NCAA Football 12 Video Interview - Visuals & Pylon Physics
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Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics
if you look at the picture closely, it looks like the sidelines have been upgraded. The players look better, even though its kinda blurred. I love the black out uniforms for GA, though, very neat. Little things like pylon physics will really add to the game. Everyone is complaining and moaning right now because we aren't getting big news, but when you fire the game up this year, we won't have to hear "wow that looked ********, he ran straight through the pylon" or "the grass looks like flat carpet," etc. Things like this really pulls it all together. I am hoping that pylone physics translates to realistic ball physics as well.Virginia Tech Hokies NCAA 2011 Dynasty Thread :
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Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics
Hopefully they upgraded the windsock physics as well. That is a gamebreaker for me. Also they need to fix goalpost physics as well. When a football hits the goalpost there should be a slight vibration throughout the post, but of course EA refuses to acknowledge this. If they expect to sell any games this year then these are the issues they need to address.Comment
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Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics
Since we all on the visuals.........I hope they upgraded the cheerleaders and they do new cheers and celebration moves.
Also I hope they upgraded the QB slide animation and have it varied since not all QBs slide the same way. But it would be cool to see the grass and stuff kick up in the air from a slide.
Also since this part of visual...........I hope they changed the tackle animation and made it more varied and ACTUALLY MATCH THE SITUATION. Some tackle animations didn't even match the situation or angle.
Another visual would be to have stiff arms actually serve a purpose. Last year it didn't, you go to stiff arm somebody and they would just swallow your arm and tackle you.Comment
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Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics
for some reason i get the feeling the game is really only going to be about visual upgrades this year
maybe a few small gameplay improvements like playbooks but overall i think it's just going to be about visualsNCAA FOOTBALL 14 ALUMNI LEGENDS CPU vs CPU DYNASTY THREAD
https://forums.operationsports.com/f...s-dynasty.html
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Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics
Actually I have a good feeling about the game this year. In just the first week we've seen grass, lighting, physics (probably a tease to other types), dreads, etc....and you know they hold the "good stuff" for later.Comment
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Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics
hair looks like it has physics added to it too. Each still has the hair in a different position and it looks like its actually moving versus what madden currently have which the dreads or long hair move in all one stick.Comment
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Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics
Since EA is adding "physics" for the visuals, I hope that's a sign physics play a part in the gameplay as well. Weight, momentum, and ball physics are all needed. Would definitely add a bit to the game.http://twitter.com/sageinfinite
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Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics
When I saw the title I was pretty excited because I thought "Pylon Physics" was going to be the new system for player momentum or something . I didn't think it would actually be literal pylon physics. It seems pretty crappy right now because it's pretty much the only major news we've had so far this year.Comment
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