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  • ryan36
    7 dirty words...
    • Feb 2003
    • 10139

    #466
    Re: EA/NFL Extend NFL Exclusive License by One Year to 2013

    rgiles I'd rather have depth. It keeps it replayable. I'm not a sim-head. Too sim is boring...really I want a good OL and a bad DL to play like it, I want deep customizable playbooks, I want QB's to act different...and WR and TE to not cheese w/stuff like the rocket catch.

    And even in m11, instead of just getting beat on a block the blockers just run to the wrong guy, like the FB ignoring the DL in front of him to block a LB. Is it the best in Madden, probably. The best we've seen? Not in my view.

    I know I'm playing a video game and I'm ok with that. But it better be fun.

    Comment

    • EddieV
      Banned
      • Jan 2011
      • 66

      #467
      Re: EA/NFL Extend NFL Exclusive License by One Year to 2013

      Originally posted by mestevo
      EA hasn't ever lowered the price of Madden to $30, retailers did, there's a difference.
      Who cares? It's still less $ in EA's pocket (see my above post).

      Comment

      • mestevo
        Gooney Goo Goo
        • Apr 2010
        • 19556

        #468
        Re: EA/NFL Extend NFL Exclusive License by One Year to 2013

        Originally posted by EddieV
        Who cares? It's still less $ in EA's pocket (see my above post).
        Now you're backpeddaling from your original point of EA making less money. The inventory is purchased, it's the retailers sacrificing margin and then some to get you to buy from them (typically to either get you in the store and/or with the expectation of you buying more than just that item).

        Retail 101.

        Comment

        • mestevo
          Gooney Goo Goo
          • Apr 2010
          • 19556

          #469
          Re: EA/NFL Extend NFL Exclusive License by One Year to 2013

          Originally posted by ryan36
          rgiles I'd rather have depth. It keeps it replayable. I'm not a sim-head. Too sim is boring...really I want a good OL and a bad DL to play like it, I want deep customizable playbooks, I want QB's to act different...and WR and TE to not cheese w/stuff like the rocket catch.

          And even in m11, instead of just getting beat on a block the blockers just run to the wrong guy, like the FB ignoring the DL in front of him to block a LB. Is it the best in Madden, probably. The best we've seen? Not in my view.

          I know I'm playing a video game and I'm ok with that. But it better be fun.
          For some reason I have the impression NCAA11 is the best I've seen, maybe because the game is a bit slower?

          Comment

          • ryan36
            7 dirty words...
            • Feb 2003
            • 10139

            #470
            Re: EA/NFL Extend NFL Exclusive License by One Year to 2013

            Originally posted by EddieV
            I don't think that's true -- that's why you hear these guys talk about "sell-in" numbers, which only means shipped to retailers. Look at EA's most recent financials, where they talk about maintaining a HUGE reserve for EA Active 2 due to its underperforming sales. If it was true that a retailer could price how they wish, there wouldn't be any need for EA to account for reserves (i.e., unsold units).
            If I buy something from you, it's mine- you can't tell me what to sell it for. EA has to account for unsold units, because they are games they published that a retailer hasn't bought yet, and still in EA's inventory. Once a game jumps on the truck from EA to Gamestop, it's sold. Gamestop can sell it a loss, sell it at cost, or sell it at a high or low margin...until Gamestop sells out, they will not be ordering more from EA .

            Comment

            • EddieV
              Banned
              • Jan 2011
              • 66

              #471
              Re: EA/NFL Extend NFL Exclusive License by One Year to 2013

              Originally posted by mestevo
              Now you're backpeddaling from your original point of EA making less money. The inventory is purchased, it's the retailers sacrificing margin and then some to get you to buy from them (typically to either get you in the store and/or with the expectation of you buying more than just that item).

              Retail 101.
              You're wrong, dude. Retailers aren't stuck -- just look at the millions EA has set aside in reserve for unwanted copies of EA Active 2. You really think Best Buy is gonna sell Madden or any other game for less than what it paid? LoL.

              Comment

              • Only1LT
                MVP
                • Jul 2009
                • 3010

                #472
                Re: EA/NFL Extend NFL Exclusive License by One Year to 2013

                Originally posted by ryan36
                Ok based on this statement , I will say maybe EA doesn't listen.



                Ok, I will accept this as true.



                See the two posts above...but no when I wrote that I was just being general, LT.

                If EA doesn't care , why bitch? Just don't buy the game and be done with it. Most people offer criticism in the hope of a better product. If you assume EA doesn't listen you MUST also assume they aren't listening to you. It's a logical fallacy to do otherwise... and therefore a waste of time to come here.

                "Exercise our power and don't buy the game." There's no need to for that though...if people don't like a game, or it's not as good people want, they won't buy it. My guess is it's already happening with people who don't like it... so what you're really saying is "people who like it still shouldn't buy it." It's like certain people are simply INCAPABLE of grasping that they're in the minority...and how little power they have. I don't think Madden is GOAT, but I would NEVER tell someone who likes a product not to buy it.

