Madden NFL 12 Blog - First Look at Gameplay

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  • RedZoneD25
    MVP
    • Aug 2008
    • 2963

    #1

    Madden NFL 12 Blog - First Look at Gameplay


    EA Sports' Game Changer Jake Stein was able to go to EA Tiburon and get his hands on Madden NFL 12 as well as give some impressions on the gameplay.

    "The very first thing that jumps out to me when playing Madden NFL 12 is the enhanced tackling system. The central gameplay team gave themselves a goal at the beginning of the development cycle: eliminate suctioning, warping, and sliding. The way this goal was achieved can be summed up in one sentence; collision doesn't take place until contact is actually made between ball carrier and defender. This can be felt in multiple aspects of the game from how the O-line and D-line interact, to wide receivers diving for balls that they would normally just speed up to catch, but most of all, you feel this with tackling."

    Source- First Look: Madden NFL 12 Gameplay
  • jmurphy31
    MVP
    • Jun 2008
    • 2803

    #2
    Re: Madden NFL 12 Blog - Gameplay

    It does sound very promising...I cant wait to see it in action...
    Last edited by jmurphy31; 04-28-2011, 08:30 AM.

    Comment

    • oneamongthefence
      Nothing to see here folks
      • Apr 2009
      • 5683

      #3
      Re: Madden NFL 12 Blog - Gameplay

      Well the whole thing sounds authentic. Improved tackling mechanic and even better line play. Sounds exciting. Can't wait.
      Because I live in van down by the river...

      Comment

      • Cre8
        Banned
        • Jan 2011
        • 1587

        #4
        Re: Madden NFL 12 Blog - Gameplay

        FULL TEXT

        Hey Madden fans! My name is Jake Stein. I'm a member of the EA SPORTS Game Changers program and recently was invited out to Tiburon for a hands on look at Madden NFL 12. The hardest part of this blog might be where to begin, but here we go!
        The very first thing that jumps out to me when playing Madden NFL 12 is the enhanced tackling system. The central gameplay team gave themselves a goal at the beginning of the development cycle: eliminate suctioning, warping, and sliding. The way this goal was achieved can be summed up in one sentence; collision doesn't take place until contact is actually made between ball carrier and defender. This can be felt in multiple aspects of the game from how the O-line and D-line interact, to wide receivers diving for balls that they would normally just speed up to catch, but most of all, you feel this with tackling.
        Call it Pro-Tak 2.0, call it whatever you want. The point is this; you aren't down, until you're down! Let me provide a few examples that I was able to see in only a few short hours of playing. LeGarrette Blount, running back for the Bucs, is running up the middle. He receives a tackle that would normally have begun a canned animation of the ball carrier losing his footing, putting his arm down, and picking up a few extra yards. What happens now in Madden NFL 12 is I broke the tackle, started to lose my balance, but this time after a few yards (and no other defender around to finish me off), Blount regained himself, giving me complete control over him once again. Amazing!
        This next example still brings a smile to my face. I was on defense, playing as the defensive tackle. Ball is snapped and I start my rush by swimming over the right guard. I now have a clear path to the quarterback. He tries to escape but it's too late, my quick penetration and speed has resulted in a sack, but the play isn't quite over. Before I can completely bring the QB down, a fellow defensive lineman comes in and triggers yet another tackle animation, this one jars the ball loose and I recovered the fumble.
        What I can't stress enough with this new tackling system is the smoothness that it operates with. Everything seems so fluid, so natural. One thing that I know frustrated gamers in the past was not being to re-engage in a ball carrier who you could tell was about to break out of a gang tackle. I can assure you, those days are gone come August 30th.
        The next big leap in Madden this year is the improved AI, specifically zone defense. Players no longer are restricted to playing just a certain part of the field, regardless of the routes being run. They now can adapt on the fly. The best way I can showcase this is with another example. I called Cover 2 and my opponent came out in a spread formation with one running back. The back was running a wheel route behind the two receivers on the left that were clearing him out. Ronde Barber bumps the running back coming out of the backfield but instead of just turning him loose after that, starts running with the back and makes an over the should interception. Barber knew he had no other offensive threat to account for and stuck with his man and made a play on the ball.
        Tuned up defenses and better tackling does not automatically equate to offenses being at a disadvantage. Defenses playing true to form allows the offense to take what the defense is giving them. I can't tell you how many times I said to Justin Dewiel, Senior Community Manager for EA SPORTS, "That's where the ball should go. That guy should be open against that defense." Routes such as the 'deep in' and 'comeback' were two routes that I had a lot of success with and that wasn't the case in the past. Another thing that sticks out and makes a huge impact on the game is the addition of dive catches. Nothing makes the receiving game feel more realistic than seeing your guy lay it all out for a ball and sometimes make the catch, and other times just miss it!

