Major League Baseball 2K11 Hands-On Preview

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  • ChaseB
    #BringBackFaceuary
    • Oct 2003
    • 9844

    #31
    Re: Major League Baseball 2K11 Hands-On Preview

    Originally posted by tistethebeast
    awesome preview chase. how did mccutchen look?
    He's got the dreads in the game this year, thought he looked good. Not sure if his batting stance is 100 percent accurate but he definitely got some love from 2K.

    Originally posted by johnnyg713
    That was what I was referring to. I remember 2k giving the explanation that they made the ball speed coming off the bat more realistic so it would be almost impossible for the player to react to the ball in time for the infield to make the play so they put in the "assist". I loved in 2k8 you can take the infield assist off and make the play yourself (mainly because the ball speed was much slower and you had time to react).

    In 2k10 I felt playing the infield was mostly; YOU make the pitch, WATCH the ball get hit as your fielder makes the play and then YOU make the throw to first.
    Right, yeah I didn't feel like I was useless in the infield. Like I said in my example, I lunged towards a ball with Walker through the hole, and the appearance of bleeders and choppers led to more situations where the IFers had to make things happen on their own.

    Originally posted by munky1307
    Everything written about this game is sounding more and more positive. Thanks for a good write up Chase. The examples you use really help give a sense of a good game with the small details.

    Have you seen a real time injury or error in the game yet that surprised you?
    Just saw one bobble error, otherwise no injuries etc.
    I won't ask for Christmas or birthday gifts if you subscribe to the Operation Sports Newsletter (Not Just Another Roster Update). I write it, and it hits your inbox every Friday morning (for freeeeeee). We also have an official OS Discord you can now join.

    Comment

    • ChaseB
      #BringBackFaceuary
      • Oct 2003
      • 9844

      #32
      Re: Major League Baseball 2K11 Hands-On Preview

      Originally posted by johnnyg713
      Not too sure if your writing the review on 2k11 but I hope you guys can refer back to these major concerns many of us had with 2k10s fielding.
      As for cannon arms, hard to say at this point. However, there is arm strength slider at the very least.

      Originally posted by BigBlue
      Chase,

      With respects to hitting, did you notice if check swings are in the game? :-)

      I think the fact that there is no talk of a release day patch is very encouraging!

      BigBlue
      I did not check swing during my time (or try), and I've said before I'm awful at check swinging with analog controls (in both baseball games).
      I won't ask for Christmas or birthday gifts if you subscribe to the Operation Sports Newsletter (Not Just Another Roster Update). I write it, and it hits your inbox every Friday morning (for freeeeeee). We also have an official OS Discord you can now join.

      Comment

      • swaldo
        MVP
        • Jul 2002
        • 1268

        #33
        Nice preview, I'm really getting excited for this game. I can deal with funny looking player models because all the important areas got some major work. Well, I do hope they take a good look at the choppers from high swings and possible opp field power issues. Thank God we dont have to put ourselves in training to win a million bucks with a crappy game!

        Comment

        • Marino
          Moderator
          • Jan 2008
          • 18113

          #34
          Re: Major League Baseball 2K11 Hands-On Preview

          Well, now I see why you have been neglecting us in KZ3. Good read though.

          Comment

          • Ollienyy
            Rookie
            • Aug 2010
            • 275

            #35
            Re: Major League Baseball 2K11 Hands-On Preview

            Can't wait, thanks for the great preview! It looks like it's going to be a fun time spinning the disc this year!
            God Bless The USA

            Comment

            • leafsfan17
              Rookie
              • Jan 2005
              • 43

              #36
              Re: Major League Baseball 2K11 Hands-On Preview

              Chase, has they fixed the glitch in Franchise where drafted rookies were placed on the MLB team immediately and caused the game to freeze in Franchise making the mode unplayable?

              Comment

              • leafs nation
                Rookie
                • Nov 2005
                • 160

                #37
                do you guys know if there is dynamic attendance. I play with the Jays and don't really want to see a packed ballpark away from opening day unless i'm having an incredible season.

                Comment

                • Money99
                  Hall Of Fame
                  • Sep 2002
                  • 12695

                  #38
                  Re: Major League Baseball 2K11 Hands-On Preview

                  Great read Chase! Keep the info coming!

                  Comment

                  • XBox_Roughneck
                    MVP
                    • Jul 2002
                    • 1728

                    #39
                    Why doesn't anyone ever mention any commentary improvements? The announcing was one of the things 2K clearly had over it's competition. Listening to each game felt like a listening to a real ballgame.
                    Fulham FC...Showin' em love.
                    Mace Windu AIN'T DEAD!

