Madden NFL 12 Blog - Franchise Mode in Madden 12

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  • brza37
    Pro
    • Oct 2008
    • 748

    #76
    Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

    Originally posted by adembroski
    Dude, I really, really do feel your pain on this one, and I wish we could have done that. It was one of my favorites, and considering he designed it back on 2nd gen, I'm sure it's one of Looman's as well. It's one of those things where if we put that one thing in, all this other stuff is cut. It was a matter of volume. It's just such a big feature, it absolutely kills our ability to do anything else at all.
    Originally posted by tazdevil20
    You absolutely made the right choices here. Well done for offline franchise folks.
    Exactly. Nothing against training mini-games but I'll take these additions over mini-games any day.

    Commissioner of Sim Madden League Europe. Established league for sim players in Europe. Join here:
    SML - Europe PS4 Madden Online Franchise

    Comment

    • PSRusse83
      Rookie
      • Mar 2011
      • 138

      #77
      Originally posted by sonn
      The only thing about importing from NCAA is that so many players end up having high ratings. How will the game decide which players are 80-87 and 60-67 if they're all rated 90+ going in?
      Deciding which rookies fall into what category will be the same. What this is about is making it more consistent when you load the same draft class. For example in my Franchise for M11 I could have either a 95 THP Andrew Luck or a 72 THP Andrew Luck.

      Comment

      • parrothead
        Pro
        • Feb 2003
        • 698

        #78
        Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

        makes me want to cry

        Comment

        • illwill10
          Hall Of Fame
          • Mar 2009
          • 19836

          #79
          Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

          Originally posted by adembroski
          87 is extremely rare, and that's the highest I ever saw once I finished testing. I tested 10 years worth of NCAA classes, so I'm pretty confident it's not going to go over that.

          Most years the highest rated player coming in is between a 79 and an 85. Now, I keep hearing that's too high, but honestly, think of your Madden rosters- if everyone's coming in 75 and below, how many rookies would start vs. how many rookies start each year in the NFL? We had to make it possible for first year players to have an impact.

          And you cannot tell me Adrian Peterson was a 75 his rookie year.

          Anyways, the primary way it tells the difference between the elite and non-elite is their physical makeup... a few key attributes that tell us whether this is an NFL-type player or a college-type player. 5'11" QBs aren't going to come into Madden as an 85 very often (Sorry Buckeye fans), but 235lb QBs from Stanford might just well be the best QB you've ever drafted in Madden. There are different criteria at each position to determine if this guy is an NFL prototype or not.

          Now, this doesn't mean that 5'11" QBs can't come in highly rated... they just have a lower chance of doing so, and prototype NFL players are almost guaranteed to come in fairly highly rated.

          I'm going to be totally frank here; I would have liked to keep it a tad more random for the top guys. When you look at the Locker saga this past year and how he went from a guaranteed #1 pick to a third rounder and then back into the first round (albiet with question marks), the idea that there is any way to predict how good a player will be, or even just be viewed, by draft day is absurd. But, regardless, you're going to have a far more balanced draft when you import now.
          Great explanation.
          What about Draft pick Limitations? Did not hear nothing about it yet.
          Is it expanded to at least 15?

          Comment

          • drlw322
            MVP
            • Jun 2007
            • 1424

            #80
            Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

            Originally posted by adembroski
            87 is extremely rare, and that's the highest I ever saw once I finished testing. I tested 10 years worth of NCAA classes, so I'm pretty confident it's not going to go over that.

            Most years the highest rated player coming in is between a 79 and an 85. Now, I keep hearing that's too high, but honestly, think of your Madden rosters- if everyone's coming in 75 and below, how many rookies would start vs. how many rookies start each year in the NFL? We had to make it possible for first year players to have an impact.

            And you cannot tell me Adrian Peterson was a 75 his rookie year.

            Anyways, the primary way it tells the difference between the elite and non-elite is their physical makeup... a few key attributes that tell us whether this is an NFL-type player or a college-type player. 5'11" QBs aren't going to come into Madden as an 85 very often (Sorry Buckeye fans), but 235lb QBs from Stanford might just well be the best QB you've ever drafted in Madden. There are different criteria at each position to determine if this guy is an NFL prototype or not.

