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Old 03-16-2011, 05:49 PM   #30
the_riot
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Join Date: Aug 2007
Re: cpu yanking closer too fast

Quote:
Originally Posted by treyraq
It sounds like it's some kind of programmed logic where if the Closer is touched for a run, he's done.

Developers, if you're reading--can you please implement a system (next year) where we can control the cpu's bullpens and lineups? This would solve everything--we could ensure those real-life decisions and clutch matchups.

Some people might think this would make games easier--if you want to "cheat" so be it. I think it would make games more challenging and realistic.
This. Also the ability to make decisions for both teams in mom. The code doesn't need to be perfect if the user can control everything.
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