                I just hate the rhetoric. EA doesn't listen, let's make a noise in the forest where nobody's around to hear.

                I hear what you are saying, but if you listen to people, not just on the forums, but everywhere, there are definitely people that buy the game, every year, and who aren't really happy with it. We can debate whether these people need psychiatric care or not, but by their own admission, this is the case.

                And for the record, none of these companies really listen. The devs have their idea of how they want their game to play. Most game devs are gamers themselves, and have their own idea of what a kickass game is. They are also open to SOME feedback on SOME of their ideas, provided they are in line with their own thinking of how the game should be developed in the first place. In a sense, they don't take feedback as much as they give you options of ideas that they have already themselves thought of and decided on a different one. Not to say that they don't do something that they never planned based on consumer feedback, but again, it would have to fall under either something that is cosmetic, inconsequential, and easy to implement, or that doesn't go against their original vision.

                The suits? They have two motivations. Motivation number one is how much money they want to spend. Motivation number two is, subsequently, how much they want to make. They are open to giving the devs as much latitude as they want in developing the game, right up until the point where it infringes upon motivation number one or two.

                Out of those two some what oppositional objectives, comes a game that some love, some hate, and many other opinions spanning the gamut of what is in between. But no where in there is anyone, really, truly, listening.

                Companies "listening" does not happen in the really, real world.
                Last edited by Only1LT; 02-17-2011, 01:36 PM.
                "You mustn't be afraid to dream a little bigger, darling."

                Comment

                • ryan36
                  7 dirty words...
                  • Feb 2003
                  • 10139

                  #473
                  Re: EA/NFL Extend NFL Exclusive License by One Year to 2013

                  Originally posted by mestevo
                  For some reason I have the impression NCAA11 is the best I've seen, maybe because the game is a bit slower?
                  Well I only played post patch/tuner NCAA before I traded it in...I gotta tell you, I didn't think it was that much better. Running any spread option play didn't work, which ruined the college FB experience for me...esp. the broken read option, which is like the most fun ever.

                  Comment

                  • ryan36
                    7 dirty words...
                    • Feb 2003
                    • 10139

                    #474
                    Re: EA/NFL Extend NFL Exclusive License by One Year to 2013

                    Originally posted by Only1LT
                    I hear what you are saying, but if you listen to people, not just on the forums, but everywhere, there are definitely people that buy the game, every year, and who aren't really happy with it. We can debate whether these people need psychiatric care or not, but by their own admission, this is the case.

                    And for the record, none of these companies really listen. The devs have their idea of how they want their game to play. Most game devs are gamers themselves, and have their own idea of what a kickass game is. They are also open to SOME feedback on SOME of their ideas, provided they are in line with their own thinking of how the game should be developed in the first. In a sense, they don't take feedback as much as they give you options of ideas that they have already themselves thought of and decided on a different one. Not to say that they don't do something that they never planned based on consumer feedback, but again, it would have to fall under either something that is cosmetic, inconsequential, and easy to implement, or that doesn't go against their original vision.

                    The suits? They have two motivations. Motivation number one is how much money they want to spend. Motivation number two is, subsequently, how much they want to make. They are open to giving the devs as much latitude as they want in developing the game, right up until the point where it poses a infringes upon motivation number one or two.

                    Out of those two some what oppositional objectives, comes a game that some love, some hate, and many other opinions spanning the gamut of what is in between. But no where in there is anyone, really, truly, listening.

                    Companies "listening" does not happen in the really, real world.
                    I'd say the Dev Team listens. Ian wanted to make a new game from scratch, they said no. So it's a level higher than Ian that has this issue.

                    But if LT, as you say, your input doesn't matter, why waste your time giving it?

                    Comment

                    • EddieV
                      Banned
                      • Jan 2011
                      • 66

                      #475
                      Re: EA/NFL Extend NFL Exclusive License by One Year to 2013

                      Originally posted by ryan36
                      But if LT, as you say, your input doesn't matter, why waste your time giving it?
                      I'm not LT, but if you were told that you could never eat another McDonalds hamburger again -- only Wendy's, or that you could never drink another beer other than Coors (assuming that's not your favorite), would you just shup up and take it, or would you complain about it? Same thing here, really.

                      Comment

                      • Only1LT
                        MVP
                        • Jul 2009
                        • 3010

                        #476
                        Re: EA/NFL Extend NFL Exclusive License by One Year to 2013

                        Originally posted by kjcheezhead
                        I disagree. Almost every problem the past games had is still there or worse. For example, both games have had defenders running routes before wr's. However, ps2 has individual press coverage and wr shading. So if I shade a wr to the inside and he runs an out route, he will get seperation. The current version I just have to pray the cpu plays good defense for me without any input.

                        So which game has better gameplay for pass defense? The one where the cpu makes all the decisions or the one where the gamer is allowed to have input on how his secondary plays?

                        I hear what you are saying, but I could also say that locomotion lessens the impact of psychic DBs, because even if they run the route with them, if their Spd, Agil, and Accel aren't the same, then the receiver will still be open.