            Now, this doesn't mean that 5'11" QBs can't come in highly rated... they just have a lower chance of doing so, and prototype NFL players are almost guaranteed to come in fairly highly rated.

            I'm going to be totally frank here; I would have liked to keep it a tad more random for the top guys. When you look at the Locker saga this past year and how he went from a guaranteed #1 pick to a third rounder and then back into the first round (albiet with question marks), the idea that there is any way to predict how good a player will be, or even just be viewed, by draft day is absurd. But, regardless, you're going to have a far more balanced draft when you import now.
            sounds great. I was wondering if the player tendency talked about int SS blog will be in franchise for each player. Thanks
            Dynasty Nation Dynasties
            My 2014 Lakers Dynasty Kobe and Melo

            Comment

            • buckeye02
              MVP
              • Jul 2009
              • 4152

              #81
              Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

              I have a feeling i'll only be playing NCAA Football for a month 1/2.
              PSN: buckeye02

              Comment

              • brza37
                Pro
                • Oct 2008
                • 748

                #82
                Re: Franchise Blog by Josh Looman

                Originally posted by iAM-IncReDiBLe-
                I love this blog, the only thing I'm worried about is are the potentials still visible? Having them visible makes trading in online franchises boring. You would never trade for a player with F or D potential. With it hidden if you make a trade for a player who ends up having D potential then that's your fault for pulling the trigger.
                Yeah, I was kinda hoping for this too. In HC 09 Potential was hidden for all players that weren't on your team. It did make trades and free agency a bit more interesting. But there are too many positives for me to get hung up on that.

                Commissioner of Sim Madden League Europe. Established league for sim players in Europe. Join here:
                SML - Europe PS4 Madden Online Franchise

                Comment

                • TLF
                  Rookie
                  • May 2011
                  • 164

                  #83
                  Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

                  Originally posted by adembroski
                  87 is extremely rare, and that's the highest I ever saw once I finished testing. I tested 10 years worth of NCAA classes, so I'm pretty confident it's not going to go over that.

                  Most years the highest rated player coming in is between a 79 and an 85. Now, I keep hearing that's too high, but honestly, think of your Madden rosters- if everyone's coming in 75 and below, how many rookies would start vs. how many rookies start each year in the NFL? We had to make it possible for first year players to have an impact.

                  And you cannot tell me Adrian Peterson was a 75 his rookie year.

                  Anyways, the primary way it tells the difference between the elite and non-elite is their physical makeup... a few key attributes that tell us whether this is an NFL-type player or a college-type player. 5'11" QBs aren't going to come into Madden as an 85 very often (Sorry Buckeye fans), but 235lb QBs from Stanford might just well be the best QB you've ever drafted in Madden. There are different criteria at each position to determine if this guy is an NFL prototype or not.

                  Now, this doesn't mean that 5'11" QBs can't come in highly rated... they just have a lower chance of doing so, and prototype NFL players are almost guaranteed to come in fairly highly rated.

                  I'm going to be totally frank here; I would have liked to keep it a tad more random for the top guys. When you look at the Locker saga this past year and how he went from a guaranteed #1 pick to a third rounder and then back into the first round (albiet with question marks), the idea that there is any way to predict how good a player will be, or even just be viewed, by draft day is absurd. But, regardless, you're going to have a far more balanced draft when you import now.
                  yea anything over a 85 for a rookie should be Rare


                  in the earlier madden's some RB's WR's etc. id see with 92 overall as a rookie if you used them and imported them from NCAA

                  i remember seeing Owen Scmitt as a rookie in my Madden 07 import as a 95 overall a rookie and Adrian Peterson and Darren McFadden were anywhere from a 88-92 for some reason sometimes the draft would alter the class fr some reason


                  i hope the draft classes are fixed though because i like importing the drafts from NCAA and gettin certain players rated higher

                  Comment

                  • illwill10
                    Hall Of Fame
                    • Mar 2009
                    • 19836

                    #84
                    Re: Franchise Blog by Josh Looman

                    Originally posted by iAM-IncReDiBLe-
                    I love this blog, the only thing I'm worried about is are the potentials still visible? Having them visible makes trading in online franchises boring. You would never trade for a player with F or D potential. With it hidden if you make a trade for a player who ends up having D potential then that's your fault for pulling the trigger.
                    I fully agree.
                    I was hoping for at least a option to hide it. Since draftees names and numbers will be randomized, the people who post spoiler drafts not be the same.
                    To be honest, I did not scout players with low potential and I cut players with D and F potential.

