Operation Sports Forums - View Single Post - NCAA Football 12 Blog - Gameplay, Part 1
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Old 04-22-2011, 11:58 AM   #59
ChiRis
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Re: NCAA Football 12 Blog - Gameplay, Part 1

Quote:
Originally Posted by l_XaVo7o3_l
The new tackling system, where animations begin with contact, is what being added to this years game. The same concept is being applied to both blocking and catching(hitting the catch button and WR goes automatically(sliding) into a catch sequence) to minimize suction to a point where it isn't a factor. This is year one of this new tackle system they are implementing, I dont expect or am saying it will be perfect but will be an big improvement

What canned animations do you know are going to be in there?
I absolutely cannot believe the ignorance you're showing in this thread. Lord have mercy.

Just because the animations start when actual contact is made doesn't mean they're not canned animations. There's a library of PRE MADE tacle animations, and based on a number of variables at the point of contact it produces one of the tack animations. CANNED animation. Recorded.

In Backbreaker it uses physics for it's animations. Non canned animations that aren't recorded by a guy in a suit, but created by the game on the fly.

I don't get whats so hard for you to understand. ALL of EA's animations in game are recorded with cameras with a guy in a suit, while the game itself creates them on the fly in Backbreaker. They're not predetermined.

Lord.
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