In fact, their track record of moving Madden from older consoles to new consoles is almost hideous considering they currently approach it by stripping down the game to bare-bones basics and shipping it so that it merely "functions". It happened with the shift from Last-Gen to Next Gen (Madden 06) and even more recently with the new Madden 3DS launch.
I think what EA needs is to put together a "ghost team" to work beside the current Tiburon team. What I mean is a group of developers that works behind the scenes on new stuff that takes several years to develop while the current team just tweaks the current stuff.
Right now, they have 1 team (I assume - just Tiburon?) and all they do is tweak the previous years' game engine with minor adjustments year-to-year. We only get incremental updates for Madden and it's obvious that the yearly release cycle is simply not enough time for Tiburon to give us sustained, high-quality improvements for the game.
What they need to do is the get a group of people to build a new engine, from scratch, while regular team just keeps tweaking whatever is already out there. This way they can meet their NFL license contractual agreement AND have stuff in the pipeline being worked on in the dark that can be added once it's finished.
That's the only way you'll see Madden progress on a quality level. Over the past 3 or 4 years, EA should have had a ghost team working along side EA-Tiburon working on stuff like a true physics gameplay engine and a true broadcast presentation for the Madden series. A better audio broadcasting engine. Things like that. Also, at the first HINT of a new console from Sony/Microsoft/Nintendo/whoever, they should have the ghost team working on building Madden for those specs and getting all the current features prepared for those platforms. That would give them a couple YEARS to work on it, rather than just several months to throw something watered down together. And in the meantime, Tiburon can focus on just keeping the current engine updated and adding minor features on their own. Let the ghost team develop the core engine and then let Tiburon tweak it year to year.
Unfortunately, this will not happen until EA feels the NEED to. I mean, why should they alter their current system? That would cost extra money - lots of new salaries to pay to start a ghost team... but Madden sells like hotcakes every year without that level of development. So why should they change anything? As long as people keep buying Madden every single year, EA has absolutely no reason to change their incremental formula.
I really think a ghost team is needed based on the current setup.
Just my 2 cents. Maybe they already have a ghost team? And maybe that team just isn't that good? Who knows. Just speculating.

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