Madden NFL 12 Blog - Franchise Mode in Madden 12

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  • iAM-IncReDiBLe-
    Next Miami Great
    • Dec 2008
    • 4285

    #91
    Re: Franchise Blog by Josh Looman

    Originally posted by brza37
    Yeah, I was kinda hoping for this too. In HC 09 Potential was hidden for all players that weren't on your team. It did make trades and free agency a bit more interesting. But there are too many positives for me to get hung up on that.
    Yea I'm not going to get to hung up on it because their are so many other positives.

    Originally posted by illwill10
    I fully agree.
    I was hoping for at least a option to hide it. Since draftees names and numbers will be randomized, the people who post spoiler drafts not be the same.
    To be honest, I did not scout players with low potential and I cut players with D and F potential.
    Yea when someone offered me a trade one of the first things they would ask is whats so an so potential. If you didn't tell them then they weren't going to discuss trades with you because of the fear of trading for an F or D potential player. I just want to be able to pay for making a bad trade because knowing a guys potential will cause me to never make a bad trade.

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    • brza37
      Pro
      • Oct 2008
      • 748

      #92
      Re: Franchise Blog by Josh Looman

      Originally posted by Block-O
      They werent visible unless you controled all 32 teams.
      Are you talking about in M12 they won't be visible unless you control all 32 teams?

      Oh forget it. I know what you meant now. In M11 they weren't visible unless you were controlling all the teams. I forgot about that since I didn't buy Madden this year. Just used to people always asking what someones potential was before making a trade in M10.
      Then I take back my comment.
      Last edited by brza37; 05-16-2011, 11:18 AM.

      Commissioner of Sim Madden League Europe. Established league for sim players in Europe. Join here:
      SML - Europe PS4 Madden Online Franchise

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      • PSRusse83
        Rookie
        • Mar 2011
        • 138

        #93
        Originally posted by chen_sc
        the franchise mode sounds great...but what about franchise presentation- around the league updates, draft weekend and maybe franchise related commentary?
        Yeah Im all for Franchise presentation. I mean if im in the Draft give me a Radio City Music Hall Background. If im at practice let my squad practice in shorts and no full gear ( Its already in other modes Ive seen it.lol) Same with everything else. If im signing or cutting a player why not have the coachs office background or the owners suite or whatever. When im chekcing out my lineup maybe a locker room shot. Anything to immerse me into the world of Football that i dont get to see myself.

        Comment

        • PaperBoyx703
          MVP
          • Sep 2010
          • 1591

          #94
          Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

          Is it wrong that this blog gave me boner??? What...too soon?

          All seriousness though, great blog, great work Im am going to have a real hard time putting this down, I believe this has just become a pre-order midnighter for me.

          And I thought my 21st birthday was taking too long!!! AuG 30 seems a millennium away
          PSN: TBD
          Origin/Steam: TBD
          Twitch Channel: TBD
          YouTube: TBD

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          • buckeye02
            MVP
            • Jul 2009
            • 4152

            #95
            Re: Franchise Blog by Josh Looman

            Originally posted by brza37
            Are you talking about in M12 they won't be visible unless you control all 32 teams?
            If you have 1 user controlled team in M11 you couldnt see other teams players potential. I imagine it would be the same in M12.
            PSN: buckeye02

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            • LorenzoDC
              MVP
              • Sep 2010
              • 1857

              #96
              Re: Franchise Blog by Josh Looman

              Originally posted by brza37
              Are you talking about in M12 they won't be visible unless you control all 32 teams?
              Actually, even when they were hidden, you could select the potential column and do a sort. Even though the coumn data was missing, the sort function would still list the players in order of their potential.

              So, you wouldn't see the actual letter grades, but you could pretty much know the potential by seeing how high they were, and using the actual OVR numbers for the career prime established players to see what the potential cap was likely to be for younger players.

              Comment

              • illwill10
                Hall Of Fame
                • Mar 2009
                • 19838

                #97
                Re: Madden NFL 12 Blog - Franchise Mode in Madden 12


                Same stuff we know.

