Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

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  • Flightwhite24
    Hall Of Fame
    • Jul 2005
    • 12094

    #391
    Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

    Just knocked Hagler out in the 5th. Phillyfan I'm gonna make those changes you mentioned and fight the same fight. Hagler CPU threw 470 punches. Again this is on default PRO
    The poster formerly know as "FLIGHTWHITE"

    Comment

    • Flightwhite24
      Hall Of Fame
      • Jul 2005
      • 12094

      #392
      Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

      Not seeing a Stamina for the cpu only OFF, DEF awarness and cpu punch output
      The poster formerly know as "FLIGHTWHITE"

      Comment

      • acts238shaun
        MVP
        • Dec 2005
        • 2714

        #393
        Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

        There's one stamina slider for boths sides.

        Comment

        • Flightwhite24
          Hall Of Fame
          • Jul 2005
          • 12094

          #394
          Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

          Originally posted by acts238shaun
          There's one stamina slider for boths sides.
          Yeah I saw the one slider but I thought it was for the hum player. I did what
          philly suggested and now Hagler has thrown 120 punches Rd 3. gonna back out and change the slider and start over.
          The poster formerly know as "FLIGHTWHITE"

          Comment

          • Flightwhite24
            Hall Of Fame
            • Jul 2005
            • 12094

            #395
            Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

            Originally posted by acts238shaun
            There's one stamina slider for boths sides.
            Made the changes and both fighters are stumbling with fatigue. Headed to the 7th found and both are gassed!!! All of Rd 7 these guys were barely standing. Punch count are starting to drop. Around 70-80 puches a round. I'm being really careful because I feel at anytime either can be knocked out at this point.
            Rd 8 and it is hilarious. The punches have no power to them and these guys are laboring. You can try to throw a ton of punches but it's pretty useless as they have no impact at all. Digging the stamina
            The poster formerly know as "FLIGHTWHITE"

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            • Flightwhite24
              Hall Of Fame
              • Jul 2005
              • 12094

              #396
              Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

              Just dropped Hagler due to him being totally fatigued!!!
              The poster formerly know as "FLIGHTWHITE"

              Comment

              • acts238shaun
                MVP
                • Dec 2005
                • 2714

                #397
                Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

                Sweeeeet! Glad to hear it!

                Comment

                • Flightwhite24
                  Hall Of Fame
                  • Jul 2005
                  • 12094

                  #398
                  Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

                  Originally posted by acts238shaun
                  Sweeeeet! Glad to hear it!
                  Finally put him down!!! It was great to have that feeling that either fighter could have been put down.

                  Both fighteres basically were punched out by the end of the 6th rd. From there it was that feeling of "who wanted it more"

                  Gotta go to bed for work but I will be all over this tomorrow.
                  The poster formerly know as "FLIGHTWHITE"

                  Comment

                  • phillyfan23
                    MVP
                    • Feb 2005
                    • 2301

                    #399
                    Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

                    FlightWhite...

                    So the stamina slider made a big difference right? that's good

                    But what about the CPU punch output slider? does that make any difference on how the fighters fight and throw the amount of punches?

                    The reason I ask is because I am afraid if the cpu punch output doesn't work, we will see too many fights like hagler hearns you just had.

                    Cpu fighter still throwing 90 punches a round from the get go and the cpu is gassed by the 7th round making them to easy to defeat. Unless we can change the way the cpu fight (throw less punches/realistic amount), this could be a problem. Not trying to complain , but cpu punch amount and stamina must BOTH work.

                    if stamina works but cpu punch amountstay the same, cpu fighters will be gassed midway thru just like your last fight.

                    Hope you can get what I mean. Hopefully the cpu punch output works...or we can edit individual fighter tendency. Anyways, what tendency ratings are editable anyways to maybe lessen the fighters' punch output ?

                    thanks
                    Last edited by phillyfan23; 02-24-2011, 01:06 AM.

                    Comment

                    • phillyfan23
                      MVP
                      • Feb 2005
                      • 2301

                      #400
                      Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

                      Originally posted by FLIGHTWHITE
                      Yeah I saw the one slider but I thought it was for the hum player. I did what
                      philly suggested and now Hagler has thrown 120 punches Rd 3. gonna back out and change the slider and start over.
                      120 punches through 3 rounds or 120 punches in round 3 ? and are you playing 3 minutes real time or accelerated?

                      thanks

                      Comment

                      • jfindon
                        Rookie
                        • Nov 2005
                        • 211

                        #401
                        Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

                        Originally posted by Motown
                        Aiight fellaz, SOMETHIN' is up w/ the demo...it is MUCH harder to win a fight now. there's hardly any cuts...before it was a blood bath just about every fight w/ me. This demo has just turned 360° Stamina is a HUGE issue now...ya gotta check it out.
                        I don't have a problem winning, but I agree about cuts. I can't cut anyone anymore, I even headbutt them as many times until I get a one point deduction and still never get a cut. It's annoying.

                        Comment

                        • Flightwhite24
                          Hall Of Fame
                          • Jul 2005
                          • 12094

                          #402
                          Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

                          Originally posted by phillyfan23
                          120 punches through 3 rounds or 120 punches in round 3 ? and are you playing 3 minutes real time or accelerated?

                          thanks
                          Here is what I see. It did not have and effect on punch output if you ask me. If you force the fight the cpu will keep throwing. If I pick my spots then the it seems the cpu will do the same. Hagler still threw almost a 100 punches in the later rds. the punches were slower and did not really pack any power and both fighters were very sluggish.
                          The poster formerly know as "FLIGHTWHITE"

                          Comment

                          • Phobia
                            Hall Of Fame
                            • Jan 2008
                            • 11623

                            #403
                            Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

                            The cuffs are off guys

                            1) Punch offsetting is much better. It happens at a much better rate and throws off the accuracy if a fighter gets hit while throwing. While it is still not prefect, it is much better than the demo.

                            2) Stamina is still a issue. Even with the stamina slider jacked to 0. Fighter still finish with to much stamina, even throwing a high rate of punches. I think it is the recovery rate between rounds is the problem.

                            3) Damage is AMAZING and is different every fight.

                            4) Champion mode is the presentation we have all long been after from the EA franchises. But next to legacy mode it really makes legacy mode look bland.

                            5) Legacy mode is pretty much same as RD4 with slight tweaks. It is just to bland and boring for my taste.

                            6) Gameplay is soo damn good with slider tweaks

                            Punch accuracy - 0
                            Fighter Damage - maxed out
                            Counter window - 0
                            Stamina - 0
                            Simulation Presentation
                            Wide Camera view

                            Video review coming soon "hopefully". Damn youtube is giving me all kinds of issues. This is the second time I am trying to upload the video review.

                            Comment

                            • DaveDQ
                              13
                              • Sep 2003
                              • 7664

                              #404
                              Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

                              I'm afraid of something that happened in FN4 being the same in FNC. It has to do with stamina. I want to see a scenario where one boxer plays smart and has endurance at the end of the fight and the other doesn't and is winded.

                              What I fear is that both have the same level of stamina drop and even though they played differently, the fatigue is the same.
                              Being kind, one to another, never disappoints.

                              Comment

                              • acts238shaun
                                MVP
                                • Dec 2005
                                • 2714

                                #405
                                Re: Fight Night Champion Demo Available Now, Post Impressions Here (360, PS3)

                                Without the points system this year it is quite possible the above won't happen. If the straight body spam isn't counteracted it will I am sure.

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