                    Comment

                    • Lexicon
                      Pro
                      • Mar 2011
                      • 759

                      #85
                      Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

                      Originally posted by adembroski
                      Dude, I really, really do feel your pain on this one, and I wish we could have done that. It was one of my favorites, and considering he designed it back on 2nd gen, I'm sure it's one of Looman's as well. It's one of those things where if we put that one thing in, all this other stuff is cut. It was a matter of volume. It's just such a big feature, it absolutely kills our ability to do anything else at all.

                      Looman and I both lamented that we couldn't get the college all-star game in either. God I miss that.
                      Maybe this will be possible next year what with Microsoft testing these new discs with 1gb more storage...

                      I have to say, all this is a great foundation. I can't wait to play franchise mode. With that being said, I have one question and one complaint:

                      1) HOW IN THE HELL will multi-player free agency work?

                      2) I'm disappointed that I'll have to hurry up and finish my NCAA year to get the rookies imported again this year. I wish scouting would start in the off-season so I could play my Dynasty and Franchise side by side.


                      I'm glad they kept in the option to control all 32 teams, as that would be a deal breaker for me. Franchise mode this year looks like it's not at it's peak, but like I said, it's a good foundation and I'm very happy they've given it a lot of attention this year
                      "In Ben We Trust"

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                      Player Roles - Madden NFL 07

                      Youtube.com/lexmarston

                      Twitter: @LexMarston

                      Comment

                      • buckeye02
                        MVP
                        • Jul 2009
                        • 4152

                        #86
                        Re: Franchise Blog by Josh Looman

                        Originally posted by brza37
                        Yeah, I was kinda hoping for this too. In HC 09 Potential was hidden for all players that weren't on your team. It did make trades and free agency a bit more interesting. But there are too many positives for me to get hung up on that.
                        They werent visible unless you controled all 32 teams.
                        PSN: buckeye02

                        Comment

                        • gilla
                          Rookie
                          • May 2010
                          • 59

                          #87
                          making it tough to decide between ncaa and madden this year
                          Currently playing: Madden 20, NHL 20, NBA2K20, UFC3, WMMA5

                          Comment

                          • TLF
                            Rookie
                            • May 2011
                            • 164

                            #88
                            Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

                            Originally posted by Block-O
                            I have a feeling i'll only be playing NCAA Football for a month 1/2.
                            i will play it for maybe a little over 6 months and get 5 years deep and make sure i get the Draft classes set perfectly and making sure certain players make it in round 1 so it seems realistic

                            Comment

                            • LiquorLogic
                              Banned
                              • Aug 2010
                              • 712

                              #89
                              Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

                              Originally posted by Block-O
                              I have a feeling i'll only be playing NCAA Football for a month 1/2.
                              Hopefully I'll be able to do what I've wanted to do for the last several years, but was never able to do,because Madden and NCAA were crap, which is buy NCAA on release, play 4 seasons with a school and see how many guys a can get drafted, and also see how they do once they're in the league. Hek, if NCAA and Madden don't rip the rug out from under us, again, I'll probably keep NCAA 12 and see if I can create my own football factory.

                              Comment

                              • buckeye02
                                MVP
                                • Jul 2009
                                • 4152

                                #90
                                Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

                                Originally posted by TLF
                                i will play it for maybe a little over 6 months and get 5 years deep and make sure i get the Draft classes set perfectly and making sure certain players make it in round 1 so it seems realistic
                                I'll probably play seasons simultaneously. That way the rookies that come into Madden will be fresh in my memory on what they accomplished.
                                PSN: buckeye02

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