MLB2K11 - Bug/Glitch Thread

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • shttymcgee
    Pro
    • Jul 2005
    • 744

    #16
    Re: MLB2K11 - Bug/Glitch Thread

    Originally posted by CHooe
    Summary of bug:

    When managing my organization at the beginning of Franchise Mode, any attempt to reassign a pitcher changes his position to a Middle Reliever, regardless of his original position.

    Game Mode you were playing:

    Franchise Mode, within the first few screens (the organization management screen that is brought up at the beginning of the mode). Manually calling the organization management option also triggers this bug.

    What happened to trigger it?

    Attempted to change what team of my organization (MLB, AAA, AA, A) a few of my pitchers were on.

    Can you reproduce it? If so, how?:

    Any attempt to change what team a pitcher is on (MLB, AAA, AA, A) will proc the bug, as far as I can tell, at least in the Spring Training phase; I haven't played a franchise game yet.

    Video/Picture proof:

    Not applicable...?
    It says MR because that's where they insert them into the rotation. Put the player in a starting role, and it will say SP.

    Comment

    • liftheavy
      Banned
      • Feb 2003
      • 1040

      #17
      Re: MLB2K11 - Bug/Glitch Thread

      Doesn't look like custom sounds are working correctly unless I am doing something wrong...I have made a playlist with numerous sounds but they keep playing the first sound all the time. This is on the PS3...

      Comment

      • Chaos81
        Hall Of Fame
        • Mar 2004
        • 17150

        #18
        Re: MLB2K11 - Bug/Glitch Thread

        Summary of bug:

        Scoreboard at Kaufman Stadium puts the runs scored in the wrong teams line until a pitch is thrown in the following half of an inning.

        Game Mode you were playing:


        Franchise. (PC version)

        What happened to trigger it?:

        Scored, and then the inning ended.

        Can you reproduce it? If so, how?:

        Yes. Just score a run, make your outs, and look at the scoreboard in the next half of the inning. Seems to happen every time a run is scored, no matter the team, or the inning.

        Video/Picture proof:

        Notice how a run is placed in the top half of the second, even though the CWS haven't scored a run.



        A single pitch was thrown, and then the scoreboard correctly shows 0 runs.

        Comment

        • HK-47
          Pro
          • Aug 2006
          • 693

          #19
          Re: MLB2K11 - Bug/Glitch Thread

          Summary of bug: Buster Posey won the 2011 comeback player of the year award.

          Game Mode you were playing: Franchise

          What happened to trigger it? I don't know.

          Can you reproduce it? If so, how?: Maybe cause, I think another good young player won it in 2012, I forget who it was.

          Video/Picture proof: No... I'll ask my sister if I can use her camera next time it happens though.

          Comment

          • raskal67
            Rookie
            • Mar 2005
            • 111

            #20
            Re: MLB2K11 - Bug/Glitch Thread

            [QUOTE=Pared;2042186261]Please place all bugs you find here in the following format:

            Summary of bug:
            Jay Bruce froze for 15 sec after running down a fly ball in right center. After the freeze he commited an error and the ball dropped to the ground

            Game Mode you were playing:
            Franchise spring training PC

            What happened to trigger it?
            I assume the error calc but unsure

            Can you reproduce it? If so, how?:
            dont know

            Video/Picture proof:

            nope
            Hope this helps
            Playing the Show

            Comment

            • ssryry29
              Rookie
              • Oct 2010
              • 112

              #21
              Re: MLB2K11 - Bug/Glitch Thread

              Summary of bug:
              Xbox 360 Version-The game was playing smoothly until the transition to the eighth inning. It was doing the "2k sports" graphic thing, and then it just froze and never fixed itself.

              Game Mode you were playing:
              MLB Today Spring training game. Yankees(me) Vs. Pirates.
              What happened to trigger it?
              Nothing, really. I was very shocked that this happened seeing that the game was running smoothly until then.
              Can you reproduce it? If so, how?:
              I dont know, I turned my xbox off after it happened.
              Video/Picture proof:
              no.

