Check out
this Destructoid article, which reveals the reaction from MLB 2K11 developers, on MLB 11 The Show's adoption of analog controls.
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vln13: The
MLB 2K11 designers said they were "flattered" by MLB 11 The Show adopting their controls, but felt as if their design was superior based on the fact that their pitching gesture system is more complex. However, Samit Sarkar, the author of the article, seemed to differ from Bailey's opinion, stating The Show's mechanic is interesting and varied in its own way. He will post his impressions of The Show later this week.
This is not to mention the fact that pitching is only a third of the analogue equation, and that 2k's hitting was sub-par last year and it doesn't look like they focused on improving that aspect of the controls.
To me, this is just another case of a less recognized game trying to get attention in a little bit of a cheap way, kind of like how the developers of NBA Elite tried to do with the far superior NBA 2K11. We all know how much their arrogance backfired on them. Any time a developer tells you how you should play the game, in my opinion, red flags should go up. I thought MLB 2K10 made great strides from 2K9 and I pre-ordered both The Show and 2K11. Before I play either game, I cannot make any assumptions about the quality of either control scheme or game as a whole; however, when these kinds of jabs are taken, I cannot help but wonder if there is a tone of desperation here.