NASCAR The Game 2011 Trailer: Daytona 500
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Re: NASCAR The Game 2011 Trailer: Daytona 500
According to the official website forums, the developers stated it was not a licensing issue as to why there is no DNFs. They said it was too buggy to implement and was causing problems, and to expect this feature for next year.
I believe what they could not add due to licensing was car/engine fires and cars going into the grandstands.
Anyways, when you "total" your car, the damage can only be repaired to 60% and even worse if you keep crashing. So, you might be flipping over, but you won't be able to keep up with the other cars or anything of that sort.
I'll try and re-find the posts if I can.Last edited by Potatoes002; 02-17-2011, 11:10 PM.Comment
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Re: NASCAR The Game 2011 Trailer: Daytona 500
According to the official website forums, the developers stated it was not a licensing issue as to why there is no DNFs. They said it was too buggy to implement and was causing problems, and to expect this feature for next year.
I believe what they could not add due to licensing was car/engine fires and cars going into the grandstands.
Anyways, when you "total" your car, the damage can only be repaired to 60% and even worse if you keep crashing. So, you might be flipping over, but you won't be able to keep up with the other cars or anything of that sort.
I'll try and re-find the posts if I can.Twitch - bluengold34_osComment
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Re: NASCAR The Game 2011 Trailer: Daytona 500
"How does this sound?
In online games you have a Casual and Hardcore mode, when Hardcore is selected we can make is so that all of the mechanical damage isn't repaired, say only 60% is. We can't add DNF's at this stage as it would cause too many bugs and we're really close to going gold!"Comment
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Re: NASCAR The Game 2011 Trailer: Daytona 500
I might add that it was originally planned that damage could be 100% repairable. I'm glad that the new NASCAR team cared about the communities response and gave us a reasonable compromise.
Oh, and when you run out of fuel it's "Race Over", so there is some form of DNF in the game.Last edited by Potatoes002; 02-17-2011, 11:25 PM.Comment
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Re: NASCAR The Game 2011 Trailer: Daytona 500
I might add that it was originally planned that damage could be 100% repairable. I'm glad that the new NASCAR team cared about the communities response and gave us a reasonable compromise.
Oh, and when you run out of fuel it's "Race Over", so there is some form of DNF in the game.Twitch - bluengold34_osComment
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Re: NASCAR The Game 2011 Trailer: Daytona 500
The way I'm looking at this is, if the racing (A.I.) is good then not having DNF's will not be a game killer for me. This week I finally got back into playing GT5. Yesterday I did the Nascar series in Aspec. The final race in the series, a ten lapper at Daytona had me on the edge of my seat for all ten laps. There was no damage, no DNF's , but the racing was balls to the wall. In just 10 laps there were several lead changes, cars were partnering up and drafting to take the lead, the racing aspect felt quite realistic. I spent 8 of the 10 laps between between 3rd place and 7th place until I tried to fit in a space that was to small on lap 8 and I spun out to end up finishing last, still won the series overall though.
If Nascar 11 can achieve that type of realistic racing action, I'll be ok with it.Comment
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Re: NASCAR The Game 2011 Trailer: Daytona 500
Yeah, from what I understand reading those forums, the devs reached out with a compromise since DNF's won't be implemented this year, i.e., damage repairable only up to a certain point which will make you much slower than the rest of the field.
So if you race carelessly and wreck constantly, there will be consequences even though you can still drive your car out of the pit.Last edited by Flamehead; 02-18-2011, 01:43 PM.Comment
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Re: NASCAR The Game 2011 Trailer: Daytona 500
It is a bit disappointing that there could be an almighty pileup involving, say 20 cars, with them all smashed to bits and yet they all finish?
Is it just in online games though, like it says in the post that potatoes showed us?
Sorry if I being a bit dense and missing the obvious.Comment
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Re: NASCAR The Game 2011 Trailer: Daytona 500
Ok so it is a bug problem and that is why no DNF's. It is not a licensing deal after all.
I can live with that knowing they have a problem with the coding and will have to work it in for next year. At least it is not a complete failure for now and in the future since it is NOT a license problem.Comment
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Re: NASCAR The Game 2011 Trailer: Daytona 500
Ok so it is a bug problem and that is why no DNF's. It is not a licensing deal after all.
I can live with that knowing they have a problem with the coding and will have to work it in for next year. At least it is not a complete failure for now and in the future since it is NOT a license problem.The coding for keeping these cars in the race with partial damage would be alot more complex than simply having DNF's for them.
I think it was more of a case of the devs thinking it wasn't a big deal because they wanted arcady elements in it and ignored it in the basic coding but now that the backlash has started it's too late to go back and change it.
At least that better be the real reason because I'll tell you right now if they have bug problems for simple DNF's then this game is gonna be one buggy mess with alot of other features in the game which require more complex coding. Now I can see why this game was delayed.Comment
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Re: NASCAR The Game 2011 Trailer: Daytona 500
I might add that it was originally planned that damage could be 100% repairable. I'm glad that the new NASCAR team cared about the communities response and gave us a reasonable compromise.
Oh, and when you run out of fuel it's "Race Over", so there is some form of DNF in the game.In Loving memory of my "Cricket" 1/2/96 - 11/19/2012
My heart and soul hurt for your lost presence in my life.Comment
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Re: NASCAR The Game 2011 Trailer: Daytona 500
I'm not buying this bug problem. Every racing game since the dawn of time has had DNF's and then all of a sudden these guys can't figure out the coding for it?The coding for keeping these cars in the race with partial damage would be alot more complex than simply having DNF's for them.
I think it was more of a case of the devs thinking it wasn't a big deal because they wanted arcady elements in it and ignored it in the basic coding but now that the backlash has started it's too late to go back and change it.
At least that better be the real reason because I'll tell you right now if they have bug problems for simple DNF's then this game is gonna be one buggy mess with alot of other features in the game which require more complex coding. Now I can see why this game was delayed.
Yea the more I think about it the more you are on the money with this.
One more thing to think about:
No demo............!!! Name a next gen console racing game that turned out to be very good that didn't have a demo???Last edited by Rules; 02-19-2011, 06:24 PM.Comment
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Re: NASCAR The Game 2011 Trailer: Daytona 500
Well I'll wait and get this used and then have the option to take back.Joshua:
"D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"
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