Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attributes

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  • TMJOHNS18
    MVP
    • May 2011
    • 2586

    #61
    Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute

    Maybe he's starting just so the guy playing can check it out. Cause it doesn't look like a complete build, having the OVR SPD ACC info above the play info seems odd and would be kind of annoying look up then down to figure out which stat is which.

    Obviously not a complete version of the game, so hopefully my 55 rated QB doesn't start over some 93 rated one. Or else I'll probably not play SS any and just keep to RTG.

    Kind of hard to imagine how boring SS has been when RTG is so good and it only last 3-4 years! Madden should let you take it slow cause you have a long career ahead of you!

    Comment

    • lofeazy
      Banned
      • Jan 2010
      • 586

      #62
      Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute

      I am glad there bring Player Roles back.

      Comment

      • goalieump413
        Stay thirsty my friends
        • Apr 2010
        • 488

        #63
        Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute

        This is great news overall. Finally, giving some love to Superstar and Offline Franchise (hopefully with coaching).

        As for the rookie HB starter issue, it's possible that this was shown for demonstration purposes only. Also possible, he is hot right now meaning that he had a great practice week. But also possible, it's preseason (which would explain the 0.0 YPG). It's possible that in this particular preseason game, this rookie HB got the starting nod over the veterans.

        After reading the IGN article, I'm also presuming that there is actually more to this game mode than has been released to the public right now. They didn't mention importing draft classes, RTG players, effects of age, etc. This might turn out to me more of a teaser than the whole enchelada.

        Comment

        • illwill10
          Hall Of Fame
          • Mar 2009
          • 19838

          #64
          Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute

          Originally posted by TMJOHNS18
          Kind of hard to imagine how boring SS has been when RTG is so good and it only last 3-4 years! Madden should let you take it slow cause you have a long career ahead of you!
          I fully agree.
          I usually play almost all Be a Pro games(besides NHL), but Superstar has been TERRIBLE. I didnt play SS since 09.

          Comment

          • NoTiCe_O
            Pro
            • May 2009
            • 969

            #65
            Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute

            Just because he starts doesn't mean ya gonna get starter snaps.

            In the beginning i assume you have to take advantage of every time you line up
            Twitter - @OtistheOriginal

            Comment

            • MrJ2006
              Rookie
              • Mar 2009
              • 151

              #66
              Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute

              Yeah, I hope this isn't gonna be like years past where if you're a QB drafted by Indianapolis, you start over manning no matter your stats. Very annoying!

              Comment

              • bostonsports
                Rookie
                • May 2011
                • 192

                #67
                Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute

                I havent played superstar since 09, but before then it was the only mode ive ever played in madden. Im so glad its looking better, hopefully your college player imports better. I think it would be cool if your player got drafted like nba 2k11 my player mode. Or sim a year and throw your guy in their with random players. looking good so far though, cant wait to see franchise info tommorow and then way more on both modes come monday
                PATS CELTICS SHARKS USC NEVADA

                Comment

                • illwill10
                  Hall Of Fame
                  • Mar 2009
                  • 19838

                  #68
                  Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute

                  Originally posted by bostonsports
                  I havent played superstar since 09, but before then it was the only mode ive ever played in madden. Im so glad its looking better, hopefully your college player imports better. I think it would be cool if your player got drafted like nba 2k11 my player mode. Or sim a year and throw your guy in their with random players. looking good so far though, cant wait to see franchise info tommorow and then way more on both modes come monday
                  I always wanted to have it sim a year and you get drafted with generic players. Something I think wont happen but will make sense is since you are graduating RTG in 3-4 years and still importing out in same year(for example graduate in 2015 and come out in Madden in 2011).
                  Then It would be great to be drafted 1st ovr.
                  Hopefully you get drafted 1st and 2nd round

                  Comment

                  • illwill10
                    Hall Of Fame
                    • Mar 2009
                    • 19838