                        You don't have to tell me that 11 has issues. Believe me, you don't have to tell me that lol. What I'm saying is that all of them are in the past Maddens. All of them. There are even a couple that are worse. So it just has never computed to me how anyone can say PS2/XBOX = great and PS3/360 = trash. They are the same game. It has been for a very long time. Not exactly the same, but pretty damn close.

                        The games on this gen have been developed to play like the games on last gen. Guess what? For the most part, mission accomplished. If 11 is bad, then all Madden's are bad. There is no logical way to dispute that.
                        "You mustn't be afraid to dream a little bigger, darling."

                        Comment

                        • ryan36
                          7 dirty words...
                          • Feb 2003
                          • 10139

                          #477
                          Re: EA/NFL Extend NFL Exclusive License by One Year to 2013

                          Originally posted by EddieV
                          I'm not LT, but if you were told that you could never eat another McDonalds hamburger again -- only Wendy's, or that you could never drink another beer other than Coors (assuming that's not your favorite), would you just shup up and take it, or would you complain about it? Same thing here, really.
                          I'd complain if I thought it mattered. If the premise is "EA doesn't listen" the action "Complain and hope EA hears" is a fallacy.

                          Comment

                          • Only1LT
                            MVP
                            • Jul 2009
                            • 3010

                            #478
                            Re: EA/NFL Extend NFL Exclusive License by One Year to 2013

                            Originally posted by ryan36
                            I'd say the Dev Team listens. Ian wanted to make a new game from scratch, they said no. So it's a level higher than Ian that has this issue.

                            But if LT, as you say, your input doesn't matter, why waste your time giving it?

                            I don't know what other people's motivations are for posting on this site, but I've stated many times what mine is. I give my opinion on the game in discussion with other posters, because the gaming industry, in general, and Football gaming, specifically, is what I have a passion for. That's what I'm going to school to, hopefully, someday do.

                            I have never, ever posted with the intent of getting a dev to listen to me. You will not find a single post of mine, ever, in any wish list.

                            Given what I believe (know) about how the game development process really is, to actually come on here, with the expressed intent of the devs listening to my revolutionary changes, would be as good of proof, as any, that I'm certifiable lol.

                            That's why when TNT goes ballistic about people asking for changes to the game, I can barely see my keyboard through the tears I have at crying laughing to his responses. He has no idea how ridiculously unfounded his fears actually are.
                            Last edited by Only1LT; 02-17-2011, 02:52 PM.
                            "You mustn't be afraid to dream a little bigger, darling."

                            Comment

                            • ryan36
                              7 dirty words...
                              • Feb 2003
                              • 10139

                              #479
                              Re: EA/NFL Extend NFL Exclusive License by One Year to 2013

                              Originally posted by Only1LT
                              I don't know what other people's motivations are for posting on this site, but I've stated many times what mine is. I give my opinion on the game in discussion with other posters, because the gaming industry, in general, and Football gaming, specifically, is what I have a passion for. That's what I'm going to school to, hopefully, someday do.

                              I have never, ever posted with the intent of getting a dev to listen to me. You will not find a single post of mine, ever, in any wish list.

                              Given what I believe (know) about how the game development process really is, to actually come on here, with the expressed intent of the devs listening to my revolutionary changes, would be as good of proof, as any, that I'm certifiable lol.

                              That's why when TNT goes ballistic about people asking for changes to the game, I can barely see my keyboard through the tears I have at crying laughing to his responses. He has know idea how ridiculously unfounded his fears actually are.
                              LT, you always crack me up... At least you have perspective, ya know? Madden is OK...not great. Next year, I'll wait still, probably.

                              I'm sad EA didn't give Ian and co. a chance to start from scratch, they're trying to take a 2 player offline tourney-game , and make it sim.

                              Comment

                              • mestevo
                                Gooney Goo Goo
                                • Apr 2010
                                • 19556

                                #480
                                Re: EA/NFL Extend NFL Exclusive License by One Year to 2013

                                Originally posted by EddieV
                                You're wrong, dude. Retailers aren't stuck -- just look at the millions EA has set aside in reserve for unwanted copies of EA Active 2. You really think Best Buy is gonna sell Madden or any other game for less than what it paid? LoL.
                                They can and do, it's retail 101. Get bodies into the stores, they're going to buy high margin strategy guides, or something else while they're there, or join a rewards program, signup for Amazon Prime, Game Informer subscription, etc. Many may buy simply the game, but a percentage will buy more and that is why it's done.

                                There are few restrictions on retailers, they usually do have a minimum advertised sale price, which is why you'll see things like 'add to cart to see price' on many websites for some consumer electronics. Frys routinely has sales below this minimum advertised price so their flyer then says 'MAJOR NAME BRAND' rather than 'SONY' for a TV that's on sale.

                                The only indicator that a publisher has reduced the price (and these are typically permanent, like Backbreaker's current $19 price point) is when it is done uniformly across multiple sites. The publisher doesn't put a game on sale.

                                EA 'giving away' Madden to hit 5mil copies is another fallacy, sorry. Retail economics account for the pricing you keep citing.

                                Comment

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