              Comment

              • Da_Czar
                NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                • Jul 2002
                • 5408

                #22
                Re: MLB2K11 - Bug/Glitch Thread

                Summary of bug:Can't tag up and score from 3rd base on fly ball

                Game Mode you were playing:franchise preseason Atl vs Bos

                What happened to trigger it? Had runner on 3rd hit deep fly ball to center after the ball is caught I can no longer control the runner. game continues on with presentation. Seen it happen with 0 and 1 outs

                Can you reproduce it? If so, how?: So far I have seen it everytime I have had this situation and tried to tag up

                Video/Picture proof:I have the replay of the last one saved if you need it.


                *** I saw this again this morning in franchise preseason braves vs WSH 1 out hit deep and after outfielder catches the ball I have no control over the runner at 3rd he just sits there.
                Last edited by Da_Czar; 03-10-2011, 09:13 AM.
                Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                Comment

                • SPTO
                  binging
                  • Feb 2003
                  • 68046

                  #23
                  Re: MLB2K11 - Bug/Glitch Thread

                  Summary of Bug: player is injured at 2nd base and so I had to replace him with a pinch runner. After replacing the player the baserunner at 2nd is gone!

                  Game Mode you were playing: Franchise Spring Training game (Blue Jays vs Phillies)

                  What happened to trigger it: As I said the player was injured and I had to replace him and suddenly he's no longer there.

                  Can you reproduce it? If so, How?: Not too sure I did have another injured player in a following game but he was injured at 1st and everything worked normally

                  Video/Picture proof: no
                  Member of the Official OS Bills Backers Club

                  "Baseball is the most important thing that doesn't matter at all" - Robert B. Parker

                  Comment

                  • Blitzburgh
                    Pro
                    • Sep 2003
                    • 793

                    #24
                    Re: MLB2K11 - Bug/Glitch Thread

                    Originally posted by ssryry29
                    Summary of bug:
                    Xbox 360 Version-The game was playing smoothly until the transition to the eighth inning. It was doing the "2k sports" graphic thing, and then it just froze and never fixed itself.

                    Game Mode you were playing:
                    MLB Today Spring training game. Yankees(me) Vs. Pirates.
                    What happened to trigger it?
                    Nothing, really. I was very shocked that this happened seeing that the game was running smoothly until then.
                    Can you reproduce it? If so, how?:
                    I dont know, I turned my xbox off after it happened.
                    Video/Picture proof:
                    no.
                    I had the same thing twice! Once in a MLB today game and again in my player! I love this game but this is very disappointing to me.

                    Comment

                    • azn_boi123
                      Rookie
                      • Mar 2009
                      • 22

                      #25
                      Re: MLB2K11 - Bug/Glitch Thread

                      Summary of bug:
                      Miguel tejada got injured sliding into 2nd on a hit. Put a pinch runner in, pinch runner comes up to bat instead of going to 2nd. He hits a hr, game crashes.

                      Game Mode you were playing:
                      Franchise, season opener - Xbox 360

                      What happened to trigger it?
                      injury
                      Can you reproduce it? If so, how?:
                      if someone get's injured while playing offence. So Frustrating, This has happened twice.

                      Comment

                      • DreamWeb
                        Rookie
                        • Mar 2004
                        • 33

                        #26
                        Re: MLB2K11 - Bug/Glitch Thread

                        I had the same thing happen. Very first batter after I got the game home from the store.

                        Also with the Blue Jays.

                        Player hit a double... injury. Replaced him with a pinch runner.. and the runner at second disappeared, and the player I replaced him with was suddenly at the plate. Ugh.

                        360 version.

                        d.

                        Originally posted by SPTO
                        Summary of Bug: player is injured at 2nd base and so I had to replace him with a pinch runner. After replacing the player the baserunner at 2nd is gone!

                        Game Mode you were playing: Franchise Spring Training game (Blue Jays vs Phillies)

                        What happened to trigger it: As I said the player was injured and I had to replace him and suddenly he's no longer there.

                        Can you reproduce it? If so, How?: Not too sure I did have another injured player in a following game but he was injured at 1st and everything worked normally

                        Video/Picture proof: no

                        Comment

                        • ChiTownKid
                          MVP
                          • Oct 2002
                          • 1002

                          #27
                          Re: MLB2K11 - Bug/Glitch Thread

                          Summary of bug:
                          Not really a bug, per se. More like a cosmetic annoyance. When a foul ball is hit into the stands, it makes a 'thump' as if it just hit the ground. Further, commentary will state that the ball was "just foul" when, in fact, it was about 15 rows in.

