks... Uggg, it would be like if The Show did a special on their new bat boy animation.

      I really hope, Ian and company have alot more surpises coming up because currently it appears I'm going to be waiting on Madden another year (I last bought madden in 2008).
      .

      Comment

      • roadman
        *ll St*r
        • Aug 2003
        • 26339

        #33
        Re: Madden NFL 12 Interview with Ian Cummings - SOK and Tuner Sets (ESPN The Gamer)

        Originally posted by jjsmitty34
        I'm sorry but a special about On-side kicks... Uggg, it would be like if The Show did a special on their new bat boy animation.
        Sounds like your expectations were high on the initial blog, but for the past two years, this has been how the information has been given out.

        Tuner sets is an advantage, but some people are glossing over that.

        Need to wait for the bigger guns.

        Comment

        • mm boost
          MVP
          • Oct 2009
          • 1686

          #34
          Re: Madden NFL 12 Interview with Ian Cummings - SOK and Tuner Sets (ESPN The Gamer)

          Here is a legitimate question for Ian:

          With this new surprise onside kick mechanic, did you guys actually fix the ball physics?? Right now in all of the Maddens, the ball is filled with lard, and soon as it hits the ground it either spins 100 times while laying in place on the ground, or it hits the ground and never bounces (soooo unrealistic). This has been one of my biggest gripes for a long time. 2k sports got their ball physics damn near perfect, I'd love to see EA fix this. This could be huge in onside kicks, fumbles, tipped passes, punts inside the 20, etc. This is a huge thing that should be fixed going forward in both NCAA and Madden.
          Virginia Tech Hokies NCAA 2011 Dynasty Thread :
          http://www.operationsports.com/forum...isfortune.html
          (click this link for a good read and an in-depth storyline-driven dynasty, Hokies 5 year climb to the National Championship!)

          Comment

          • EddieV
            Banned
            • Jan 2011
            • 66

            #35
            Re: Madden NFL 12 Interview with Ian Cummings - SOK and Tuner Sets (ESPN The Gamer)

            Originally posted by roadman
            Need to wait for the bigger guns.
            What were the bigger guns last year? I really hope they've got a lot bigger ones in store this year.

            Comment

            • roadman
              *ll St*r
              • Aug 2003
              • 26339

              #36
              Re: Madden NFL 12 Interview with Ian Cummings - SOK and Tuner Sets (ESPN The Gamer)

              Originally posted by EddieV
              What were the bigger guns last year? I really hope they've got a lot bigger ones in store this year.
              I hope so too, but to answer you question, that question is subjective. If I shout out an answer, I'm sure it will be debated by someone who didn't care for that feature or feels it should have been in the game when Madden first came out in 1989.

              Comment

              • EddieV
                Banned
                • Jan 2011
                • 66

                #37
                Re: Madden NFL 12 Interview with Ian Cummings - SOK and Tuner Sets (ESPN The Gamer)

                Originally posted by roadman
                I hope so too, but to answer you question, that question is subjective. If I shout out an answer, I'm sure it will be debated by someone who didn't care for that feature or feels it should have been in the game when Madden first came out in 1989.
                Like Gameflow? Here's a link to the "first details and screens" that IGN ran last March 23rd -- which focused on a new Catch Debugging Tool.



                My only point is, maybe it doesn't always pay to say we're still a long ways from launch and to just wait on the bigger guns. Sometimes, we can get an idea early what's in store (or not).

                Comment

                • roadman
                  *ll St*r
                  • Aug 2003
                  • 26339

                  #38
                  Re: Madden NFL 12 Interview with Ian Cummings - SOK and Tuner Sets (ESPN The Gamer)

                  Originally posted by EddieV
                  Like Gameflow? Here's a link to the "first details and screens" that IGN ran last March 23rd -- which focused on a new Catch Debugging Tool.



                  My only point is, maybe it doesn't always pay to say we're still a long ways from launch and to just wait on the bigger guns. Sometimes, we can get an idea early what's in store (or not).
                  I guess I still don't see your point??????

