Madden NFL 12 Screenshot - DeMarcus Ware
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Re: Madden NFL 12 Screenshot - DeMarcus Ware
That is one fantastic looking screen, thanks Steve.Comment
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Re: Madden NFL 12 Screenshot - DeMarcus Ware
this, my friends... Is the best dirty jersey i've ever seen.Dear Madden,
The little things matter. . what are the little things you say?. . . Idk. . surprise me ;-)
Sincerely,GoodygoodyComment
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Re: Madden NFL 12 Screenshot - DeMarcus Ware
In that case he respects his rivals because that's a damn good screenshot!
As a Cowboys fan, I love that they got the little blue tape thing in there, particularly since it's something I've mentioned here and there over the past month or two. It's the little details make the game. Even if it doesn't actually say the players' names on it this year, I'm happy.Comment
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Call me crazy, but that level of player detail was already available in Madden 06, the first one for the Xbox 360. The models had uniform stains (not real time though), helmet degradation, stitched jersey numbers...even the warning decal on the helmets was readable. Everything was razor sharp and very nicely done, so much better than the blurry models they gave us in Madden 10. Sure, the proportions were all messed up and they looked like super-heroes but nevertheless, it was all there.
At the time though, all of this came at the expense of poor frame rate, bland textures for the fields, no referees, extremely limited animations set, etc etc etc. It was a bare bones experience with insanely detailed player models and equally impressive stadiums as well.*
EA realized that and in Madden 08, when they made the move from 30 to 60 fps, the game visuals (from a detail stand point) were donwgraded to an extent so they could try to make the game more playable. You could even notice the switch from low poly to high poly in the player models during manual replays (still present nowadays).
I'm so happy technology caught up with their artistic vision. Hopefully, we'll have outstanding player detail once again but this time, with great gameplay to back it as well.Comment
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Re: Madden NFL 12 Screenshot - DeMarcus Ware
I am with you on this one. They should post a pic like this for all the teams so if there are tweeks to be made they can get them corrected.Comment
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Re: Madden NFL 12 Screenshot - DeMarcus Ware
MLAA for the PS3 version Adem?
8 PS3 games have released this year using MLAA.
which 3 of them were EA games.
Dragon Age 2 (EA Owned)
Need For Speed Shift (EA Owned)
Portal 2
and two additional ones will most likely as well.
Battlefield 3 and Need For Speed:The Run Which both use Frostbite 2, which I believe DICE has a custom MLAA solution.
come on guys, we PS3 owners would appreciate it....supposedly it can be implemented within an afternoon.
at least try to do it to make up for PS3's version of Madden 08.
in Madden 07 we had 3D grass, HDR, High Rez uniforms etc...for both 360/PS3
but then in 08 all that was changed to "achieve" 60fps....but only the 360 version did. Where as the PS3 version lost those extra effects, but still stayed at 30fps. Would've been cool if yall left those effects in for the PS3 version. But anyway the past is the past.Comment
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Re: Madden NFL 12 Screenshot - DeMarcus Ware
I'm surprised PS3 users don't complain more about their Madden versions.
I recently bought a PS3 and got M11 to go along with it. The thing I noticed is that it tends to "hang" a lot more than the 360 version. Not gamebreaking -- I'd just think that PS3 users would be more vocal about wanting the game to play as smooth as the 360 version.Comment
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Re: Madden NFL 12 Screenshot - DeMarcus Ware
I'm surprised PS3 users don't complain more about their Madden versions.
I recently bought a PS3 and got M11 to go along with it. The thing I noticed is that it tends to "hang" a lot more than the 360 version. Not gamebreaking -- I'd just think that PS3 users would be more vocal about wanting the game to play as smooth as the 360 version.
I've never had the game hang, though I have seen a couple of people comment on it.
AA is really the only diff between the two versions, so I agree with Afrikan. They need to finally stop with the ridiculousness. It's obvious the PS3 can do it, as there are many games with it (mostly first party games though). Sony has support resources for devs. What's the problem?
My kingdom for a 3rd party dev that gives a crap."You mustn't be afraid to dream a little bigger, darling."Comment
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Re: Madden NFL 12 Screenshot - DeMarcus Ware
On topic. The new lighting looks much better. Still looks a little bright and cartoony, but it's much better than it's ever been, so I guess that's something. The detail looks excellent as well.
The problem with Madden though, is that when you play the game, there isn't anywhere near this level of detail. It's more than just the replays being higher res. There is actually A LOT of pop in when you zoom in. You see tons of details appear out of no where when as you get closer. You even see players magically get girth. Everyone is skinny in the normal views, but zoom in and be amazed as lineman gain 50lbs in an instant lol. It's quite jarring.
Screenshots are great and all, but Madden, at least to this point, doesn't look anything like that when you actually play it, so this isn't whetting my appetite I'm sorry to say. If they ever give us customizable views, so that I could play with a view that's close enough for the pop in to... pop in, then I'd be excited.
Great pic though, for what it's worth."You mustn't be afraid to dream a little bigger, darling."Comment
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Re: Madden NFL 12 Screenshot - DeMarcus Ware
It's funny you say that because I always thought that nfl 2k5 was the exact opposite. I didn't want to throw it out there because I thought it might sound crazy. But, did anybody else feel like 2k was below madden in graphic detail up close but, somehow, looked better graphically from a distance? I wonder how that can be...On topic. The new lighting looks much better. Still looks a little bright and cartoony, but it's much better than it's ever been, so I guess that's something. The detail looks excellent as well.
The problem with Madden though, is that when you play the game, there isn't anywhere near this level of detail. It's more than just the replays being higher res. There is actually A LOT of pop in when you zoom in. You see tons of details appear out of no where when as you get closer. You even see players magically get girth. Everyone is skinny in the normal views, but zoom in and be amazed as lineman gain 50lbs in an instant lol. It's quite jarring.
Screenshots are great and all, but Madden, at least to this point, doesn't look anything like that when you actually play it, so this isn't whetting my appetite I'm sorry to say. If they ever give us customizable views, so that I could play with a view that's close enough for the pop in to... pop in, then I'd be excited.
Great pic though, for what it's worth.
Dear Madden,
The little things matter. . what are the little things you say?. . . Idk. . surprise me ;-)
Sincerely,GoodygoodyComment

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