OS Collaboration Roster Project with major editions

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  • Giants4Natic
    Banned
    • Oct 2010
    • 2475

    #91
    Re: OS Collaboration Roster Project with major editions

    Originally posted by Fiddy
    all i know is that when i time the shot stick correct, which is just about at 90 plus %, i get a scripted boost for getting the timing right. making my shots drop at an unrealistic %. i shoot 50 to 60% with the sliders at 0. thats not fun or realistic to me.

    but hey, to each their own as you have said.

    Sorry but you are never going to convince anybody on these boards that with sliders at 0 you are hitting 60%...Good for a laugh though

    Comment

    • Crossover1
      MVP
      • Feb 2009
      • 1925

      #92
      Re: OS Collaboration Roster Project with major editions

      Originally posted by Fiddy
      all i know is that when i time the shot stick correct, which is just about at 90 plus %, i get a scripted boost for getting the timing right. making my shots drop at an unrealistic %. i shoot 50 to 60% with the sliders at 0. thats not fun or realistic to me.

      but hey, to each their own as you have said.
      This is just pure nonsense you're making up right now.
      'Only The Strong Survive'

      Comment

      • TheGame8544
        MVP
        • Jul 2003
        • 1656

        #93
        Re: OS Collaboration Roster Project with major editions

        Man, can you guys just quit arguing over this?!? Some people like shot stick timing, and some people like real player shooting %. There are two options for a reason. Nobody is going to convince somebody else that their way is better.

        Comment

        • Fiddy
          Twitch/YouTube: Fiddy14
          • Jul 2002
          • 12714

          #94
          Re: OS Collaboration Roster Project with major editions

          Originally posted by Giants4Natic
          Sorry but you are never going to convince anybody on these boards that with sliders at 0 you are hitting 60%...Good for a laugh though
          lol im not trying to convince anybody, dont need to. i know what i shoot with it, i hit it perfect without an issue.

          thanks for all the good laughs with your posts.. crying about thegame and him not getting rosters out on time. thats a good laugh!!

          Originally posted by Crossover1
          This is just pure nonsense you're making up right now.
          sorry duder, no nonsense at all..
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          • Giants4Natic
            Banned
            • Oct 2010
            • 2475

            #95
            Re: OS Collaboration Roster Project with major editions

            Originally posted by Fiddy
            lol im not trying to convince anybody, dont need to. i know what i shoot with it, i hit it perfect without an issue.

            thanks for all the good laughs with your posts.. crying about thegame and him not getting rosters out on time. thats a good laugh!!



            sorry duder, no nonsense at all..

            Ok if you say so super star. We are not as great as you that sliders or difficulty level can't stop you from shooting 60% with sliders at 0

            Enjoy the game playing for you.

            Peace

            Comment

            • rody2k6
              Pro
              • Feb 2008
              • 578

              #96
              Re: OS Collaboration Roster Project with major editions

              Stop the trolling - let's get back on topic - ROSTERS
              Playing: Nba 2k11 (360)
              GT: PrFcTxRody

              No Cheese Zone

              Comment

              • supermati
                Pro
                • Sep 2004
                • 562

                #97
                Re: OS Collaboration Roster Project with major editions

                It's impossible to even shoot 10% with sliders at 0.

                Comment

                • Crossover1
                  MVP
                  • Feb 2009
                  • 1925

                  #98
                  Re: OS Collaboration Roster Project with major editions

                  IDK who he is trying to fool but I do know he is only fooling himself. No disrespect but that is almost impossible unless u messed up other sliders, and even then I doubt shooting a high percentage is possible.
                  'Only The Strong Survive'

                  Comment

                  • donkey33
                    MVP
                    • Aug 2002
                    • 1268

                    #99
                    Re: OS Collaboration Roster Project with major editions

                    and back on topic...

                    Any feedback on the roster? I haven't had a chance to play but interested to see what it's like.

                    Are players playing the right way? Teams using their style of play?

                    Comment

                    • ~: AkaDemiK :~
                      Rookie
                      • Jul 2005
                      • 209

                      #100
                      Re: OS Collaboration Roster Project with major editions

                      Originally posted by donkey33
                      and back on topic...

                      Any feedback on the roster? I haven't had a chance to play but interested to see what it's like.

                      Are players playing the right way? Teams using their style of play?
                      yup, the rosters are great

                      Comment

                      • Giants4Natic
                        Banned
                        • Oct 2010
                        • 2475

                        #101
                        Re: OS Collaboration Roster Project with major editions

                        Originally posted by donkey33
                        and back on topic...

                        Any feedback on the roster? I haven't had a chance to play but interested to see what it's like.

                        Are players playing the right way? Teams using their style of play?

                        I have been testing both rosters from KG and the one we did here and the biggest difference and most rewarding is the spacing due to the free lance tendencies which are excellent

                        KG roster does not have the same free lance tendencies and with the one we entered the spacing is incredible

                        Comment

                        • KG#5beantown
                          Pro
                          • Oct 2008
                          • 976

                          #102
                          Re: OS Collaboration Roster Project with major editions

                          Originally posted by Giants4Natic
                          I have been testing both rosters from KG and the one we did here and the biggest difference and most rewarding is the spacing due to the free lance tendencies which are excellent

                          KG roster does not have the same free lance tendencies and with the one we entered the spacing is incredible
                          Giants...just an idea...could we create a new file...? A file which is injury free, for the single game Mode? maybe based on what I have done so far? as I said...just an idea...

                          Comment

                          • Giants4Natic
                            Banned
                            • Oct 2010
                            • 2475

                            #103
                            Re: OS Collaboration Roster Project with major editions

                            Originally posted by KG#5beantown
                            Giants...just an idea...could we create a new file...? A file which is injury free, for the single game Mode? maybe based on what I have done so far? as I said...just an idea...
                            Here is what you can do and I will help

                            Take rashidi's post trade deadline roster and enter your hex edits.

                            From there we will need to do the Sean Barkeley accessories for shoes and gear and rotations.

                            I have no clue how to read the template from Sean Barkeley, but I can help with the rest

                            Comment

                            • TheGame8544
                              MVP
                              • Jul 2003
                              • 1656

                              #104
                              Re: OS Collaboration Roster Project with major editions

                              Hey Giant and Hulyan, did you guys ever finish the edits you were working on? Where do we stand with the roster?

                              Just a heads up, I will be out of town until Sat night, so I won't be available to do any work until then. I can respond to posts but not pm's (for some reason they don't work on my phone).

                              Comment

                              • Giants4Natic
                                Banned
                                • Oct 2010
                                • 2475

                                #105
                                Re: OS Collaboration Roster Project with major editions

                                Originally posted by TheGame8544
                                Hey Giant and Hulyan, did you guys ever finish the edits you were working on? Where do we stand with the roster?

                                Just a heads up, I will be out of town until Sat night, so I won't be available to do any work until then. I can respond to posts but not pm's (for some reason they don't work on my phone).
                                I am waiting for Hulyan to do what he said he would and then you can do what you do. Once that is done I can finish them with the rotations and minutes

                                Comment

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