                          Game Mode you were playing:
                          Play Now

                          What happened to trigger it?
                          I hit a pop foul ball to the first base side.
                          im on ur pitch tacklin ur d00dz

                          Comment

                          • Pared
                            Legen - WAIT FOR IT
                            • Feb 2003
                            • 39337

                            #28
                            Re: MLB2K11 - Bug/Glitch Thread

                            Guys - please avoid leaving comments here.

                            The 2k developers are reading. The format listed in the first post helps them fix these items if possible for a patch or next year's release.

                            Thanks.
                            <!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> <w:OverrideTableStyleHps/> </w:Compatibility> <m:mathPr> <m:mathFont m:val="Cambria Math"/> <m:brkBin m:val="before"/> <m:brkBinSub m:val="--"/> <m:smallFrac m:val="off"/> <m:dispDef/> <m:lMargin m:val="0"/> <m:rMargin m:val="0"/> <m:defJc m:val="centerGroup"/> <m:wrapIndent m:val="1440"/> <m:intLim m:val="subSup"/> <m:naryLim m:val="undOvr"/> </m:mathPr></w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:LatentStyles DefLockedState="false" DefUnhideWhenUsed="true" DefSemiHidden="true" DefQFormat="false" DefPriority="99" LatentStyleCount="267"> <w:LsdException Locked="false" Priority="0" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Normal"/> <w:LsdException Locked="false" Priority="9" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="heading 1"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 2"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 3"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 4"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 5"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 6"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 7"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 8"/> <w:LsdException Locked="false" Priority="9" QFormat="true" Name="heading 9"/> <w:LsdException Locked="false" Priority="39" Name="toc 1"/> <w:LsdException Locked="false" Priority="39" Name="toc 2"/> <w:LsdException Locked="false" Priority="39" Name="toc 3"/> <w:LsdException Locked="false" Priority="39" Name="toc 4"/> <w:LsdException Locked="false" Priority="39" Name="toc 5"/> <w:LsdException Locked="false" Priority="39" Name="toc 6"/> <w:LsdException Locked="false" Priority="39" Name="toc 7"/> <w:LsdException Locked="false" Priority="39" Name="toc 8"/> <w:LsdException Locked="false" Priority="39" Name="toc 9"/> <w:LsdException Locked="false" Priority="35" QFormat="true" Name="caption"/> <w:LsdException Locked="false" Priority="10" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Title"/> <w:LsdException Locked="false" Priority="1" Name="Default Paragraph Font"/> <w:LsdException Locked="false" Priority="11" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Subtitle"/> <w:LsdException Locked="false" Priority="22" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Strong"/> <w:LsdException Locked="false" Priority="20" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Emphasis"/> <w:LsdException Locked="false" Priority="59" SemiHidden="false" UnhideWhenUsed="false" Name="Table Grid"/> <w:LsdException Locked="false" UnhideWhenUsed="false" Name="Placeholder Text"/> <w:LsdException Locked="false" Priority="1" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="No Spacing"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 1"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 1"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 1"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 1"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 1"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 1"/> <w:LsdException Locked="false" UnhideWhenUsed="false" Name="Revision"/> <w:LsdException Locked="false" Priority="34" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="List Paragraph"/> <w:LsdException Locked="false" Priority="29" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Quote"/> <w:LsdException Locked="false" Priority="30" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Quote"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 1"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 1"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 1"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 1"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 1"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 1"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 1"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 1"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 2"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 2"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 2"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 2"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 2"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 2"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 2"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 2"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 2"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 2"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 2"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 2"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 2"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 2"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 3"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 3"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 3"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 3"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 3"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 3"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 3"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 3"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 3"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 3"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 3"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 3"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 3"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 3"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 4"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 4"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 4"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 4"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 4"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 4"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 4"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 4"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 4"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 4"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 4"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 4"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 4"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 4"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 5"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 5"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 5"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 5"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 5"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 5"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 5"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 5"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 5"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 5"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 5"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 5"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 5"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 5"/> <w:LsdException Locked="false" Priority="60" SemiHidden="false" UnhideWhenUsed="false" Name="Light Shading Accent 6"/> <w:LsdException Locked="false" Priority="61" SemiHidden="false" UnhideWhenUsed="false" Name="Light List Accent 6"/> <w:LsdException Locked="false" Priority="62" SemiHidden="false" UnhideWhenUsed="false" Name="Light Grid Accent 6"/> <w:LsdException Locked="false" Priority="63" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 1 Accent 6"/> <w:LsdException Locked="false" Priority="64" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Shading 2 Accent 6"/> <w:LsdException Locked="false" Priority="65" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 1 Accent 6"/> <w:LsdException Locked="false" Priority="66" SemiHidden="false" UnhideWhenUsed="false" Name="Medium List 2 Accent 6"/> <w:LsdException Locked="false" Priority="67" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 1 Accent 6"/> <w:LsdException Locked="false" Priority="68" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 2 Accent 6"/> <w:LsdException Locked="false" Priority="69" SemiHidden="false" UnhideWhenUsed="false" Name="Medium Grid 3 Accent 6"/> <w:LsdException Locked="false" Priority="70" SemiHidden="false" UnhideWhenUsed="false" Name="Dark List Accent 6"/> <w:LsdException Locked="false" Priority="71" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Shading Accent 6"/> <w:LsdException Locked="false" Priority="72" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful List Accent 6"/> <w:LsdException Locked="false" Priority="73" SemiHidden="false" UnhideWhenUsed="false" Name="Colorful Grid Accent 6"/> <w:LsdException Locked="false" Priority="19" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Subtle Emphasis"/> <w:LsdException Locked="false" Priority="21" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Emphasis"/> <w:LsdException Locked="false" Priority="31" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Subtle Reference"/> <w:LsdException Locked="false" Priority="32" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Intense Reference"/> <w:LsdException Locked="false" Priority="33" SemiHidden="false" UnhideWhenUsed="false" QFormat="true" Name="Book Title"/> <w:LsdException Locked="false" Priority="37" Name="Bibliography"/> <w:LsdException Locked="false" Priority="39" QFormat="true" Name="TOC Heading"/> </w:LatentStyles> </xml><![endif]--><!--[if gte mso 10]> <style> /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->
                            [OS Vets NBA 2k7 Champion]
                            Now Playing: TLOU: Remastered
                            Operation Sports is NOT a website for you to bitch and moan about sports gaming.
                            That's not the meaning of constructive criticism.

