NCAA Football 12 Video Interview - Visuals & Pylon Physics

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  • da ThRONe
    Fire LesS Miles ASAP!
    • Mar 2009
    • 8528

    #31
    Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics

    Originally posted by Agent 007
    Actually I have a good feeling about the game this year. In just the first week we've seen grass, lighting, physics (probably a tease to other types), dreads, etc....and you know they hold the "good stuff" for later.
    Agreed. I'm actually optimistic about 12. If the news we have now is the equivalent of windsocks we're in good shape.
    You looking at the Chair MAN!

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    • mrMagic91
      Banned
      • Apr 2010
      • 1108

      #32
      Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics

      Originally posted by Vikefan24
      Christ I hope you're kidding
      and you are? I dont remember talking to you, or you even being involved in the convo

      Comment

      • Facts
        Rookie
        • May 2009
        • 203

        #33
        Didn't the pylon fly when you hit it in the PS2 days? It's cool that it's back but it's not worth talking about. I guess it's okay for March talk.

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        • sportzbro
          MVP
          • May 2008
          • 3892

          #34
          Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics

          Pylon Physics?

          You could knock them over on PS2 version...

          Comment

          • Pokes404
            MVP
            • Jun 2008
            • 1720

            #35
            Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics

            Originally posted by Facts
            Didn't the pylon fly when you hit it in the PS2 days? It's cool that it's back but it's not worth talking about. I guess it's okay for March talk.
            Does anyone else think it's weird that it's taken them 6 years to get around to making the pylon tip over when it gets hit? Or that we even have to mention this? Shouldn't that just happen? That'd be like if they had a couple years where the ball didn't spin when you threw a pass ... oh, wait.

            The game looks really impressive visually, but man, there had better be collision physics this year (or at least consecutive-hit tackling).

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            • SageInfinite
              Stop The GOAT Talk
              • Jul 2002
              • 11896

              #36
              Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics

              Originally posted by Pokes404
              Does anyone else think it's weird that it's taken them 6 years to get around to making the pylon tip over when it gets hit? Or that we even have to mention this? Shouldn't that just happen? That'd be like if they had a couple years where the ball didn't spin when you threw a pass ... oh, wait.

              The game looks really impressive visually, but man, there had better be collision physics this year (or at least consecutive-hit tackling).
              and I totally agree.
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              • PantherBeast_OS
                RKO!!
                • Apr 2009
                • 6636

                #37
                Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics

                Originally posted by SageInfinite
                Since EA is adding "physics" for the visuals, I hope that's a sign physics play a part in the gameplay as well. Weight, momentum, and ball physics are all needed. Would definitely add a bit to the game.
                I agree with you on these points. Weight momentum and ball physics should be in the game this year to make it more fun. Them just adding physics just to pylons and not players. This going to make fans mad real quick.

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                • mrMagic91
                  Banned
                  • Apr 2010
                  • 1108

                  #38
                  Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics

                  Originally posted by mr janny
                  He's the guy who understands sarcasm. I don't think you've met.
                  Maybe you two should get a room eh?

                  Comment

                  • mrMagic91
                    Banned
                    • Apr 2010
                    • 1108

                    #39
                    Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics

                    ^^funny. truce. No need in arguing over the internet. I dont see a need to insult.

                    Is it possible that they built a real time physics in less than a year. And if they have, how would it play, its a new engine right? idk. Im not a gaming/computer programmer like half the people on this website.

                    Comment

                    • PVarck31
                      Moderator
                      • Jan 2003
                      • 16869

                      #40
                      Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics

                      I seriously doubt we will see RTP in either NCAA or Madden this year. I am thinking we may see something close to what NHL did for 11. That was not RTP, but something similar, more like an animation modification.

                      This would be a huge boon for these games this year. Even if its only the slightest effect of gameplay. I would be happy with seeing an animation where a DE gets up field and the and tackle gets pushed in different direction contingent to where their momentum is going. Not just the same animation playing over and over as long as they are engaged.

                      Comment

                      • mrMagic91
                        Banned
                        • Apr 2010
                        • 1108

                        #41
                        Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics

                        Originally posted by 31
                        I seriously doubt we will see RTP in either NCAA or Madden this year. I am thinking we may see something close to what NHL did for 11. That was not RTP, but something similar, more like an animation modification.

