Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attributes
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Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute
The only gripes I have are the aforementioned "immediate starter" that has been an unfortunate staple of Superstar Mode since it was introduced..that and silhouettes. I've been spoiled by My Player in NBA2K, I want a render of my player's face.Comment
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Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute
the menus remind me of backbreakers menu, anyone else get that? either way its good to see them trying to revive this mode again.
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Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute
Looks the same as Madden 11s menus, with the exception of the stat line over the top of the player this year for some reason.

I like the superstar is getting attention. From what I can tell from the article, the mode still looks like it isn't going to stack up against NBA2ks My player. For example, I don't like the instant starter at all and I expect that to be in the actual game as that's the way it's been for years now.Comment
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Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute
yeah i think its just the font that reminds me of BB. i actually liked last years interface, i don't know why they felt the need to change what worked but that seems to be a trend of sorts. really do hope they move that stat line down, and after reading more on superstar i'm actually looking forward to playing it for the first time in years.Comment
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Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute
I agree.I like the superstar is getting attention. From what I can tell from the article, the mode still looks like it isn't going to stack up against NBA2ks My player. For example, I don't like the instant starter at all and I expect that to be in the actual game as that's the way it's been for years now.
Have to wait till Monday. But it doesnt have that wow factor. Even though the interviews get repetitive, it adds depth. It does have Great Gamplay too for all positions. Good commentary helps too.Comment
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Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute
I'd rather they differ from 2K and start the players on a level on par with NFL talent. Or at least set most physical attributes so you can't use the XP to get faster.
Well just read the article and you can edit speed and stuff. They still seem to be making the game with the goal of your player having this meteoric rise in a short time. I just always would rather see the better players start. A screenshot showed the RB starting over Jones despite having an OVR 24 points lower.
They had starting points in older versions of SS where you could determine your players starting abilities. They had them at different levels so you could play as a high OVR/stat rookie or an average rated player.
I guess I always felt that a low rated player should just hope to contribute to a team for as many years as possible, and the game should be about that time you were subbed in and got the first down the team needed.Last edited by sniperhare; 05-13-2011, 10:23 AM.Comment
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Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute
Aside from being a QB, they should put you in for special teams and maybe after a few big plays (big returns/big tackles) you get a chance to be in a handful of plays in a game.I'd rather they differ from 2K and start the players on a level on par with NFL talent. Or at least set most physical attributes so you can't use the XP to get faster.
Well just read the article and you can edit speed and stuff. They still seem to be making the game with the goal of your player having this meteoric rise in a short time. I just always would rather see the better players start. A screenshot showed the RB starting over Jones despite having an OVR 24 points lower.
They had starting points in older versions of SS where you could determine your players starting abilities. They had them at different levels so you could play as a high OVR/stat rookie or an average rated player.
I guess I always felt that a low rated player should just hope to contribute to a team for as many years as possible, and the game should be about that time you were subbed in and got the first down the team needed.
Say you're a HB, you get a chance at being the return man and you make a few good returns and you're rewarded with a few carries a game. You start making some good runs, picking up some good blocks, and your carries increase. Maybe even you get to a point and the starter gets injured for a game or two, and you get an increased carry load and by the end of the year you become a solid #2. The following season, you get a chance to battle for the #1 spot and if don't get it you still get experience over the season, possibly even dropping to #3 and put back on more special teams plays if your production drops.
I just want the SS to feel like you're having an impact and not just handed the starting role. Last years games, I had a QB from RTG who had a very stellar college career, who would only come in at around a 60 OVR rating (was ok with that), but you started no matter what. The only way to make it not seem super cheesy was to run the draft over and over untill he was put on a team without a real #1 QB (Cardinals for example), and even then, if we went 0-16 and I threw 0 TD's and 50 INT's, I'd still be the starter and could get traded to the Pat's or Colt's. Very, very, stupid.Comment
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Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute
Yeah it's great EA is taking pages from 2K, but I thought they can have improved on some things. Why not have a combine that determines your stats? They already had things like the forty and bench pressing they could have expanded on that. Just starting at an arbitrary number and getting random points to improve from random none related drills is what My Player is doing wrong.Last edited by da ThRONe; 05-13-2011, 10:47 AM.You looking at the Chair MAN!
Number may not tell the whole story ,but they never lie either.Comment
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Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute
I think this would be a great idea, especially if you choose to be an undrafted free agent! It would feel so cool and rewarding to have to work your way up from say special teams or the practice squad before you can earn a bigger role on offense or defense.
Do you think it would be possible for the guys to make your SS become a bust? I remember making SS's in the past and I don't remember them ever flaming out of the league. I would hate for my person to flame out, but I think it would add a touch of realism and make the game more enjoyable in a way. Imagine being drafted as a teams number 1 DE/OLB, turn out to be a huge bust (Vernon Gholston lol?) and then cut/traded for next to nothing. In the NFL, not every player that came into the league was an immediate star. Look at guys like James Harrison!Say you're a HB, you get a chance at being the return man and you make a few good returns and you're rewarded with a few carries a game. You start making some good runs, picking up some good blocks, and your carries increase. Maybe even you get to a point and the starter gets injured for a game or two, and you get an increased carry load and by the end of the year you become a solid #2. The following season, you get a chance to battle for the #1 spot and if don't get it you still get experience over the season, possibly even dropping to #3 and put back on more special teams plays if your production drops.
I just want the SS to feel like you're having an impact and not just handed the starting role. Last years games, I had a QB from RTG who had a very stellar college career, who would only come in at around a 60 OVR rating (was ok with that), but you started no matter what. The only way to make it not seem super cheesy was to run the draft over and over untill he was put on a team without a real #1 QB (Cardinals for example), and even then, if we went 0-16 and I threw 0 TD's and 50 INT's, I'd still be the starter and could get traded to the Pat's or Colt's. Very, very, stupid.Comment
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Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute
This is how I see it.
Since they have the option to be an undrafted free agent, you should HAVE to work.
If you were a late round draft pick or undrafted, when training camp rolls around, the game should make you bust your *** to make the team.
Then in preseason, every game you should get a certain amount of plays and not automatically the entire half to prove yourself.
And then go from Special Teams and up the Depth Chart."Okay, here's the story. I come from the gutter. I know that. I got no education... but that's okay. I know the street, and I'm making all the right connections. With the right woman, there's no stopping me. I could go right to the top."
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Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute
This is how I see it.
Since they have the option to be an undrafted free agent, you should HAVE to work.
If you were a late round draft pick or undrafted, when training camp rolls around, the game should make you bust your *** to make the team.
Then in preseason, every game you should get a certain amount of plays and not automatically the entire half to prove yourself.
And then go from Special Teams and up the Depth Chart.
Right you'd need to play for your spot on your team or to impress someone else around the league. It would be cool if the game would sim until a player was injured, and you could then sign on with a team midseason.Comment
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Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute
I'd actually like to hit a button and see these. Basically read the defense/offense, use them to gauge matchups, audible or switch the run to go away from the hard hitting LB, or adjust my reads depending on what side of the field a star corner is on or that a star safety is shading towards.
Thought they were done seeing them all the time, but would like it if they were somehow back, just not persistant.Comment
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Re: Madden NFL 12 Superstar Mode Details, Start With Overall 60 Rating, New Attribute
I'd be amazed if anyone else didn't mention this...but man...once again as a 60 ovr rookie you are just automatically starting :/. Guess I will just wait til next year anyways, I doubt they could match 2k by this point. But if they fix the rookie having to actually do well to get 1st string...and they allow sliders and have the same (hopefully good) logic that franchise should have...I'll be fine.Comment


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