                  First of all, that article is 6 weeks away from being a year old. Secondly, most of the things in that article of the catch debug tool I've seen in Madden 11.

                  Sideline awareness, toe tapping in the end zone, Driver and Jennings leaping for the ball, etc.....

                  It's up to anyone if they want to judge early on a nugget of info in February.

                  Comment

                  • BezO
                    MVP
                    • Jul 2004
                    • 4414

                    #39
                    Re: Madden NFL 12 Interview with Ian Cummings - SOK and Tuner Sets (ESPN The Gamer)

                    Tuner sets sound great. Never against avoiding bureaucracy.

                    I like not having to select surprise onside in the hudle since your opponent can see your plays. Glad they thought about the off-line gamer for once.

                    But it already sounds like too many limits for onside kicks. As an off-line gamer, I could care less about someone cheesing online. What's with these universal limits? How about letting us set the limit? Or how about implementing a limit for online games only? Or, how about using the new tuner sets if someone finds an exploit? Isn't this exactly what it's for?

                    Here's my scenario: I or the CPU surprise onside kicks at the half a la the Saints. Later in the game, I or the CPU is down by 4 with 4 minutes left. The opponent may be expecting me to kick away & play defense. But me or the CPU can't surprise onside because we used it at the start of the 3rd qtr.

                    And I hope they consider my retier for offense/special teams play calling. We need a personel selection first. Regarding kick-offs/returns, it would allow us to choose hands or normal. With the hands team, we could still kick away. And with the normal team, we could surprise onside kick.
                    Shout out to The Watcher! Where you at bruh?

                    Comment

                    • khaliib
                      MVP
                      • Jan 2005
                      • 2884

                      #40
                      For those saying it's too early.

                      Well it's not too early to address the issues that the community has found through rating/slider testing.
                      It's not to early to address whether those things found have been dealt with.

                      The pase TWO years such statements have been made, and everytime 1000 of post are don about those issues that should've been addressed before release.

                      This is a FACT!!!

                      They could at least address what they've done about the issues found that gamers spend hours testing to find.

                      Let me show you this is not some fly-by statement made in the air:
                      1) Superman Jump by LB's preventing throws over top. Noted 2 yrs ago, still in the game!

                      2) Flash Gordon field coverage by 2 Safeties that cover the entire field downfield. Noted 2 yrs ago, still in the Game!

                      3) Psych Corners running WR routes before they do. Noted 2 yrs ago, still in the game!

                      4) High Player Recognition creating Super DLine accross the board. Noted this year, history says it will be in!

                      5) Suction Blocking noted like 10 years ago, still in the game!

                      The list could go on and on.

                      These are not new features we're talking about, these are issues that gamers have noted that have been killing gameplay year after year. (key words "Year After Year").

                      So are you guys saying its too early to address that these issues have been dealt with?
                      Let me guess, you think Tuner Sets will address these?

                      Well let's see how EA has used Tuner Sets thus far.
                      NCAA team got community excited thinking these would be implemented as we found the "SAME" issues popping up.

                      Well they made there tweaks/adjustments, and forced them down the communites throat. Gamers didn't get to chance to chose if they wanted them.

                      Their tweaks in the end just Broke the Game even more, then they just the left the community High and Dry.

                      Funny thing is the same process has/is being said pertaining to NCAA Football the past 2 years.

                      "It's way too early for information"

                      When will it not be too early to respond to the issues that hindered the last release?

                      Comment

                      • roadman
                        *ll St*r
                        • Aug 2003
                        • 26339

                        #41
                        Re: Madden NFL 12 Interview with Ian Cummings - SOK and Tuner Sets (ESPN The Gamer)

                        Originally posted by khaliib
                        For those saying it's too early.

                        Well it's not too early to address the issues that the community has found through rating/slider testing.
                        It's not to early to address whether those things found have been dealt with.