                            *Official Miami Heat Haters Club Member #1*

                            Comment

                            • mwjr
                              MVP
                              • Jul 2004
                              • 1393

                              #29
                              Re: MLB2K11 - Bug/Glitch Thread

                              Summary of bug: In 'My Player' mode pick-off throw controls are reversed.

                              Game Mode you were playing: 'My Player' as a closer.

                              What happened to trigger it? I'm playing as closer for the Braves. Man on first. I go to throw over to 1st, just to keep him honest, but when I flip the right stick towards 1st, I get a view of 3rd base. Back out of the pickoff attempt, go back into stretch, try it again. Same thing happens. On the third try, I thought, "What if I flip the right stick towards third base?" Sure enough, I get the throw over. Seems like it has something to do with reverse throwing controls, but shouldn't that only apply if you're playing the outfield?

                              Can you reproduce it? If so, how?: Yes. Happens every time I play 'My Player' as closer.

                              Video/Picture proof: None.

                              Comment

                              • spit_bubble
                                MVP
                                • Nov 2004
                                • 3292

                                #30
                                Re: MLB2K11 - Bug/Glitch Thread

                                Summary of bug:

                                After a swinging third strike by me the AI catcher dropped the ball. My hitter was able to beat the throw, but I had also pressed L1 to advance the runner, thinking I had to. So what happens? The guy advances all the way to second, and the runner I had on second advances all the way to home... And yet the AI controlled 1st baseman made no attempt to throw out either runner... Safe at 2nd and a run scored.

                                Game Mode you were playing:

                                Play now, single game.

                                What happened to trigger it?

                                Well... I pressed L1 thinking I had to in order to get the hitter to try to advance to first, but apparently that happens automatically. So when I pressed L1 it actually made all runners advance one extra base, but the AI made no attempt to throw either one of them out.

                                Can you reproduce it? If so, how?:

                                I haven't had the situation come up again, so I don't know.

                                Video/Picture proof:

                                None available.
                                All ties severed...

                                Comment

                                Working...