MLB 2K11 Developer Diary #3 - Pitching and Hitting - Operation Sports Forums

MLB 2K11 Developer Diary #3 - Pitching and Hitting

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  • Doormat
    The Champ Is Here
    • Mar 2009
    • 2342

    #16
    Re: MLB 2K11 Developer Diary #3 - Pitching and Hitting

    Amazing.. I love what they did to make pitching much more realistic, this can be fun
    Why did I move here? I guess it was the weather.

    Comment

    • SPTO
      binging
      • Feb 2003
      • 68062

      #17
      Re: MLB 2K11 Developer Diary #3 - Pitching and Hitting with Bonus Crawford Screenshot

      The new pitcher control slider may be just what I needed. I really want to use the thumbstick control for pitching but I always found it really difficult. At least this time I can adjust it to make it challenging but not TOO easy.
      Member of the Official OS Bills Backers Club

      "Baseball is the most important thing that doesn't matter at all" - Robert B. Parker

      Comment

      • bigfnjoe96
        Hall Of Fame
        • Feb 2004
        • 11413

        #18
        Re: MLB 2K11 Developer Diary #3 - Pitching and Hitting with Bonus Crawford Screenshot

        Need DEMO Now.......
        Last edited by bigfnjoe96; 02-18-2011, 02:55 PM.

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        • Redemption
          Banned
          • Feb 2011
          • 136

          #19
          Re: MLB 2K11 Developer Diary #3 - Pitching and Hitting with Bonus Crawford Screenshot

          curious that they consider the split change to be the most difficult movement... it didn't really seem any more difficult than a 12-6 curve based on that picture (for the record, I've always found the knuckle curve to be the most challenging... especially back in the day when you had to time the circle closing)

          Comment

          • Steve_OS
            Editor-in-Chief
            • Jul 2002
            • 33266

            #20
            Re: MLB 2K11 Developer Diary #3 - Pitching and Hitting with Bonus Crawford Screenshot

            Sorry fellas, had to remove the Crawford screenshot. Hope those that saw it, enjoyed. LOL

            2K is sending us another bonus soon.
            Steve Noah
            Editor-in-Chief
            http://www.operationsports.com
            Follow me on Twitter

            Comment

            • JayhawkerStL
              Banned
              • Apr 2004
              • 3657

              #21
              Re: MLB 2K11 Developer Diary #3 - Pitching and Hitting with Bonus Crawford Screenshot

              Originally posted by Redemption
              curious that they consider the split change to be the most difficult movement... it didn't really seem any more difficult than a 12-6 curve based on that picture (for the record, I've always found the knuckle curve to be the most challenging... especially back in the day when you had to time the circle closing)
              Yeah, I kind of kept hoping they were about to spring three step pitching back on us. I'll take what we can get.

              Comment

              • bigfnjoe96
                Hall Of Fame
                • Feb 2004
                • 11413

                #22
                Re: MLB 2K11 Developer Diary #3 - Pitching and Hitting with Bonus Crawford Screenshot

                Originally posted by Steve_OS
                Sorry fellas, had to remove the Crawford screenshot. Hope those that saw it, enjoyed. LOL

                2K is sending us another bonus soon.
                Hope it's worth it Steve...

                Comment

                • Money99
                  Hall Of Fame
                  • Sep 2002
                  • 12708

                  #23
                  Way too excited for this game now. March can't come fast enough!

                  Comment

                  • Money99
                    Hall Of Fame
                    • Sep 2002
                    • 12708

                    #24
                    I hope that you can still hit a decent amount of homers using contact swing. I'm still of the belief there's no use for a variety of types. It should be completely stats based.

                    Comment

                    • l3ulvl
                      Hall Of Fame
                      • Dec 2009
                      • 17159

                      #25
                      Re: MLB 2K11 Developer Diary #3 - Pitching and Hitting

                      Everything I'm hearing so far about the game is positive. I'm loving the updates!
                      Originally posted by jeffy777
                      Man, so many good things in that article. It finally feels like they're listening to us and adding the things we've wanted and addressing the issues we've complained about. It's a good feeling.
                      Exactly, it seems they're listening to us and I couldn't be happier.
                      Originally posted by Money99
                      Way too excited for this game now. March can't come fast enough!
                      x2!! I can't remember the last time I was this excited for a game lol
                      Wolverines Wings Same Old Lions Tigers Pistons Erika Christensen

                      Comment

                      • Hopeful Cubsfan
                        Rookie
                        • Feb 2011
                        • 54

                        #26
                        Re: MLB 2K11 Developer Diary #3 - Pitching and Hitting

                        One additional thing I wished he addressed is the improved check swing mechanics. I had a few problems with it last year.
                        1. the camera would make me miss the next pitch because it kept focusing on the 1st/3b umpire
                        2. Many times I would check swing, and the announcers would say I held my swing, but it counted as a strike. So did I swing, or the commentary goofed?

                        Comment

                        • bulls23
                          Banned
                          • Jan 2007
                          • 1743

                          #27
                          Re: MLB 2K11 Developer Diary #3 - Pitching and Hitting

                          Extremely happy with these improvements. All they need to add are rain delays and retractable roofs and you have the best baseball game of all time.

                          Comment

                          • JayhawkerStL
                            Banned
                            • Apr 2004
                            • 3657

                            #28
                            Re: MLB 2K11 Developer Diary #3 - Pitching and Hitting

                            Originally posted by Money99
                            I hope that you can still hit a decent amount of homers using contact swing. I'm still of the belief there's no use for a variety of types. It should be completely stats based.
                            I agree. At the very least, I'd like there to be three swing types, with contact and power having serious penalties. But we should be using normal 90% of the time.

                            Last year I dialed up the power to 90, and used contact nearly all the time. I only allowed myself to use a power swing on a 2-0 and 3-1 count, where I was looking for a certain pitch, and would take any breaking pitch, or anything down n the zone.

                            I like the results. some people did the opposite, decreasing the power slider a ton, and only using the power swing. either way, you had to do a bunch of other tweaks to get them to work right, because the power swing's hit window was too small, and the contact one was too big. In the end, I would imagine we got to the same spot from different angles.

                            The big plus for my system was that it really re-enforced the notion of working the count. I loved to get those hitter's counts so much more, so taking pitches became essential. Like most people, I have a tendency to swing at way to many pitches in video game baseball. I needed a carrot provided by my house rules to back off.

                            Comment

                            • orthostud23
                              Pro
                              • Apr 2007
                              • 571

                              #29
                              These guys are killing me!!! Every blog they put out makes me want to purcahse this on top of purchasing the Show as well.

                              I hope there is a demo...
                              STEAM PROFILE: STEAM_0:1:39676753

                              Comment

                              • DirtyJerz32
                                Darkness!!!
                                • Aug 2007
                                • 7626

                                #30
                                Re: MLB 2K11 Developer Diary #3 - Pitching and Hitting

                                The AI managers will now be monitoring these pitch counts and will take it into consideration when deciding who to warm up in the bullpen or when to pull a pitcher from the game. However, the AI manager is looking at a lot more than just pitch count. Today, I was able to chase Kansas City’s Vin Mazzaro out of the game in the middle of the first inning after scoring a quick 3 runs on his Royals. Performance and composure will mean just as much to the AI manager’s decisions as pitch count.

                                This has me pumped!!!

                                I'm telling you guys, SHOCK THE WORLD!!!

                                2k is not sitting back and letting the baseball series be the decline of the company. Their doing all the right things so far. Now we need more gameplay vids and the demo.

                                IMO, they need to get that demo out before the other games demo. Just sayin...
                                Moderator
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                                Originally posted by bluengold34_OS
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