                        The pase TWO years such statements have been made, and everytime 1000 of post are don about those issues that should've been addressed before release.

                        This is a FACT!!!

                        They could at least address what they've done about the issues found that gamers spend hours testing to find.

                        Let me show you this is not some fly-by statement made in the air:
                        1) Superman Jump by LB's preventing throws over top. Noted 2 yrs ago, still in the game!

                        2) Flash Gordon field coverage by 2 Safeties that cover the entire field downfield. Noted 2 yrs ago, still in the Game!

                        3) Psych Corners running WR routes before they do. Noted 2 yrs ago, still in the game!

                        4) High Player Recognition creating Super DLine accross the board. Noted this year, history says it will be in!

                        5) Suction Blocking noted like 10 years ago, still in the game!

                        The list could go on and on.

                        These are not new features we're talking about, these are issues that gamers have noted that have been killing gameplay year after year. (key words "Year After Year").

                        So are you guys saying its too early to address that these issues have been dealt with?
                        Let me guess, you think Tuner Sets will address these?

                        Well let's see how EA has used Tuner Sets thus far.
                        NCAA team got community excited thinking these would be implemented as we found the "SAME" issues popping up.

                        Well they made there tweaks/adjustments, and forced them down the communites throat. Gamers didn't get to chance to chose if they wanted them.

                        Their tweaks in the end just Broke the Game even more, then they just the left the community High and Dry.

                        Funny thing is the same process has/is being said pertaining to NCAA Football the past 2 years.

                        "It's way too early for information"

                        When will it not be too early to respond to the issues that hindered the last release?
                        I think you are jumping the gun a bit on the "too early" phrase.

                        EA will not come and announce in early Feb fixed this, fixed that, etc.... From now until release, they will announce "new" features that made it into the game. I don't recall a time between games when they announced they fixed this or that from the past.

                        That has always come in patches.

                        I think they used a tuner set with the last patch and it did help on coverage in the flats.

                        Comment

                        • Pared
                          Legen - WAIT FOR IT
                          • Feb 2003
                          • 39337

                          #42
                          Re: Madden NFL 12 Interview with Ian Cummings - SOK and Tuner Sets (ESPN The Gamer)

                          Originally posted by DavonBrown
                          And if you look at the video, the kick didn't even look realistic. Their was no contact or interaction between players and players didn't even run towards the football.
                          I'm sure they know this. The point was to show you that it is something they are working on, hence the WIP tag.

                          In a work in progress, you'll see things like that. You can't get annoyed - it's a work in progress.

                          If they release the game like that it's one thing, but at this stage your feedback could be better used to shape what it could look like as opposed to complain about the way it is.
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                          Comment

                          • MAzing87
                            Pro
                            • Jul 2009
                            • 597

                            #43
                            Player interactions? How about how the players moves in relation to the field. It's often irritating that animations will play out in its entirety to the point where the playing level of the field doesn't matter. It just looks so clunky when defenders are tackling and the animation plays throughout often sliding players out of place or suction tackling happens in relation to the field.

                            Jersey Suave post simply nails it to the tea of what Madden 12 should be like. With concentration on the areas he mentioned in his post, Madden will be relevant to many many fans. If the team focuses on these areas, and make them work, you can bet I won't skip Madden 12 much like I did with Madden 11.

                            Comment

                            • Dazraz
                              Pro
                              • Mar 2009
                              • 794

                              #44
                              The fact that EA are planning to limit the number of Onside Kicks shows a realisation that when all is said & done this play will be exploitable. As an Offline player only I have no problems with this.

                              Comment

                              • roadman
                                *ll St*r
                                • Aug 2003
                                • 26339

                                #45
                                Re: Madden NFL 12 Interview with Ian Cummings - SOK and Tuner Sets (ESPN The Gamer)

                                I think it's a great idea to limit it to one per game.

                                How many do you see during a reg game?

                                I know the Packers pulled it off this year.

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