        Lastly, I want to throw out some props to the Madden team. They have already updated the game to include rule changes for the upcoming 2011 NFL season. Kickoffs were appropriately moved up to the 35 yard line and all scoring plays are subject to a booth review. After I scored a nice, tip toe along the sideline, touchdown, the booth review cut scene triggered. I looked at Justin and asked, "Did you challenge that?" And that's when I remembered the rule change. Attention to detail and it's only April can only be a good thing!
        May I throw in one last quick tidbit? A long-time community requests has finally made its way into Madden NFL 12: custom playbooks. You will be able to go through every playbook in the game and pick out the plays that best fits you and combine those all into one playbook of your own. And better yet, you can take custom book online!
        Thanks so much for reading my impressions on gameplay. Even more details will be emerging as the weeks and months go by.





        Feel free to leave a comment or even shoot me an @ mention to www.twitter.com/JStein2469. Madden NFL 12 comes out August 30th

        Comment

        • roadman
          *ll St*r
          • Aug 2003
          • 26339

          #5
          Re: Madden NFL 12 Blog - First Look at Gameplay

          Every scoring play challenge able.

          Interesting, have to see how that plays out. Bring it on.

          Comment

          • Jarodd21
            Hall Of Fame
            • Dec 2010
            • 10556

            #6
            Re: Madden NFL 12 Blog - First Look at Gameplay

            MAN this got me so pumped up to get this game..
            https://forums.operationsports.com/f...n-sliders.html

            PSN: Jarodd21

            Comment

            • MrSkagTrendy
              Pro
              • Aug 2008
              • 824

              #7
              Re: Madden NFL 12 Blog - First Look at Gameplay


              Barring the guy's generic face on the right, this looks like a real photograph.

              Comment

              • 43M
                Banned
                • Nov 2010
                • 271

                #8
                Re: Madden NFL 12 Blog - Gameplay

                Okay...Im not trying to stir up anything, but that really didnt do anything for me aside from what I already knew. How exactly is line play improved? What about pass rushing...has that been fixed?

                For as much as they hyped up the unveiling, this was a letdown. And no, I didnt have unrealistic expectations, but that blog said nothing new and nothing really specific.

                Not saying the game wont be better, but that was a pretty weak blog IMO.

                Comment

                • blklightning
                  MVP
                  • Oct 2007
                  • 1294

                  #9
                  Re: Madden NFL 12 Blog - First Look at Gameplay

                  i'm still in wait and see mode. it seems that madden previews always read like the game is going to be excellent. having learned this, i'll have to see for myself if all of these great sounding additions were fully done or just half baked, as has been the case in the past.

                  btw, read on ign that helmets can be scratched. personally, i love that addition.
                  My score for Madden 13: 4.5/10

                  3 points for graphics, 1 point for the passable commentary, and a half point for the boxart. I can give no further points since the all over the place gameplay would ruin it anyway.

                  Comment

                  • Tengo Juego
                    MVP
                    • Dec 2007
                    • 2524

                    #10
                    Re: Madden NFL 12 Blog - Gameplay

                    More like, first read. I was hoping for some video.

                    Comment

                    • siznit
                      Banned
                      • Jun 2009
                      • 92

                      #11
                      Re: Madden NFL 12 Blog - First Look at Gameplay

                      Nice read. It got me a lot more excited for the game then the presentation blog. Looks like this will finally be the Madden that shuts everybody up.

                      Comment

                      • DavidmOrtiz15
                        Rookie
                        • Apr 2011
                        • 20

                        #12
                        Lookss sickkk!

                        Comment

                        • Palo20
                          MVP
                          • Dec 2006
                          • 3908

                          #13
                          Re: Madden NFL 12 Blog - First Look at Gameplay

                          Will we still be able to use gameplanning with the new custom playbooks?
                          Twitter: @Palo50
                          @PFF_Steve

                          Comment

                          • greenegt
                            G-Men
                            • Feb 2003
                            • 4494

                            #14
                            Re: Madden NFL 12 Blog - Gameplay

                            Sounds really promising. Can't wait to see some gameplay vids.
                            XBL: Mean Greene

                            PSN: OGMeanGreene

                            Twitter: @greenegt

                            Comment

                            • roadman
                              *ll St*r
                              • Aug 2003
                              • 26339

                              #15
                              Re: Madden NFL 12 Blog - Gameplay

                              Originally posted by 43M
                              Okay...Im not trying to stir up anything, but that really didnt do anything for me aside from what I already knew. How exactly is line play improved? What about pass rushing...has that been fixed?

                              For as much as they hyped up the unveiling, this was a letdown. And no, I didnt have unrealistic expectations, but that blog said nothing new and nothing really specific.

                              Not saying the game wont be better, but that was a pretty weak blog IMO.
                              Well, I agree, it was similar to the NCAA blog, but before I pass judgement, I make sure I read every article out there on the subject.

                              For instance, in the ESPN article, Phil Frasier mentioned he hated whenever his DL was engaged with the OL, he wouldn't be able to the get to the QB. Now, without the suction, he can get to the QB easier.

                              Comment

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