                    Comment

                    • therizing02
                      MVP
                      • Apr 2003
                      • 4176

                      #40
                      Thanks for the impressions Chase. Sounds like like some substantial improvements were made in this dev cycle.

                      I'd really like to get your thoughts on the CPU manager. How do they handle pitching changes? Did the use pinch hitters at the right time? Do they use the lefty/righty factor? Do they hit and run? Do they make late game defensive subs? Lastly, do a lot of the CPU hitters who have no business swinging at 3-0 pitches in the wrong situations still do it?

                      IMO, these are the things that are missing in video game baseball. The chess match that goes on in every game is the soul of baseball. With the exception of the majority of the text sims, I have yet to see this reproduced effectively in a video game. There is just way too much emphasis on graphics and animations

                      Lastly, do you think the Inside Edge part of the game has been improved on?

                      Thanks again.
                      Last edited by therizing02; 02-28-2011, 04:22 PM.

                      Comment

                      • TimeBombTown
                        Rookie
                        • Jul 2010
                        • 24

                        #41
                        Re: Major League Baseball 2K11 Hands-On Preview

                        One thing I am incredibly curious to see if it has been fixed is pitcher substitutions. I think all 2k10 players know how ridiculously clunky the process was last year. For example, I would take Cain out of the game and sub in Nate Schierholtz to hit for him. Then, the next inning, there's Nate standing on the pitcher's mound with a prompt telling me to do something about it...which would never, ever happen in a real game. I'm sincerely hoping there is a way to pre-determine what pitcher will replace the hitter or if there will be a double switch and make things much more streamlined and realistic, because every time that happens in 2k10 it pulls me right out of the realism and is a hassle to boot.

                        Comment

                        • ChaseB
                          #BringBackFaceuary
                          • Oct 2003
                          • 9844

                          #42
                          Re: Major League Baseball 2K11 Hands-On Preview

                          Originally posted by XBox_Roughneck
                          Why doesn't anyone ever mention any commentary improvements? The announcing was one of the things 2K clearly had over it's competition. Listening to each game felt like a listening to a real ballgame.
                          Sound was rather low on the games I played. Generally speaking, you're talking to a developer while playing during most of these things so sound takes a backseat much of the time.

                          Originally posted by therizing02
                          Thanks for the impressions Chase. Sounds like like some substantial improvements were made in this dev cycle.

                          I'd really like to get your thoughts on the CPU manager. How do they handle pitching changes? Did the use pinch hitters at the right time? Do they use the lefty/righty factor? Do they hit and run? Do they make late game defensive subs? Lastly, do a lot of the CPU hitters who have no business swinging at 3-0 pitches in the wrong situations still do it?

                          IMO, these are the things that are missing in video game baseball. The chess match that goes on in every game is the soul of baseball. With the exception of the majority of the text sims, I have yet to see this reproduced effectively in a video game. There is just way too much emphasis on graphics and animations

                          Lastly, do you think the Inside Edge part of the game has been improved on?

                          Thanks again.
                          I know nothing about any of that since just saw half of two games, no late-inning stuff.

                          As for Inside Edge, not sure what you want improved on. You can see hot and cold zones before each pitch if you want.
                          I won't ask for Christmas or birthday gifts if you subscribe to the Operation Sports Newsletter (Not Just Another Roster Update). I write it, and it hits your inbox every Friday morning (for freeeeeee). We also have an official OS Discord you can now join.

                          Comment

                          • tvman
                            MVP
                            • Nov 2010
                            • 1392

                            #43
                            Re: Major League Baseball 2K11 Hands-On Preview

                            Originally posted by ChaseB
                            Sound was rather low on the games I played. Generally speaking, you're talking to a developer while playing during most of these things so sound takes a backseat much of the time.



                            I know nothing about any of that since just saw half of two games, no late-inning stuff.

                            As for Inside Edge, not sure what you want improved on. You can see hot and cold zones before each pitch if you want.
                            I haven't played 2k ball game for a few years now so can you tell me if the hot cold zones change at all depending on the count? I really like that feature in PYS.

                            Comment

                            • stlstudios189
                              MVP
                              • Jan 2009
                              • 2649

                              #44
                              so glad that I pre ordered this
                              Gaming hard since 1988

                              I have won like 25 Super Bowls in Madden so I am kinda a big deal.

                              Comment

                              • statum71
                                MVP
                                • Nov 2006
                                • 1985

                                #45
                                I'm a Show fan. But after reading this (and seeing the impressive presentation in the video) I really gotta check out the demo.

                                MLB 2K11 is at least creating a little buzz for me.
                                The Lord is my shepard.

                                Comment

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