                I love that when you look at the pic
                You see Todd Collins saying ,"Just give me one shot. This is my one chance"

                Comment

                • jmurphy31
                  MVP
                  • Jun 2008
                  • 2803

                  #98
                  Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

                  All solid info. I cant wait to be immersed in franchise once again. I love the idea of dynamic game planning...i wonder if this will effect teams out of playoff contention (start to play younger QB's)

                  My only questions are
                  1. Will there be any info or blog about franchise presentation? Such that will there be changes to the User Interface, league leaders, etc
                  2. Will there be any tie-ins to in game banners refelcting season stats etc? Such as league leaders

                  Comment

                  • iAM-IncReDiBLe-
                    Next Miami Great
                    • Dec 2008
                    • 4285

                    #99
                    Re: Franchise Blog by Josh Looman

                    Originally posted by Block-O
                    If you have 1 user controlled team in M11 you couldnt see other teams players potential. I imagine it would be the same in M12.
                    The potential stayed the same for every player unless you used different rosters so say you started a franchise with the 49ers you see all their potentials. Then you start another franchise with the Falcons now you know the potentials for both those teams. That translated to online franchise an everyone knew every players potential which made trading horrible.

                    Now all I have to decide is to either buy an x-box 360 or rebuy a ps3 to play madden on. Hmmm

                    Comment

                    • illwill10
                      Hall Of Fame
                      • Mar 2009
                      • 19838

                      #100
                      Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

                      Originally posted by jmurphy31
                      All solid info. I cant wait to be immersed in franchise once again. I love the idea of dynamic game planning...i wonder if this will effect teams out of playoff contention (start to play younger QB's)


                      My only questions are
                      1. Will there be any info or blog about franchise presentation? Such that will there be changes to the User Interface, league leaders, etc
                      2. Will there be any tie-ins to in game banners refelcting season stats etc? Such as league leaders
                      me too.
                      What about Franchise-specific Commentary?
                      Heck, Commentary period.

                      Comment

                      • buckeye02
                        MVP
                        • Jul 2009
                        • 4152

                        #101
                        Re: Franchise Blog by Josh Looman

                        Originally posted by iAM-IncReDiBLe-
                        The potential stayed the same for every player unless you used different rosters so say you started a franchise with the 49ers you see all their potentials. Then you start another franchise with the Falcons now you know the potentials for both those teams. That translated to online franchise an everyone knew every players potential which made trading horrible.

                        Now all I have to decide is to either buy an x-box 360 or rebuy a ps3 to play madden on. Hmmm
                        To me doing that would ruin the expirence.
                        PSN: buckeye02

                        Comment

                        • evad
                          Rookie
                          • Jul 2009
                          • 50

                          #102
                          Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

                          I have forgot what it felt like to be excited about a new Madden. I really missed this feeling.

                          Thanks to Josh and EA
                          It is better to beg for forgiveness than ask for permission.

                          Comment

                          • Thinking Out Loud
                            Banned
                            • Apr 2011
                            • 357

                            #103
                            Re: Franchise Blog by Josh Looman

                            Originally posted by illwill10
                            It will can have a huge impact, if implemented correctly. My guesses are, even if used by user players, that it unlocks certain animations.
                            If you have two 99 rated tacklers, one with Bigger Hit trait and the other with Wrap up, They will not play no where similar.
                            I feel what you are saying but I meant like when I am controlling one player on the field, I can now expect the other 10 players to behave like their real life counterpart. So when I am playing with my one and only NFL team, the Redskins, I can now user control a questionable defender, like Reed Doughty, while counting on stars, like Brian Orakpo and veterans, like London Fletcher, to play best when left alone.

                            I have NEVER been a person that has enjoyed playing against the CPU and have always preferred a human opponent, even with CPU managed teams in franchise. However, that may really change this year with the addition of player traits. I can actually see myself potentially enjoying competing against CPU teams, considering all the additions they have announced.

                            Wish I could afford to be placed in a medical drug induced coma til Aug 30. LOL

                            Can't wait.

                            Comment

                            • drlw322
                              MVP
                              • Jun 2007
                              • 1424

                              #104
                              Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

                              here is your answer guys Player tendency is for everybody
                              Attached Files
                              Dynasty Nation Dynasties
                              My 2014 Lakers Dynasty Kobe and Melo

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                              • mwjr
                                MVP
                                • Jul 2004
                                • 1393

                                #105
                                Re: Madden NFL 12 Blog - Franchise Mode in Madden 12

                                Lots of stuuf being implemented. However, if it's done correctly and things work (e.g. specific traits), then this could be one hell of a game.

                                Color me cautiously optimistic.

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