                        This would be a huge boon for these games this year. Even if its only the slightest effect of gameplay. I would be happy with seeing an animation where a DE gets up field and the and tackle gets pushed in different direction contingent to where their momentum is going. Not just the same animation playing over and over as long as they are engaged.
                        That would be most awesome

                        Comment

                        • Kaiser Wilhelm
                          MVP
                          • Sep 2010
                          • 2790

                          #42
                          Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics

                          Originally posted by mr janny
                          It's easy to say that EA should be focusing on other parts of the game like recruiting balance and gameplay stuff, but it's still very early in the development process and little immersive touches are important fine at this point, so long as there are some big gameplay/dynasty features still in store. If we hit June and all we've heard about is visual upgrades and pylon physics, then I'll be worried. Until then I choose view it like a baker, letting you taste the frosting while the cake is still in the oven. (FYI, that's a metaphor. I don't really think EA is going to put frosting on the game)
                          I honestly would disagree with the bold part of your post. This game is 3 months and change away from release. (basing off last years release of mid-July.)

                          Right now I would say they are at the later stages of development. If you see those graphics, those are not alpha or even beta stage graphics. Not to mention that what they are planning to do as far as design is set in stone and could be released anytime they choose.

                          Simply put this is EA's marketing strategy, show off some pretty still shots, make a trailer video with no actual gameplay, and get sales because of the asthetic appearence of the game. I understand the art team and AI programmers are seperate but I would assume they syncronize a bit.

                          In my personal opinion, I would be relativly surprised if the game saw any of the major overhauls it needs to better represent the game of college football, as well as create an immersive, deep and fun dynasty mode.

                          Simple = Boring. (Simple as in plain or lacking depth, not as in lacking complication.)
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                          • SageInfinite
                            Stop The GOAT Talk
                            • Jul 2002
                            • 11896

                            #43
                            Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics

                            Originally posted by 31
                            I seriously doubt we will see RTP in either NCAA or Madden this year. I am thinking we may see something close to what NHL did for 11. That was not RTP, but something similar, more like an animation modification.

                            This would be a huge boon for these games this year. Even if its only the slightest effect of gameplay. I would be happy with seeing an animation where a DE gets up field and the and tackle gets pushed in different direction contingent to where their momentum is going. Not just the same animation playing over and over as long as they are engaged.
                            This would be more than acceptable at this stage.
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                            • RynoAid
                              Tradition Football
                              • Jan 2008
                              • 1109

                              #44
                              Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics

                              Originally posted by Kaiser Wilhelm

                              Simply put this is EA's marketing strategy, show off some pretty still shots, make a trailer video with no actual gameplay, and get sales because of the asthetic appearence of the game.
                              again, IT'S MARCH... when has EA ever led off their NCAA news with their biggest feature or enhancement?... WHEN???.. yet your acting like the new lighting and pylon is what they are banking their whole marketing strategy on.

                              Make sure your still around in May and June...
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                              • Kaiser Wilhelm
                                MVP
                                • Sep 2010
                                • 2790

                                #45
                                Re: NCAA Football 12 Video Interview - Visuals & Pylon Physics

                                Originally posted by RynoAid
                                again, IT'S MARCH... when has EA ever led off their NCAA news with their biggest feature or enhancement?... WHEN???.. yet your acting like the new lighting and pylon is what they are banking their whole marketing strategy on.

                                Make sure your still around in May and June...
                                I'm making a generalized opinion based on previous products and how they were marketed. EA always releases this type of info and rarely if ever releases actual gameplay footage. Instead they release a trailer with edited shots and camera angles that are entertaining but show off very little of the game.

                                Also this information is very very very unimportant to me. I thought the game looked fine last year, and the year before that. What I thought lacked was several elements in the gameplay and the lack of depth and longevity of Dynasty mode. Sure enough those problems have not been addressed and resurface every year.

                                Like I have said before, with the lack of progress this game has made, it should have failed. What has kept it alive is the license.
                                Thanks to LBzrules: So these threads won't be forever lost.
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