                    #69
                    Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute

                    My feeling is that these changes should have been made years ago. Now after Overhaul, they have a good base.
                    I am waiting until Monday, but I dont think there will be presentation or some type of out of game feature in SS that will say "wow".
                    Presentation in My Player, RTTS, and Fifa's Be a Pro prevents it from getting stale quickly. I understand that they are trying to emmulate real life experience. But if the gameplay isnt perfect, it gets boring quick.
                    Hopefully it is fun for all positions, Especially in practice. It was not fun as a CB in Practice

                    Comment

                    • buckeye02
                      MVP
                      • Jul 2009
                      • 4152

                      #70
                      Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute

                      Originally posted by lofeazy
                      I am glad there bring Player Roles back.
                      As long as i dont have an icon of a bulldozer under my player im good with it too.
                      PSN: buckeye02

                      Comment

                      • shanew21
                        Rookie
                        • Aug 2008
                        • 191

                        #71
                        Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute

                        Player roles, traits, and tendencies will hopefully make each player feel different. That's been seriously lacking in Madden.
                        Hook 'em Horns! Longhorn for life!
                        Go Colts!
                        Go Stars!
                        Go Mavericks!
                        Go Rangers!

                        Comment

                        • SoxFan01605
                          All Star
                          • Jan 2008
                          • 7982

                          #72
                          Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute

                          Originally posted by MrSkagTrendy
                          Anyone else see the problem in this? It would appear that no matter how bad you start off, it still makes you the starter, practice doesn't earn you your spot but just makes you better.

                          This guy is a rookie who is slower than Jones, weaker than Barber and only 57 overall; yet he's at the top of the depth chart?
                          I wouldn't worry quite yet. Aside from being an early build, I don't think we know at what point the picture was taken in-season. In other words, it could be a preseason game, in which case his spot on the depth chart wouldn't necessarily be cause for concern.

                          Comment

                          • BlueNGold
                            Hall Of Fame
                            • Aug 2009
                            • 21817

                            #73
                            Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute

                            Originally posted by Block-O
                            As long as i dont have an icon of a bulldozer under my player im good with it too.
                            Weapons and Player Roles were two separate things.
                            Originally posted by bradtxmale
                            I like 6 inches. Its not too thin and not too thick. You get the support your body needs.



                            Comment

                            • Jono078
                              Pro
                              • Aug 2008
                              • 560

                              #74
                              Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute

                              Posting this in here now because apparently it's Superstar related when it's not. It's design related to modes outside of superstar also.
                              Firstly, mods - please don't delete this thread, It's not intended to bash Madden but rather hopefully receive feedback by the people who made this design choice.

                              I've looked at the superstar mode pics and there is something putting me off..

                              Let's look at the pics I'm referring to;

                              First picture: Why is it that the "stat row" is above the player card and not below? It makes looking at the stats feel like you are looking at a bunch of numbers and is harder to line them up with their respective stat, does anyone agree?



                              Second picture: I don't like how the player bar moves in between players names now, I believe it should be like before a solid fixation at the top, it makes it less intuitive to look at all the players and their stats;



                              Lastly I want to finish with, this may actually be better when you are controlling the menus with a controller in your hand. But just looking at these pics to me it seems like a strange design choice and Id love to hear the reason they went in this direction if possible?

                              Did anyone else notice this, does it seem strange to anyone?

                              I'm not the typical user on OS here breaking down gameplay elements, I'm a presentation guy, so I notice stuff like this and it intrigues me to hear why they change design and the reason they think it's better.

                              Thanks.

                              Comment

                              • PVarck31
                                Moderator
                                • Jan 2003
                                • 16869

                                #75
                                Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute

                                Originally posted by Jono078
                                Posting this in here now because apparently it's Superstar related when it's not. It's design related to modes outside of superstar also.
                                I'm opening your thread back up. At first glance I thought it was specifically about the superstar menu's but I see what you mean now. My apologies.

                                Comment

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